Player Matchup

Bacchus
Bacchus
CulturedSteam1
Bacchus
Level 37
God Stats
7W - 1L
1,813 SR
Queue Stats
26W - 32L
1,428 Elo+
Solo
Rama
Rama
Fugeyenuh
Rama
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,395 Elo+
Solo
Thanatos
Thanatos
KBD_sott
Thanatos
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 27L
1,379 Elo+
Solo
Zeus
Zeus
KunQu
Zeus
Level 40
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 34L
1,479 Elo+
Solo
Janus
Janus
UnoJJ-
Janus
Level 61
God Stats
1W - 1L
1,240 SR
Queue Stats
133W - 112L
1,531 Elo+
Solo
Team Averages
Level 46
1,511 SR
1,442 Elo+

VS

Team Averages
Level 82
1,582 SR
1,510 Elo+
Ullr
Ullr
SUM3rr
Ullr
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 78L
1,539 Elo+
Party 1
Neith
Neith
TORTUGA800
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,510 Elo+
Party 1
Chaac
Chaac
checo4012
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
rivercrown1724
Hachiman
Level 127
God Stats
2W - 3L
1,911 SR
Queue Stats
53W - 59L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ultrainstinto11
Ah Muzen Cab
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 58L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 3
9,670
645
4,979
10,586
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
7 / 1 / 4
10,296
686
7,673
10,493
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
KBD_sott
Thanatos
16
1 / 1 / 4
8,456
564
4,892
11,584
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
KunQu
Zeus
13
2 / 3 / 1
7,415
494
6,382
8,655
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
UnoJJ-
Janus
15
2 / 3 / 4
9,380
625
7,239
11,382
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
SUM3rr
Ullr
13
2 / 3 / 0
8,053
537
9,448
12,022
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
13
2 / 3 / 0
7,331
489
5,047
11,930
4,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
checo4012
Chaac
6
0 / 5 / 1
5,450
363
2,305
6,745
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
11
1 / 7 / 0
7,011
467
3,343
10,828
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
ultrainstinto11
Ah Muzen Cab
10
2 / 1 / 1
6,576
438
4,474
6,601
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
19
Kills
7
8
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Rama
7
1
4
9
W
Thanatos
KBD_sott
Thanatos
1
1
4
3
W
Zeus
KunQu
Zeus
2
3
1
0.83
L
Ullr
SUM3rr
Ullr
2
3
0
0.67
L
Neith
2
3
0
0.67
W
Janus
UnoJJ-
Janus
2
3
4
1.33
L
Chaac
checo4012
Chaac
0
5
1
0.1
L
Hachiman
1
7
0
0.14
L
Ah Muzen Cab
ultrainstinto11
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
24,617
52,700
Taken
48,126
28,290
Mitigated
17,525
21,523
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,979
1,035
0
3,847
10,586
10,495
353
0
10,586
32,346
0
W
Rama
7,673
6,391
0
3,981
10,493
4,643
3,816
585
9,908
0
87,842
W
Thanatos
KBD_sott
Thanatos
4,892
930
0
9,723
11,584
5,837
589
132
11,452
0
88,213
W
Zeus
KunQu
Zeus
6,382
1,110
0
590
8,655
2,752
451
0
8,655
43,967
320
L
Ullr
SUM3rr
Ullr
9,448
3,651
0
2,148
12,022
4,415
469
6,331
5,691
0
62,560
L
Neith
5,047
1,451
0
2,356
11,930
4,813
0
5,270
6,660
0
59,896
W
Janus
UnoJJ-
Janus
7,239
809
0
3,382
11,382
4,563
540
0
11,382
74,506
0
L
Chaac
checo4012
Chaac
2,305
878
0
458
6,745
2,799
0
2,488
4,257
0
7,675
L
Hachiman
3,343
1,691
0
993
10,828
3,132
0
1,336
9,492
0
42,764
L
Ah Muzen Cab
ultrainstinto11
Ah Muzen Cab
4,474
1,836
0
575
6,601
2,366
0
3,131
3,470
0
38,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
34,421
498
Minions Killed
329
0
Camps Cleared
0
1,492,527
Distance Traveled
1,127,107
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,670
645
48
3
0
305,805
3
W
Rama
10,296
686
142
9
0
285,263
3
W
Thanatos
8,456
564
111
7
0
351,894
0
W
Zeus
7,415
494
71
5
0
267,827
1
L
Ullr
8,053
537
97
6
0
289,356
2
L
Neith
7,331
489
97
6
0
305,433
0
W
Janus
9,380
625
126
8
0
281,738
1
L
Chaac
5,450
363
12
1
0
143,445
0
L
Hachiman
7,011
467
78
5
0
216,586
0
L
Ah Muzen Cab
6,576
438
45
3
0
172,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role