Player Matchup

Hera
Hera
DidntSeeDatComin
Hera
Level 188
God Stats
28W - 20L
1,804 SR
Queue Stats
310W - 309L
1,489 Elo+
Solo
Skadi
Skadi
Onslaught66
Skadi
Level 119
God Stats
9W - 4L
1,791 SR
Queue Stats
158W - 157L
1,463 Elo+
Party 1
Pele
Pele
PoloTrap_God
Pele
Level 62
God Stats
1W - 1L
1,331 SR
Queue Stats
22W - 17L
1,544 Elo+
Solo
Mulan
Mulan
rickmander
Mulan
Level 133
God Stats
42W - 39L
1,417 SR
Queue Stats
656W - 600L
1,526 Elo+
Party 1
Chaac
Chaac
xHOLLYWOODx01
Chaac
Level 149
God Stats
2W - 4L
1,278 SR
Queue Stats
744W - 692L
1,494 Elo+
Party 1
Team Averages
Level 130
1,524 SR
1,503 Elo+

VS

Team Averages
Level 76
1,556 SR
1,475 Elo+
Vamana
Vamana
Beastyboiii52
Vamana
Level 95
God Stats
11W - 12L
1,521 SR
Queue Stats
564W - 566L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Im_An_E-girl_
Danzaburou
Level 29
God Stats
98W - 107L
1,447 SR
Queue Stats
117W - 137L
1,388 Elo+
Party 2
Cliodhna
Cliodhna
Mad Seraphim
Cliodhna
Level 158
God Stats
7W - 2L
1,479 SR
Queue Stats
49W - 45L
1,523 Elo+
Solo
Ymir
Ymir
SantoXaviour
Ymir
Level 41
God Stats
205W - 192L
1,479 SR
Queue Stats
205W - 192L
1,456 Elo+
Solo
Kukulkan
Kukulkan
b14ckmag1c420
Kukulkan
Level 58
God Stats
2W - 3L
1,856 SR
Queue Stats
4W - 16L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,176
612
10,075
6,106
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 2 / 7
8,313
554
9,852
9,098
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

14
5 / 3 / 2
8,243
550
5,662
13,293
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
15
3 / 1 / 1
8,214
548
8,881
16,721
20,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 5 / 5
8,527
568
12,049
14,993
10,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,812
587
11,867
14,332
15,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Im_An_E-girl_
Danzaburou
12
6 / 6 / 1
7,952
530
10,427
15,424
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Mad Seraphim
Cliodhna
13
2 / 3 / 0
7,654
510
5,225
13,072
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 5
7,494
500
4,298
15,341
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
b14ckmag1c420
Kukulkan
12
0 / 4 / 0
6,604
440
2,006
9,401
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
11
12
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
4
1
2
5
L
Danzaburou
Im_An_E-girl_
Danzaburou
6
6
1
1.08
L
Cliodhna
Mad Seraphim
Cliodhna
2
3
0
0.67
W
2
2
7
2.75
W
5
3
2
2
L
1
2
5
1.75
L
Kukulkan
b14ckmag1c420
Kukulkan
0
4
0
0
W
Mulan
3
1
1
3.5
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,519
Damage
33,823
60,211
Taken
67,570
42,814
Mitigated
45,574
11,711
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,867
6,011
0
3,238
14,332
15,301
0
292
13,098
0
69,023
W
10,075
2,053
0
1,710
6,106
2,258
408
1,324
4,782
77,054
0
L
Danzaburou
Im_An_E-girl_
Danzaburou
10,427
4,401
0
3,990
15,424
6,847
425
974
14,312
0
52,152
L
Cliodhna
Mad Seraphim
Cliodhna
5,225
1,235
0
5,878
13,072
5,074
0
2,165
10,675
0
54,360
W
9,852
5,366
0
198
9,098
3,360
3,236
1,762
7,336
0
60,365
W
5,662
1,292
0
3,500
13,293
5,968
256
1,070
12,174
0
53,524
L
4,298
811
0
2,761
15,341
14,448
0
1,725
13,528
22,598
0
L
Kukulkan
b14ckmag1c420
Kukulkan
2,006
39
0
170
9,401
3,904
0
4,267
4,884
50,049
930
W
Mulan
8,881
1,235
0
2,580
16,721
20,771
53
0
15,603
0
52,094
W
12,049
1,077
0
3,723
14,993
10,457
272
1,762
13,231
0
61,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
38,516
480
Minions Killed
383
0
Camps Cleared
0
1,490,980
Distance Traveled
1,459,512
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,812
587
105
7
0
278,214
0
W
Hera
9,176
612
135
9
0
303,352
8
L
Danzaburou
7,952
530
65
4
0
306,507
4
L
Cliodhna
7,654
510
99
7
0
300,987
0
W
Skadi
8,313
554
95
6
0
260,362
0
W
Pele
8,243
550
75
5
0
347,696
0
L
Ymir
7,494
500
32
2
0
292,506
0
L
Kukulkan
6,604
440
82
5
0
281,298
0
W
Mulan
8,214
548
78
5
0
268,501
0
W
Chaac
8,527
568
97
6
0
311,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role