Player Matchup

Tiamat
Tiamat
DrWill0w
Tiamat
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 135L
1,444 Elo+
Solo
Da Ji
Da Ji
I_trained_yoda
Da Ji
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 254L
1,423 Elo+
Solo
Hachiman
Hachiman
PhantomWarlocke
Hachiman
Level 40
God Stats
3W - 3L
1,428 SR
Queue Stats
90W - 101L
1,423 Elo+
Party 1
He Bo
He Bo
RykerSteelVR212
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,342 Elo+
Party 1
Sylvanus
Sylvanus
Shmah
Sylvanus
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 261L
1,422 Elo+
Party 1
Team Averages
Level 87
1,486 SR
1,411 Elo+

VS

Team Averages
Level 116
1,606 SR
1,445 Elo+
Xbalanque
Xbalanque
ITbZ5star
Xbalanque
Level 67
God Stats
3W - 3L
1,597 SR
Queue Stats
176W - 172L
1,450 Elo+
Solo
Odin
Odin
JustTaye
Odin
Level 121
God Stats
1W - 3L
1,285 SR
Queue Stats
70W - 87L
1,460 Elo+
Solo
Chang'e
Chang'e
SinfulR0se
Chang'e
Level 124
God Stats
0W - 1L
1,710 SR
Queue Stats
16W - 25L
1,397 Elo+
Solo
Thor
Thor
Tunnfoot32SXM
Thor
Level 146
God Stats
2W - 3L
1,745 SR
Queue Stats
354W - 388L
1,419 Elo+
Solo
Poseidon
Poseidon
YsofaKngBad
Poseidon
Level 123
God Stats
3W - 3L
1,694 SR
Queue Stats
229W - 228L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrWill0w
Tiamat
16
1 / 3 / 9
9,554
682
13,271
12,386
9,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 6 / 6
12,398
886
16,982
16,145
11,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
20
7 / 1 / 6
11,210
801
20,594
9,713
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 10 / 2
8,662
619
7,614
15,043
6,028
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
Shmah
Sylvanus
18
0 / 1 / 6
10,546
753
4,193
12,541
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ITbZ5star
Xbalanque
17
4 / 5 / 8
10,207
729
10,033
12,695
5,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
20
7 / 3 / 11
11,416
815
9,327
26,626
27,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
SinfulR0se
Chang'e
19
3 / 3 / 14
10,192
728
12,983
18,253
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

1
0 / 0 / 0
3,652
261
0
0
0
Poseidon
YsofaKngBad
Poseidon
20
7 / 4 / 9
10,799
771
21,250
14,585
6,094
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
15
Kills
21
21
Deaths
15
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DrWill0w
Tiamat
1
3
9
1.83
L
Xbalanque
ITbZ5star
Xbalanque
4
5
8
1.6
W
7
6
6
1.67
L
Odin
7
3
11
4.17
W
Hachiman
7
1
6
10
W
0
10
2
0.1
W
Sylvanus
Shmah
Sylvanus
0
1
6
3
L
Chang'e
SinfulR0se
Chang'e
3
3
14
3.33
L
0
0
0
0
L
Poseidon
YsofaKngBad
Poseidon
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,654
Damage
53,593
65,828
Taken
72,159
44,016
Mitigated
46,895
24,196
Healing
35,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DrWill0w
Tiamat
13,271
376
1,482
2,347
12,386
9,358
300
6,316
6,070
27,193
1,925
L
Xbalanque
ITbZ5star
Xbalanque
10,033
2,854
483
2,145
12,695
5,456
648
4,312
8,383
0
24,033
W
16,982
1,747
1,050
1,910
16,145
11,132
0
8,028
8,117
0
31,663
L
Odin
9,327
3,134
718
10,536
26,626
27,301
0
9,634
16,992
0
16,780
W
Hachiman
20,594
14,832
0
2,430
9,713
5,169
2,884
4,412
5,301
0
39,780
W
7,614
1,046
0
0
15,043
6,028
439
9,394
5,649
21,104
0
W
Sylvanus
Shmah
Sylvanus
4,193
1,890
7,647
7,330
12,541
12,329
166
5,848
6,693
9,296
0
L
Chang'e
SinfulR0se
Chang'e
12,983
641
7,105
10,730
18,253
8,044
0
5,691
12,562
26,546
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
YsofaKngBad
Poseidon
21,250
2,010
857
2,583
14,585
6,094
505
4,859
9,726
45,773
310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,370
Gold Earned
46,266
161
Minions Killed
153
0
Camps Cleared
0
1,183,163
Distance Traveled
986,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,554
682
36
3
0
261,371
0
L
Xbalanque
10,207
729
43
3
0
207,850
0
W
Da Ji
12,398
886
32
2
0
244,093
0
L
Odin
11,416
815
20
1
0
276,140
0
W
Hachiman
11,210
801
58
4
0
239,571
0
W
He Bo
8,662
619
27
2
0
224,727
0
W
Sylvanus
10,546
753
8
1
0
213,401
0
L
Chang'e
10,192
728
38
3
0
255,540
0
L
Thor
3,652
261
0
0
0
0
0
L
Poseidon
10,799
771
52
4
0
247,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role