Player Matchup

Atlas
Atlas
Gold IV
Mac_OTJ
Atlas
Gold IV
Level 159
God Stats
3W - 2L
1,530 SR
Queue Stats
83W - 73L
1,463 MMR
Party 2
Eset
Eset
Silver I
Waybreeze
Eset
Silver I
Level 148
God Stats
1W - 0L
1,730 SR
Queue Stats
6W - 6L
1,565 MMR
Party 2
Nut
Nut
Gold IV
moses_turner85
Nut
Gold IV
Level 155
God Stats
4W - 1L
1,385 SR
Queue Stats
89W - 77L
1,521 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,548 SR
1,517 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 78
1,661 SR
1,298 MMR
Hera
Hera
Bronze IV
Aurora Viperz
Hera
Bronze IV
Level 64
God Stats
1W - 2L
1,612 SR
Queue Stats
37W - 49L
1,194 MMR
Party 1
Athena
Athena
Bronze III
JahovaTHICKNESS
Athena
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,400 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
TonySalami
Ah Muzen Cab
Bronze IV
Level 121
God Stats
0W - 2L
1,871 SR
Queue Stats
39W - 23L
1,299 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Mac_OTJ
Atlas
16
2 / 1 / 8
10,070
719
10,903
17,227
21,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
15
3 / 2 / 7
10,161
726
12,953
8,160
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 4
10,882
777
8,812
8,064
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AresCthulhuCerberusNe ZhaThoth

VS

Bans
PersephoneBaron SamediGebDa JiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,705
622
5,714
9,188
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
0 / 2 / 3
8,371
598
5,323
15,987
18,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
TonySalami
Ah Muzen Cab
15
2 / 4 / 1
9,450
675
13,204
11,971
5,128
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
2
3
0.75
W
Atlas
Mac_OTJ
Atlas
2
1
8
6
L
Ah Muzen Cab
TonySalami
Ah Muzen Cab
2
4
1
0.63
W
Eset
3
2
7
3.25
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,668
Damage
24,241
33,451
Taken
37,146
29,343
Mitigated
27,126
8,380
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,714
1,601
0
480
9,188
3,910
0
5,711
2,853
34,449
292
L
5,323
975
0
1,727
15,987
18,088
0
7,344
7,547
21,920
0
W
Atlas
Mac_OTJ
Atlas
10,903
2,964
592
3,711
17,227
21,146
172
4,876
12,287
30,462
3,877
L
Ah Muzen Cab
TonySalami
Ah Muzen Cab
13,204
6,093
0
450
11,971
5,128
0
6,581
4,573
0
53,237
W
Eset
12,953
1,121
441
1,929
8,160
4,138
689
2,815
5,345
43,354
653
W
8,812
4,323
0
1,707
8,064
4,059
1,717
3,527
4,537
0
57,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
26,526
222
Minions Killed
156
0
Camps Cleared
0
760,020
Distance Traveled
755,942
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,705
622
41
3
0
234,849
0
L
Athena
8,371
598
28
2
0
267,356
2
W
Atlas
10,070
719
51
4
0
266,124
0
L
Ah Muzen Cab
9,450
675
87
6
0
253,737
0
W
Eset
10,161
726
87
6
0
239,072
0
W
Nut
10,882
777
84
6
0
254,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role