Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
LieutnantDowns
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,510 Elo+
Party 1
Medusa
Medusa
NomNom_Cookies
Medusa
Level 87
God Stats
0W - 2L
1,580 SR
Queue Stats
26W - 28L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
VastLife
Gilgamesh
Level 154
God Stats
6W - 14L
1,502 SR
Queue Stats
323W - 300L
1,444 Elo+
Solo
Tiamat
Tiamat
nomnom_icecream
Tiamat
Level 69
God Stats
9W - 8L
1,559 SR
Queue Stats
43W - 43L
1,450 Elo+
Party 1
Team Averages
Level 104
1,528 SR
1,473 Elo+

VS

Team Averages
Level 129
1,613 SR
1,504 Elo+
Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Auraora
Scylla
Level 163
God Stats
1W - 0L
1,874 SR
Queue Stats
71W - 54L
1,526 Elo+
Party 2
Nut
Nut
Chruzzo
Nut
Level 145
God Stats
22W - 15L
1,569 SR
Queue Stats
60W - 62L
1,486 Elo+
Solo
Neith
Neith
Matafaker
Neith
Level 82
God Stats
7W - 9L
1,569 SR
Queue Stats
57W - 47L
1,498 Elo+
Party 2
Bacchus
Bacchus
THEasianInvasion
Bacchus
Level 106
God Stats
15W - 8L
1,552 SR
Queue Stats
23W - 16L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
4 / 5 / 0
5,428
1,086
4,439
5,825
2,775
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 1 / 0
4,680
936
2,970
5,671
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 1
4,809
962
3,478
3,848
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
VastLife
Gilgamesh
9
0 / 2 / 0
4,299
860
2,291
4,564
3,288
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
4,044
809
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 1 / 2
5,255
1,051
3,534
5,078
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Auraora
Scylla
10
1 / 2 / 4
5,197
1,039
4,690
4,014
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nut
10
1 / 0 / 3
4,980
996
2,149
1,723
586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Matafaker
Neith
9
2 / 2 / 5
4,967
993
2,481
4,900
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 0 / 3
4,975
995
1,692
4,721
3,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
5
Kills
9
9
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
0
0.8
W
Da Ji
 
Da Ji
3
1
2
4
W
Scylla
Auraora
Scylla
1
2
4
1.5
W
Nut
1
0
3
2.5
L
1
1
0
1
W
Neith
Matafaker
Neith
2
2
5
2.25
L
0
1
1
0.5
W
2
0
3
3.5
L
Gilgamesh
VastLife
Gilgamesh
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,178
Damage
14,546
19,908
Taken
20,436
10,607
Mitigated
8,141
4,188
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,439
390
0
690
5,825
2,775
408
1,019
4,806
11,654
0
W
Da Ji
 
Da Ji
3,534
806
0
772
5,078
1,957
57
1,530
3,513
0
11,377
W
Scylla
Auraora
Scylla
4,690
643
0
750
4,014
1,145
132
598
3,166
16,053
194
W
Nut
2,149
1,388
0
798
1,723
586
626
0
1,682
0
13,708
L
2,970
1,431
0
2,602
5,671
3,099
0
2,289
3,382
0
10,130
W
Neith
Matafaker
Neith
2,481
678
0
860
4,900
1,357
322
2,099
2,766
0
11,257
L
3,478
716
0
420
3,848
1,445
290
1,048
2,800
0
16,843
W
1,692
271
0
918
4,721
3,096
0
297
4,322
2,679
0
L
Gilgamesh
VastLife
Gilgamesh
2,291
184
0
476
4,564
3,288
0
1,912
2,652
85
6,897
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,260
Gold Earned
25,374
73
Minions Killed
121
0
Camps Cleared
0
428,993
Distance Traveled
544,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,428
1,086
19
4
0
89,979
0
W
Da Ji
5,255
1,051
30
6
0
119,017
0
W
Scylla
5,197
1,039
31
6
0
98,377
0
W
Nut
4,980
996
38
8
0
112,894
0
L
Arachne
4,680
936
18
4
0
126,633
0
W
Neith
4,967
993
17
3
0
99,593
0
L
Medusa
4,809
962
29
6
0
102,472
0
W
Bacchus
4,975
995
5
1
0
114,279
0
L
Gilgamesh
4,299
860
7
1
0
109,909
0
L
Tiamat
4,044
809
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role