Player Matchup

Izanami
Izanami
OrangeRebirth
Izanami
Level 65
God Stats
2W - 1L
1,335 SR
Queue Stats
50W - 63L
1,384 Elo+
Party 1
Cerberus
Cerberus
Prodigy_Recon115
Cerberus
Level 23
God Stats
17W - 22L
1,410 SR
Queue Stats
126W - 130L
1,380 Elo+
Party 1
Nemesis
Nemesis
lNeff x
Nemesis
Level 64
God Stats
1W - 2L
1,314 SR
Queue Stats
6W - 28L
1,138 Elo+
Solo
Team Averages
Level 51
1,353 SR
1,301 Elo+

VS

Team Averages
Level 63
1,579 SR
1,292 Elo+
Chaac
Chaac
Ephbomb112
Chaac
Level 12
God Stats
0W - 1L
1,738 SR
Queue Stats
5W - 10L
1,239 Elo+
Party 2
Nox
Nox
J_Gray14
Nox
Level 111
God Stats
50W - 38L
1,520 SR
Queue Stats
351W - 364L
1,398 Elo+
Solo
Nemesis
Nemesis
bowtie560
Nemesis
Level 65
God Stats
1W - 1L
1,479 SR
Queue Stats
5W - 14L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
5 / 2 / 1
6,222
1,037
5,633
5,879
1,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 6
5,140
857
2,734
3,766
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
lNeff x
Nemesis
9
1 / 0 / 5
5,372
895
1,735
3,640
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 5 / 1
4,545
758
1,912
8,076
4,322
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

3
0 / 0 / 0
3,888
648
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
bowtie560
Nemesis
9
2 / 1 / 0
5,333
889
3,124
5,558
2,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
2
3
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
1
0.1
L
0
0
0
0
W
Izanami
5
2
1
2.75
W
0
1
6
3
L
Nemesis
bowtie560
Nemesis
2
1
0
2
W
Nemesis
lNeff x
Nemesis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,102
Damage
5,036
13,285
Taken
13,634
5,967
Mitigated
6,543
3,611
Healing
1,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
1,912
104
0
397
8,076
4,322
0
1,540
6,495
0
7,120
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
5,633
3,343
0
887
5,879
1,847
744
11
5,868
0
23,865
W
2,734
169
247
1,442
3,766
2,770
577
0
3,766
12,920
0
L
Nemesis
bowtie560
Nemesis
3,124
807
0
605
5,558
2,221
0
1,194
4,326
0
14,473
W
Nemesis
lNeff x
Nemesis
1,735
351
0
1,035
3,640
1,350
330
15
3,625
0
10,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,734
Gold Earned
13,766
106
Minions Killed
37
0
Camps Cleared
0
378,274
Distance Traveled
249,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,545
758
6
1
0
109,461
0
L
Nox
3,888
648
0
0
0
0
0
W
Izanami
6,222
1,037
48
8
0
105,804
0
W
Cerberus
5,140
857
37
6
0
131,123
0
L
Nemesis
5,333
889
31
5
0
139,905
0
W
Nemesis
5,372
895
21
4
0
141,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role