Player Matchup

Izanami
Izanami
Clampo F4
Izanami
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
ItamiArzt
Zhong Kui
Level 91
God Stats
4W - 3L
1,500 SR
Queue Stats
328W - 339L
1,449 Elo+
Party 1
Apollo
Apollo
awayfromsafety
Apollo
Level 117
God Stats
2W - 2L
1,555 SR
Queue Stats
158W - 149L
1,537 Elo+
Party 1
Ymir
Ymir
darkalchemist98
Ymir
Level 129
God Stats
7W - 5L
1,555 SR
Queue Stats
335W - 328L
1,505 Elo+
Party 1
Nike
Nike
laxus98
Nike
Level 69
God Stats
2W - 1L
1,378 SR
Queue Stats
90W - 75L
1,551 Elo+
Party 1
Team Averages
Level 105
1,498 SR
1,516 Elo+

VS

Team Averages
Level 107
1,467 SR
1,496 Elo+
Neith
Neith
DrNugg
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,311 Elo+
Solo
Sobek
Sobek
HoeKingReturns
Sobek
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,521 Elo+
Party 2
Scylla
Scylla
MancellSociety
Scylla
Level 158
God Stats
7W - 11L
1,378 SR
Queue Stats
199W - 219L
1,509 Elo+
Party 2
Vulcan
Vulcan
iTiceAngel
Vulcan
Level 103
God Stats
0W - 2L
1,248 SR
Queue Stats
185W - 179L
1,560 Elo+
Solo
Jormungandr
Jormungandr
zombiebomb2015
Jormungandr
Level 107
God Stats
1W - 2L
1,710 SR
Queue Stats
110W - 84L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clampo F4
Izanami
17
5 / 3 / 16
10,444
746
14,292
13,716
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ItamiArzt
Zhong Kui
20
9 / 4 / 13
11,845
846
20,387
17,699
14,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
11 / 5 / 12
12,212
872
21,024
14,126
7,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

18
2 / 2 / 18
11,248
803
7,482
25,892
26,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
laxus98
Nike
16
3 / 3 / 15
10,070
719
9,855
14,465
16,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrNugg
Neith
15
2 / 9 / 6
9,313
665
11,385
17,187
8,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 11
10,269
734
10,966
22,601
33,517
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 6 / 8
9,910
708
12,513
12,146
6,335
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
iTiceAngel
Vulcan
11
2 / 5 / 5
8,122
580
6,397
8,797
4,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
zombiebomb2015
Jormungandr
19
8 / 5 / 4
11,425
816
14,071
19,396
24,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
30
Kills
17
17
Deaths
30
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
Clampo F4
Izanami
5
3
16
4.33
L
Neith
DrNugg
Neith
2
9
6
0.56
L
4
5
11
1.9
W
Zhong Kui
ItamiArzt
Zhong Kui
9
4
13
3.88
L
1
6
8
0.83
W
11
5
12
3.4
W
2
2
18
5.5
L
Vulcan
iTiceAngel
Vulcan
2
5
5
0.9
W
Nike
laxus98
Nike
3
3
15
3.5
L
Jormungandr
zombiebomb2015
Jormungandr
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,040
Damage
55,332
85,898
Taken
80,127
70,921
Mitigated
77,298
37,416
Healing
13,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Clampo F4
Izanami
14,292
8,768
1,929
3,576
13,716
6,006
2,854
8,702
4,488
0
33,095
L
Neith
DrNugg
Neith
11,385
4,583
0
1,045
17,187
8,844
0
6,251
10,738
0
20,499
L
10,966
165
429
6,033
22,601
33,517
0
6,681
15,375
17,758
0
W
Zhong Kui
ItamiArzt
Zhong Kui
20,387
2,217
2,818
6,851
17,699
14,585
1,980
6,501
10,789
38,911
472
L
12,513
159
719
1,397
12,146
6,335
0
2,493
9,405
29,561
0
W
21,024
14,573
1,067
2,512
14,126
7,627
3,465
6,024
7,831
0
38,915
W
7,482
862
921
10,802
25,892
26,693
926
11,145
14,535
14,253
1,440
L
Vulcan
iTiceAngel
Vulcan
6,397
2,611
76
466
8,797
4,259
0
2,933
5,740
12,005
409
W
Nike
laxus98
Nike
9,855
302
2,362
4,578
14,465
16,010
511
7,720
6,569
0
19,508
L
Jormungandr
zombiebomb2015
Jormungandr
14,071
1,885
1,036
2,116
19,396
24,343
0
8,894
10,267
23,550
2,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,819
Gold Earned
49,039
155
Minions Killed
108
0
Camps Cleared
0
1,336,101
Distance Traveled
1,011,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,444
746
36
3
0
260,062
0
L
Neith
9,313
665
23
2
0
179,291
0
L
Sobek
10,269
734
13
1
0
222,583
0
W
Zhong Kui
11,845
846
46
3
0
267,102
0
L
Scylla
9,910
708
45
3
0
243,900
0
W
Apollo
12,212
872
46
3
0
254,442
0
W
Ymir
11,248
803
9
1
0
245,120
0
L
Vulcan
8,122
580
13
1
0
144,617
0
W
Nike
10,070
719
18
1
0
309,375
0
L
Jormungandr
11,425
816
14
1
0
221,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role