Player Matchup

Zeus
Zeus
JNICH
Zeus
Level 133
God Stats
2W - 1L
1,665 SR
Queue Stats
77W - 83L
1,544 Elo+
Solo
Neith
Neith
NandoDuck
Neith
Level 149
God Stats
1W - 0L
1,598 SR
Queue Stats
63W - 54L
1,593 Elo+
Party 2
Xing Tian
Xing Tian
ReeReeDuck
Xing Tian
Level 126
God Stats
4W - 1L
1,840 SR
Queue Stats
94W - 74L
1,657 Elo+
Party 2
Artio
Artio
firemhysa
Artio
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,532 Elo+
Party 2
Charybdis
Charybdis
vodohudo
Charybdis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 94L
1,566 Elo+
Solo
Team Averages
Level 117
1,621 SR
1,578 Elo+

VS

Team Averages
Level 159
1,434 SR
1,545 Elo+
Merlin
Merlin
BALOUTCHYY
Merlin
Level 151
God Stats
0W - 2L
1,184 SR
Queue Stats
39W - 38L
1,543 Elo+
Solo
Eset
Eset
Dino651
Eset
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 143L
1,490 Elo+
Solo
Nike
Nike
Nicocalcio10
Nike
Level 158
God Stats
0W - 3L
1,554 SR
Queue Stats
121W - 75L
1,531 Elo+
Party 1
Ao Kuang
Ao Kuang
SleepyAkuma
Ao Kuang
Level 131
God Stats
1W - 2L
1,601 SR
Queue Stats
67W - 44L
1,569 Elo+
Party 1
Apollo
Apollo
Zombinator96
Apollo
Level 146
God Stats
0W - 2L
1,331 SR
Queue Stats
110W - 60L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JNICH
Zeus
17
10 / 3 / 10
10,294
936
14,274
6,569
3,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
NandoDuck
Neith
17
6 / 1 / 15
9,985
908
12,554
11,008
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ReeReeDuck
Xing Tian
15
2 / 2 / 18
8,840
804
7,229
14,584
17,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artio
firemhysa
Artio
14
1 / 3 / 16
9,085
826
3,855
14,461
18,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
vodohudo
Charybdis
16
8 / 2 / 12
9,612
874
17,757
10,124
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BALOUTCHYY
Merlin
15
3 / 6 / 2
8,439
767
14,951
10,296
4,611
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Dino651
Eset
13
0 / 6 / 7
7,642
695
6,497
11,546
9,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
1 / 5 / 5
7,643
695
8,280
14,589
16,963
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
SleepyAkuma
Ao Kuang
14
4 / 7 / 3
7,809
710
6,699
14,167
10,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Apollo
15
2 / 3 / 3
7,667
697
9,804
7,596
4,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
27
Kills
10
11
Deaths
27
71
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
BALOUTCHYY
Merlin
3
6
2
0.67
L
Eset
Dino651
Eset
0
6
7
0.58
W
Zeus
JNICH
Zeus
10
3
10
5
W
Neith
NandoDuck
Neith
6
1
15
13.5
L
1
5
5
0.7
W
Xing Tian
ReeReeDuck
Xing Tian
2
2
18
5.5
L
Ao Kuang
SleepyAkuma
Ao Kuang
4
7
3
0.79
L
Apollo
2
3
3
1.17
W
Artio
firemhysa
Artio
1
3
16
3
W
Charybdis
vodohudo
Charybdis
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,669
Damage
46,231
56,746
Taken
58,194
51,204
Mitigated
45,735
20,563
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BALOUTCHYY
Merlin
14,951
899
479
590
10,296
4,611
0
4,792
5,355
30,728
0
L
Eset
Dino651
Eset
6,497
341
1,097
1,387
11,546
9,575
0
4,421
6,933
10,383
0
W
Zeus
JNICH
Zeus
14,274
1,345
1,156
183
6,569
3,493
884
3,059
3,510
26,734
166
W
Neith
NandoDuck
Neith
12,554
7,641
663
5,668
11,008
6,052
1,291
5,157
5,851
0
30,249
L
8,280
350
366
2,187
14,589
16,963
0
4,630
9,620
0
15,784
W
Xing Tian
ReeReeDuck
Xing Tian
7,229
327
1,102
2,137
14,584
17,742
71
6,301
8,283
8,893
818
L
Ao Kuang
SleepyAkuma
Ao Kuang
6,699
1,009
309
2,557
14,167
10,467
0
5,295
8,609
11,349
251
L
Apollo
9,804
3,510
341
1,426
7,596
4,119
0
3,647
3,904
0
19,814
W
Artio
firemhysa
Artio
3,855
402
2,486
3,213
14,461
18,509
120
7,378
7,083
4,581
1,155
W
Charybdis
vodohudo
Charybdis
17,757
7,000
1,525
2,430
10,124
5,408
1,645
6,092
4,032
0
35,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
39,200
134
Minions Killed
91
0
Camps Cleared
0
1,000,532
Distance Traveled
876,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,439
767
31
3
0
168,623
0
L
Eset
7,642
695
7
1
0
160,111
0
W
Zeus
10,294
936
30
3
0
202,646
0
W
Neith
9,985
908
45
4
0
183,364
0
L
Nike
7,643
695
13
1
0
171,848
0
W
Xing Tian
8,840
804
11
1
0
213,668
0
L
Ao Kuang
7,809
710
13
1
0
179,157
0
L
Apollo
7,667
697
27
2
0
196,768
0
W
Artio
9,085
826
3
0
0
209,875
0
W
Charybdis
9,612
874
45
4
0
190,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role