Player Matchup

Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Diamond V
I7 A L T O N
Ix Chel
Diamond V
Level 48
God Stats
2W - 6L
1,696 SR
Queue Stats
666W - 619L
1,950 MMR
Party 1
Amaterasu
Amaterasu
Diamond II
IKissMyCousin
Amaterasu
Diamond II
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
2,563 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 60
1,565 SR
2,004 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,651 SR
2,010 MMR
Thor
Thor
Platinum V
Agent7071
Thor
Platinum V
Level 148
God Stats
4W - 2L
1,570 SR
Queue Stats
92W - 98L
1,759 MMR
Solo
Achilles
Achilles
Platinum III
Glaçier
Achilles
Platinum III
Level 109
God Stats
4W - 0L
1,861 SR
Queue Stats
15W - 5L
2,094 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond IV
MerryUnbirthday
Baron Samedi
Diamond IV
Level 113
God Stats
5W - 4L
1,523 SR
Queue Stats
38W - 24L
2,177 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 3 / 1
9,223
659
9,576
11,047
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
I7 A L T O N
Ix Chel
15
1 / 4 / 2
9,593
685
12,123
13,152
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
IKissMyCousin
Amaterasu
14
0 / 3 / 4
8,650
618
12,748
21,934
19,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaAresCthulhuThothKuzenbo

VS

Bans
SobekAnhurOdinCharonHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 4 / 8
9,755
697
12,308
15,372
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Glaçier
Achilles
17
4 / 0 / 6
10,426
745
18,602
22,481
17,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
MerryUnbirthday
Baron Samedi
17
4 / 0 / 4
10,438
746
10,852
9,673
5,285
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
10
10
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
1
1.17
W
Thor
2
4
8
1.5
W
Achilles
Glaçier
Achilles
4
0
6
7
L
Ix Chel
I7 A L T O N
Ix Chel
1
4
2
0.5
L
Amaterasu
IKissMyCousin
Amaterasu
0
3
4
0.67
W
Baron Samedi
MerryUnbirthday
Baron Samedi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
41,762
46,133
Taken
47,526
27,594
Mitigated
31,848
10,385
Healing
16,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,576
2,357
0
1,931
11,047
3,382
286
1,116
9,240
21,093
298
W
Thor
12,308
1,611
0
3,740
15,372
9,480
855
6,107
8,567
0
29,328
W
Achilles
Glaçier
Achilles
18,602
3,733
0
8,669
22,481
17,083
931
7,877
13,299
0
49,110
L
Ix Chel
I7 A L T O N
Ix Chel
12,123
1,956
1,338
2,243
13,152
4,633
0
3,302
9,035
61,393
804
L
Amaterasu
IKissMyCousin
Amaterasu
12,748
3,366
0
4,873
21,934
19,579
0
6,469
13,764
0
22,892
W
Baron Samedi
MerryUnbirthday
Baron Samedi
10,852
958
1,552
2,954
9,673
5,285
1,475
6,200
3,076
64,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
30,619
169
Minions Killed
188
0
Camps Cleared
0
764,160
Distance Traveled
817,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,223
659
43
3
0
226,992
0
W
Thor
9,755
697
26
2
0
253,851
0
W
Achilles
10,426
745
55
4
0
317,485
0
L
Ix Chel
9,593
685
103
7
0
253,597
0
L
Amaterasu
8,650
618
23
2
0
283,571
0
W
Baron Samedi
10,438
746
107
8
0
246,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role