Player Matchup

Mulan
Mulan
CrZyOmnioya
Mulan
Level 29
God Stats
16W - 12L
1,404 SR
Queue Stats
45W - 46L
1,396 Elo+
Party 1
Charon
Charon
DocterRad
Charon
Level 86
God Stats
2W - 2L
1,439 SR
Queue Stats
16W - 21L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
NitoStayFly5157
Danzaburou
Level 68
God Stats
2W - 4L
1,287 SR
Queue Stats
49W - 52L
1,396 Elo+
Party 1
Team Averages
Level 61
1,377 SR
1,407 Elo+

VS

Team Averages
Level 44
1,516 SR
1,338 Elo+
Medusa
Medusa
chexmex137
Medusa
Level 8
God Stats
0W - 1L
1,641 SR
Queue Stats
5W - 16L
1,257 Elo+
Party 2
Shiva
Shiva
dhruv59
Shiva
Level 69
God Stats
56W - 40L
1,577 SR
Queue Stats
115W - 115L
1,374 Elo+
Party 2
The Morrigan
The Morrigan
mikeythebotlol
The Morrigan
Level 55
God Stats
2W - 2L
1,329 SR
Queue Stats
167W - 169L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
8,092
809
5,323
7,051
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
DocterRad
Charon
12
1 / 1 / 10
7,673
767
6,373
9,367
7,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
NitoStayFly5157
Danzaburou
13
5 / 0 / 5
8,247
825
8,950
6,131
2,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
chexmex137
Medusa
9
0 / 5 / 1
5,997
600
1,928
7,286
2,708
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
dhruv59
Shiva
11
1 / 4 / 0
6,486
649
9,603
13,370
11,105
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
mikeythebotlol
The Morrigan
10
0 / 2 / 1
6,417
642
4,277
3,262
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Charon
DocterRad
Charon
1
1
10
6
W
Danzaburou
NitoStayFly5157
Danzaburou
5
0
5
7.5
L
Medusa
chexmex137
Medusa
0
5
1
0.1
L
Shiva
dhruv59
Shiva
1
4
0
0.25
L
The Morrigan
mikeythebotlol
The Morrigan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,646
Damage
15,808
22,549
Taken
23,918
16,188
Mitigated
15,111
7,881
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,323
1,060
0
2,154
7,051
5,846
45
535
6,516
0
14,428
W
Charon
DocterRad
Charon
6,373
1,977
377
2,482
9,367
7,824
0
1,235
8,132
21,588
1,874
W
Danzaburou
NitoStayFly5157
Danzaburou
8,950
4,310
0
2,868
6,131
2,518
888
461
5,670
0
39,782
L
Medusa
chexmex137
Medusa
1,928
1,112
0
0
7,286
2,708
69
1,430
5,849
0
6,817
L
Shiva
dhruv59
Shiva
9,603
1,671
0
2,155
13,370
11,105
0
4,016
9,325
207
18,015
L
The Morrigan
mikeythebotlol
The Morrigan
4,277
543
0
26
3,262
1,298
0
777
2,475
19,889
5,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
18,900
113
Minions Killed
81
0
Camps Cleared
0
514,723
Distance Traveled
460,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,092
809
17
2
0
164,906
0
W
Charon
7,673
767
37
4
0
173,358
0
W
Danzaburou
8,247
825
59
6
0
176,459
0
L
Medusa
5,997
600
21
2
0
143,834
0
L
Shiva
6,486
649
14
1
0
182,292
0
L
The Morrigan
6,417
642
46
5
0
134,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role