Player Matchup

Chiron
Chiron
AIphaBetaGamma
Chiron
Level 156
God Stats
7W - 8L
1,678 SR
Queue Stats
380W - 387L
1,509 Elo+
Solo
Freya
Freya
AkidoTenachi
Freya
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 83L
1,640 Elo+
Solo
Xing Tian
Xing Tian
Chargasmicloads
Xing Tian
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 88L
1,543 Elo+
Party 2
Ix Chel
Ix Chel
Hazardous 90
Ix Chel
Level 153
God Stats
3W - 5L
1,528 SR
Queue Stats
244W - 242L
1,505 Elo+
Solo
Maui
Maui
oAGENT 69o
Maui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 92L
1,513 Elo+
Party 2
Team Averages
Level 153
1,541 SR
1,542 Elo+

VS

Team Averages
Level 144
1,614 SR
1,579 Elo+
Chang'e
Chang'e
BigBoiChangus
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 58L
1,750 Elo+
Solo
Izanami
Izanami
Decxpitated
Izanami
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 92L
1,543 Elo+
Party 1
Atlas
Atlas
Glatsies
Atlas
Level 121
God Stats
2W - 0L
1,835 SR
Queue Stats
21W - 22L
1,544 Elo+
Party 1
Camazotz
Camazotz
GungraveAyuu
Camazotz
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Achilles
Achilles
Nostxlgy
Achilles
Level 183
God Stats
4W - 1L
1,734 SR
Queue Stats
359W - 384L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 3
8,520
775
13,278
8,942
5,098
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
7,497
682
4,897
12,027
6,093
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Xing Tian
Chargasmicloads
Xing Tian
15
0 / 1 / 3
8,088
735
13,044
23,723
19,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Hazardous 90
Ix Chel
12
1 / 4 / 2
6,980
635
7,031
9,888
6,287
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 2
8,534
776
3,365
10,975
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
2 / 2 / 5
8,280
753
6,419
14,732
7,681
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Decxpitated
Izanami
14
2 / 2 / 7
8,189
744
11,609
7,902
4,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atlas
Glatsies
Atlas
14
0 / 1 / 8
8,769
797
13,608
12,869
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
GungraveAyuu
Camazotz
15
3 / 1 / 6
8,491
772
15,351
13,143
7,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Nostxlgy
Achilles
15
6 / 1 / 6
8,960
815
13,413
13,187
13,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
5
Kills
13
13
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
1
4
3
0.63
W
Chang'e
2
2
5
2.25
L
Xing Tian
Chargasmicloads
Xing Tian
0
1
3
1.5
W
Izanami
Decxpitated
Izanami
2
2
7
2.75
W
Atlas
Glatsies
Atlas
0
1
8
4
W
Camazotz
GungraveAyuu
Camazotz
3
1
6
6
L
Ix Chel
Hazardous 90
Ix Chel
1
4
2
0.5
W
Achilles
Nostxlgy
Achilles
6
1
6
9
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,615
Damage
60,400
65,555
Taken
61,833
47,369
Mitigated
45,031
25,780
Healing
38,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,278
3,555
1,808
1,584
8,942
5,098
0
3,168
5,638
0
32,456
L
4,897
1,301
790
3,561
12,027
6,093
0
3,312
8,572
13,373
0
W
Chang'e
6,419
345
12,970
7,885
14,732
7,681
788
7,670
7,062
17,029
0
L
Xing Tian
Chargasmicloads
Xing Tian
13,044
206
1,926
8,792
23,723
19,288
0
6,131
17,248
18,654
3,477
W
Izanami
Decxpitated
Izanami
11,609
5,719
263
353
7,902
4,125
1,104
3,292
4,610
0
24,071
W
Atlas
Glatsies
Atlas
13,608
5,120
1,784
2,580
12,869
12,275
717
3,998
8,871
27,471
1,260
W
Camazotz
GungraveAyuu
Camazotz
15,351
1,351
2,602
3,942
13,143
7,213
912
5,613
7,530
0
23,680
L
Ix Chel
Hazardous 90
Ix Chel
7,031
826
2,536
1,757
9,888
6,287
0
3,790
5,740
14,609
883
W
Achilles
Nostxlgy
Achilles
13,413
1,196
2,303
3,796
13,187
13,737
411
5,439
7,748
0
19,491
L
3,365
149
1,051
1,975
10,975
10,603
0
3,357
7,263
7,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
42,689
117
Minions Killed
126
0
Camps Cleared
0
1,048,485
Distance Traveled
1,078,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,520
775
64
6
0
190,185
0
L
Freya
7,497
682
23
2
0
200,241
0
W
Chang'e
8,280
753
29
3
0
225,843
0
L
Xing Tian
8,088
735
10
1
0
250,653
0
W
Izanami
8,189
744
30
3
0
181,350
0
W
Atlas
8,769
797
24
2
0
194,001
0
W
Camazotz
8,491
772
24
2
0
248,919
0
L
Ix Chel
6,980
635
8
1
0
213,403
0
W
Achilles
8,960
815
19
2
0
227,891
0
L
Maui
8,534
776
12
1
0
194,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role