Player Matchup

Achilles
Achilles
Silver III
ItzAlien420
Achilles
Silver III
Level 67
God Stats
6W - 4L
1,500 SR
Queue Stats
212W - 282L
971 MMR
Solo
Bastet
Bastet
Silver III
PostMcKnight
Bastet
Silver III
Level 101
God Stats
11W - 11L
1,460 SR
Queue Stats
56W - 72L
794 MMR
Party 2
Kukulkan
Kukulkan
Gold III
lUncleFlight
Kukulkan
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,488 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,487 SR
1,084 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,442 SR
1,013 MMR
Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver III
LeGiTxASIANx
Mercury
Silver III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
349W - 441L
727 MMR
Solo
King Arthur
King Arthur
Silver IV
Sleepy_Tensei912
King Arthur
Silver IV
Level 68
God Stats
28W - 38L
1,326 SR
Queue Stats
355W - 441L
811 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItzAlien420
Achilles
17
6 / 1 / 6
11,050
737
10,620
16,811
19,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
15
3 / 2 / 3
10,172
678
7,045
9,515
4,391
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
lUncleFlight
Kukulkan
17
3 / 1 / 8
10,778
719
13,319
7,323
3,807
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HeraVulcanBaron SamediKuzenboBake Kujira

VS

Bans
DiscordiaSurtrCthulhuVamanaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
0 / 4 / 3
8,954
597
5,656
10,051
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
LeGiTxASIANx
Mercury
15
0 / 4 / 2
9,532
635
6,666
11,723
5,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Sleepy_Tensei912
King Arthur
16
4 / 4 / 0
10,077
672
13,332
17,741
19,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
4
4
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
4
3
0.38
W
Achilles
ItzAlien420
Achilles
6
1
6
9
L
Mercury
LeGiTxASIANx
Mercury
0
4
2
0.25
W
Bastet
3
2
3
2.25
L
King Arthur
Sleepy_Tensei912
King Arthur
4
4
0
1
W
Kukulkan
lUncleFlight
Kukulkan
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
25,654
33,649
Taken
39,515
28,090
Mitigated
28,979
8,541
Healing
6,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,656
1,243
0
1,417
10,051
3,393
0
3,167
6,564
35,132
1,435
W
Achilles
ItzAlien420
Achilles
10,620
2,293
0
6,910
16,811
19,892
331
3,275
13,080
0
31,916
L
Mercury
LeGiTxASIANx
Mercury
6,666
1,777
0
2,467
11,723
5,675
0
3,800
7,628
0
32,141
W
Bastet
7,045
2,951
0
1,266
9,515
4,391
0
1,923
7,264
0
30,662
L
King Arthur
Sleepy_Tensei912
King Arthur
13,332
2,037
251
2,675
17,741
19,911
6
6,053
10,983
0
31,132
W
Kukulkan
lUncleFlight
Kukulkan
13,319
1,637
0
365
7,323
3,807
1,133
481
6,623
54,189
990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
28,563
174
Minions Killed
156
0
Camps Cleared
0
858,008
Distance Traveled
779,891
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,954
597
53
4
0
228,698
4
W
Achilles
11,050
737
39
3
0
282,239
0
L
Mercury
9,532
635
70
5
0
298,194
0
W
Bastet
10,172
678
38
3
0
311,311
1
L
King Arthur
10,077
672
33
2
0
252,999
0
W
Kukulkan
10,778
719
97
6
0
264,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role