Player Matchup

Cthulhu
Cthulhu
Marsqueezy
Cthulhu
Level 174
God Stats
11W - 6L
1,646 SR
Queue Stats
161W - 160L
1,688 Elo+
Solo
Janus
Janus
YOLOGAMER04
Janus
Level 84
God Stats
5W - 13L
1,335 SR
Queue Stats
405W - 401L
1,489 Elo+
Party 2
Neith
Neith
t0xic991
Neith
Level 156
God Stats
18W - 10L
1,668 SR
Queue Stats
309W - 308L
1,514 Elo+
Party 2
Team Averages
Level 138
1,549 SR
1,564 Elo+

VS

Team Averages
Level 125
1,677 SR
1,614 Elo+
Ne Zha
Ne Zha
HoneyBarbieQ
Ne Zha
Level 129
God Stats
10W - 3L
1,846 SR
Queue Stats
43W - 44L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
JustSlayOut
Hou Yi
Level 139
God Stats
9W - 7L
1,471 SR
Queue Stats
37W - 38L
1,608 Elo+
Party 1
Ymir
Ymir
hai5ghost
Ymir
Level 107
God Stats
1W - 0L
1,712 SR
Queue Stats
37W - 26L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Marsqueezy
Cthulhu
14
1 / 0 / 0
8,202
684
11,477
11,929
11,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
7,653
638
4,782
6,437
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
t0xic991
Neith
12
1 / 2 / 1
7,943
662
8,447
8,336
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 1 / 5
8,301
692
10,377
10,630
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
15
3 / 0 / 2
9,111
759
9,509
10,994
4,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
2 / 1 / 2
8,518
710
4,044
11,316
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
5
5
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
0
1
5
2.5
W
Hou Yi
3
0
2
4
L
Cthulhu
Marsqueezy
Cthulhu
1
0
0
1
L
0
3
0
0
W
Ymir
2
1
2
3
L
Neith
t0xic991
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
23,930
26,702
Taken
32,940
17,217
Mitigated
19,948
4,281
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,377
2,021
0
3,310
10,630
6,232
143
4,329
5,740
0
50,885
W
Hou Yi
9,509
5,661
0
4,235
10,994
4,943
256
5,291
5,208
0
45,667
L
Cthulhu
Marsqueezy
Cthulhu
11,477
532
0
2,996
11,929
11,168
0
1,762
9,945
30,402
525
L
4,782
49
0
0
6,437
2,202
0
797
5,493
19,564
331
W
Ymir
4,044
599
0
3,508
11,316
8,773
0
4,288
6,363
18,555
848
L
Neith
t0xic991
Neith
8,447
1,381
0
1,285
8,336
3,847
0
812
7,315
0
32,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,798
Gold Earned
25,930
149
Minions Killed
173
0
Camps Cleared
0
690,282
Distance Traveled
720,176
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,301
692
51
4
0
264,680
0
W
Hou Yi
9,111
759
92
8
0
225,327
0
L
Cthulhu
8,202
684
39
3
0
254,101
2
L
Janus
7,653
638
52
4
0
223,556
0
W
Ymir
8,518
710
30
3
0
230,169
0
L
Neith
7,943
662
58
5
0
212,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role