Player Matchup

Izanami
Izanami
 
Izanami
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Godzdayum
Ra
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,784 Elo+
Party 1
Kuzenbo
Kuzenbo
Pologofister
Kuzenbo
Level 89
God Stats
1W - 2L
1,376 SR
Queue Stats
20W - 21L
1,506 Elo+
Party 1
Bellona
Bellona
Quigs90
Bellona
Level 42
God Stats
7W - 4L
1,865 SR
Queue Stats
23W - 27L
1,431 Elo+
Party 1
Fenrir
Fenrir
loneNoble
Fenrir
Level 101
God Stats
2W - 3L
1,433 SR
Queue Stats
20W - 20L
1,506 Elo+
Party 1
Team Averages
Level 80
1,535 SR
1,546 Elo+

VS

Team Averages
Level 86
1,506 SR
1,464 Elo+
Hachiman
Hachiman
Bonked8
Hachiman
Level 64
God Stats
8W - 7L
1,412 SR
Queue Stats
92W - 78L
1,495 Elo+
Party 2
Chaac
Chaac
MauricioSPJ2002
Chaac
Level 113
God Stats
4W - 7L
1,461 SR
Queue Stats
130W - 126L
1,363 Elo+
Solo
Yemoja
Yemoja
Mlmikyu
Yemoja
Level 89
God Stats
151W - 119L
1,514 SR
Queue Stats
312W - 293L
1,490 Elo+
Solo
Cabrakan
Cabrakan
hunt8152
Cabrakan
Level 126
God Stats
5W - 1L
1,660 SR
Queue Stats
103W - 83L
1,474 Elo+
Party 2
Ymir
Ymir
silvershadow021
Ymir
Level 37
God Stats
22W - 22L
1,482 SR
Queue Stats
37W - 34L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 1
5,396
540
5,147
6,145
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,092
509
977
6,541
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Pologofister
Kuzenbo
9
1 / 1 / 0
5,576
558
4,304
7,317
7,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Quigs90
Bellona
11
3 / 1 / 0
5,994
599
6,503
10,088
12,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
loneNoble
Fenrir
8
0 / 4 / 1
4,800
480
2,100
10,278
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bonked8
Hachiman
10
2 / 1 / 4
5,515
552
5,351
7,749
2,741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

11
1 / 2 / 0
6,483
648
5,892
11,826
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
Mlmikyu
Yemoja
12
7 / 0 / 1
7,098
710
7,348
4,341
1,600
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
hunt8152
Cabrakan
10
2 / 1 / 8
5,845
585
6,607
6,580
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 0 / 2
5,142
514
1,865
5,602
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
4
Kills
13
13
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Hachiman
Bonked8
Hachiman
2
1
4
4
L
0
4
0
0
W
1
2
0
0.5
W
Yemoja
Mlmikyu
Yemoja
7
0
1
7.5
L
Kuzenbo
Pologofister
Kuzenbo
1
1
0
1
L
Bellona
Quigs90
Bellona
3
1
0
3
W
Cabrakan
hunt8152
Cabrakan
2
1
8
6
L
Fenrir
loneNoble
Fenrir
0
4
1
0.13
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,031
Damage
27,063
40,369
Taken
36,098
28,239
Mitigated
18,791
9,829
Healing
15,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,147
2,329
0
1,445
6,145
2,269
0
2,239
3,906
0
53,728
W
Hachiman
Bonked8
Hachiman
5,351
3,799
0
3,853
7,749
2,741
0
2,234
5,515
0
42,656
L
977
561
48
507
6,541
2,135
0
5,080
1,461
29,816
0
W
5,892
1,068
0
5,256
11,826
5,854
0
0
11,030
0
52,160
W
Yemoja
Mlmikyu
Yemoja
7,348
1,212
479
1,130
4,341
1,600
0
1,187
3,154
54,221
1,097
L
Kuzenbo
Pologofister
Kuzenbo
4,304
1,846
0
1,066
7,317
7,483
0
2,995
4,322
14,353
0
L
Bellona
Quigs90
Bellona
6,503
1,775
0
3,036
10,088
12,478
0
193
9,895
0
36,619
W
Cabrakan
hunt8152
Cabrakan
6,607
1,306
0
3,017
6,580
3,942
0
943
5,600
31,731
364
L
Fenrir
loneNoble
Fenrir
2,100
214
0
3,727
10,278
3,874
0
5,203
5,075
0
32,175
W
1,865
514
303
1,551
5,602
4,654
0
917
4,685
11,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,858
Gold Earned
30,083
281
Minions Killed
320
0
Camps Cleared
0
981,627
Distance Traveled
1,019,886
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,396
540
102
10
0
187,496
0
W
Hachiman
5,515
552
70
7
0
191,275
0
L
Ra
5,092
509
58
6
0
188,939
0
W
Chaac
6,483
648
77
8
0
194,345
1
W
Yemoja
7,098
710
94
9
0
213,748
4
L
Kuzenbo
5,576
558
15
2
0
225,610
1
L
Bellona
5,994
599
51
5
0
164,831
0
W
Cabrakan
5,845
585
59
6
0
225,340
0
L
Fenrir
4,800
480
55
6
0
214,751
0
W
Ymir
5,142
514
20
2
0
195,178
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role