Player Matchup

Atlas
Atlas
Immortal_xdv
Atlas
Level 105
God Stats
1W - 4L
1,306 SR
Queue Stats
123W - 113L
1,449 Elo+
Solo
Shiva
Shiva
JeRmZ sAy HiGh
Shiva
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 134L
1,499 Elo+
Solo
Janus
Janus
KiwiKyeRye56
Janus
Level 68
God Stats
7W - 3L
1,729 SR
Queue Stats
115W - 108L
1,467 Elo+
Party 1
Xbalanque
Xbalanque
ThegNarlet
Xbalanque
Level 77
God Stats
29W - 17L
1,603 SR
Queue Stats
901W - 878L
1,440 Elo+
Solo
Cliodhna
Cliodhna
caironik
Cliodhna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 67L
1,494 Elo+
Party 1
Team Averages
Level 90
1,528 SR
1,470 Elo+

VS

Team Averages
Level 98
1,404 SR
1,458 Elo+
Yu Huang
Yu Huang
ABM18
Yu Huang
Level 98
God Stats
1W - 6L
1,277 SR
Queue Stats
235W - 208L
1,448 Elo+
Solo
Hercules
Hercules
Reeves3334
Hercules
Level 129
God Stats
6W - 6L
1,097 SR
Queue Stats
211W - 207L
1,470 Elo+
Solo
Cupid
Cupid
Vizha
Cupid
Level 82
God Stats
5W - 3L
1,600 SR
Queue Stats
65W - 68L
1,444 Elo+
Solo
Pele
Pele
WildOnes1970
Pele
Level 62
God Stats
6W - 6L
1,719 SR
Queue Stats
32W - 27L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
Wukong_503
Sun Wukong
Level 118
God Stats
14W - 7L
1,325 SR
Queue Stats
251W - 241L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
5,456
321
1,060
3,434
1,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 1
9,000
529
10,036
19,035
20,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 2 / 0
9,673
569
5,315
7,017
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
ThegNarlet
Xbalanque
14
1 / 2 / 2
8,059
474
6,306
12,027
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
caironik
Cliodhna
13
1 / 4 / 1
7,515
442
5,534
14,052
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ABM18
Yu Huang
15
1 / 1 / 0
9,109
536
2,369
7,018
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Reeves3334
Hercules
14
4 / 2 / 1
8,843
520
8,231
13,449
14,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Vizha
Cupid
16
2 / 2 / 5
9,041
532
5,195
11,199
4,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 1 / 4
10,069
592
10,583
15,701
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Wukong_503
Sun Wukong
15
2 / 1 / 7
8,058
474
6,506
13,227
11,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
13
13
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ABM18
Yu Huang
1
1
0
1
L
0
1
0
0
L
1
4
1
0.38
L
3
2
0
1.5
W
Hercules
Reeves3334
Hercules
4
2
1
2.25
L
Xbalanque
ThegNarlet
Xbalanque
1
2
2
1
W
Cupid
Vizha
Cupid
2
2
5
2.25
W
4
1
4
6
W
Sun Wukong
Wukong_503
Sun Wukong
2
1
7
5.5
L
Cliodhna
caironik
Cliodhna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,251
Damage
32,884
55,565
Taken
60,594
35,712
Mitigated
39,449
13,243
Healing
25,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ABM18
Yu Huang
2,369
504
105
2,404
7,018
2,493
715
3,385
3,351
65,367
5,904
L
1,060
301
0
1,294
3,434
1,639
0
0
3,434
7,354
0
L
10,036
2,018
157
3,044
19,035
20,055
0
0
19,035
0
76,402
L
5,315
137
0
750
7,017
3,173
0
1,761
5,256
80,963
1,760
W
Hercules
Reeves3334
Hercules
8,231
1,909
0
3,944
13,449
14,040
678
108
13,341
0
55,701
L
Xbalanque
ThegNarlet
Xbalanque
6,306
843
0
3,974
12,027
4,507
0
0
12,027
0
64,680
W
Cupid
Vizha
Cupid
5,195
2,645
489
6,511
11,199
4,465
388
1,161
9,998
0
62,066
W
10,583
2,944
0
9,948
15,701
7,321
0
935
14,708
0
123,826
W
Sun Wukong
Wukong_503
Sun Wukong
6,506
883
352
1,879
13,227
11,130
146
406
12,821
0
41,351
L
Cliodhna
caironik
Cliodhna
5,534
490
0
4,024
14,052
6,338
0
404
13,648
0
60,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
45,120
489
Minions Killed
550
0
Camps Cleared
0
1,479,994
Distance Traveled
1,625,285
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,109
536
144
8
0
297,642
2
L
Atlas
5,456
321
5
0
0
89,369
0
L
Shiva
9,000
529
121
7
0
314,762
0
L
Janus
9,673
569
167
10
0
361,861
0
W
Hercules
8,843
520
91
5
0
312,096
2
L
Xbalanque
8,059
474
101
6
0
340,536
3
W
Cupid
9,041
532
106
6
0
314,888
0
W
Pele
10,069
592
156
9
0
372,595
1
W
Sun Wukong
8,058
474
53
3
0
328,064
2
L
Cliodhna
7,515
442
95
6
0
373,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role