Player Matchup

Mulan
Mulan
Gold IV
Fernkelz_
Mulan
Gold IV
Level 134
God Stats
60W - 53L
1,582 SR
Queue Stats
314W - 312L
1,410 MMR
Party 1
Anhur
Anhur
Gold V
Titoroc12
Anhur
Gold V
Level 128
God Stats
67W - 56L
1,536 SR
Queue Stats
118W - 103L
1,384 MMR
Party 1
Jormungandr
Jormungandr
Gold III
l2obinson
Jormungandr
Gold III
Level 154
God Stats
102W - 77L
1,574 SR
Queue Stats
154W - 134L
1,606 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,564 SR
1,467 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,461 SR
1,066 MMR
Medusa
Medusa
Gold V
Exq Angel
Medusa
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 133L
1,337 MMR
Solo
Nox
Nox
Bronze III
PitifulWheels
Nox
Bronze III
Level 100
God Stats
6W - 19L
1,426 SR
Queue Stats
35W - 64L
1,028 MMR
Solo
Sobek
Sobek
Silver IV
superace1
Sobek
Silver IV
Level 108
God Stats
6W - 6L
1,458 SR
Queue Stats
20W - 40L
833 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fernkelz_
Mulan
16
4 / 0 / 6
10,902
727
14,913
12,702
13,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Titoroc12
Anhur
16
4 / 1 / 6
11,320
755
14,651
13,890
6,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
l2obinson
Jormungandr
17
4 / 0 / 7
11,320
755
12,453
15,691
15,885
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
AthenaAchillesVulcanCthulhuKukulkan

VS

Bans
Ne ZhaGebBacchusAresBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exq Angel
Medusa
14
1 / 5 / 0
8,969
598
16,465
14,950
5,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 5 / 1
9,148
610
6,489
10,669
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
superace1
Sobek
13
0 / 2 / 1
8,522
568
3,108
20,728
19,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Exq Angel
Medusa
1
5
0
0.2
W
Mulan
Fernkelz_
Mulan
4
0
6
7
L
0
5
1
0.1
W
Anhur
Titoroc12
Anhur
4
1
6
7
W
Jormungandr
l2obinson
Jormungandr
4
0
7
7.5
L
Sobek
superace1
Sobek
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
26,062
42,283
Taken
46,347
35,980
Mitigated
30,461
13,869
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Exq Angel
Medusa
16,465
7,316
0
1,222
14,950
5,786
0
2,713
11,720
0
44,042
W
Mulan
Fernkelz_
Mulan
14,913
791
0
4,659
12,702
13,513
377
3,342
9,360
0
48,612
L
6,489
387
0
992
10,669
4,790
0
4,495
5,626
33,146
753
W
Anhur
Titoroc12
Anhur
14,651
9,974
0
5,111
13,890
6,582
2,573
3,291
10,599
0
68,891
W
Jormungandr
l2obinson
Jormungandr
12,453
1,973
0
4,099
15,691
15,885
402
2,723
12,968
44,083
4,608
L
Sobek
superace1
Sobek
3,108
312
0
5,254
20,728
19,885
0
3,389
16,283
8,834
612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
26,639
208
Minions Killed
139
0
Camps Cleared
0
888,829
Distance Traveled
797,783
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,969
598
55
4
0
253,120
1
W
Mulan
10,902
727
50
3
0
308,060
1
L
Nox
9,148
610
76
5
0
258,956
0
W
Anhur
11,320
755
80
5
0
283,766
0
W
Jormungandr
11,320
755
78
5
0
297,003
1
L
Sobek
8,522
568
8
1
0
285,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role