Player Matchup

Baron Samedi
Baron Samedi
ImDayz
Baron Samedi
Level 36
God Stats
2W - 1L
1,873 SR
Queue Stats
5W - 3L
1,807 Elo+
Party 1
Arachne
Arachne
memcpy
Arachne
Level 145
God Stats
77W - 40L
1,764 SR
Queue Stats
183W - 170L
1,632 Elo+
Solo
Achilles
Achilles
nubstero
Achilles
Level 148
God Stats
0W - 2L
1,325 SR
Queue Stats
14W - 17L
1,682 Elo+
Party 1
Team Averages
Level 110
1,654 SR
1,707 Elo+

VS

Team Averages
Level 187
1,595 SR
1,686 Elo+
Ah Puch
Ah Puch
InfernoDracoYT
Ah Puch
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,559 Elo+
Solo
Xing Tian
Xing Tian
JoelDaAzzhole
Xing Tian
Level 277
God Stats
4W - 2L
1,756 SR
Queue Stats
129W - 76L
1,734 Elo+
Party 2
Cupid
Cupid
XxMercurexX
Cupid
Level 159
God Stats
1W - 0L
1,530 SR
Queue Stats
26W - 11L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImDayz
Baron Samedi
11
2 / 9 / 5
7,579
689
8,939
12,468
5,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
memcpy
Arachne
14
3 / 3 / 5
8,202
746
5,609
12,842
6,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
nubstero
Achilles
14
4 / 5 / 4
8,424
766
13,484
16,725
15,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 12
9,257
842
12,975
9,738
3,874
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Xing Tian
JoelDaAzzhole
Xing Tian
14
5 / 6 / 11
9,387
853
10,191
16,552
15,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
8 / 3 / 6
10,095
918
12,790
11,035
4,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
17
17
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ImDayz
Baron Samedi
2
9
5
0.5
W
4
0
12
10
W
Xing Tian
JoelDaAzzhole
Xing Tian
5
6
11
1.75
W
8
3
6
3.67
L
Arachne
memcpy
Arachne
3
3
5
1.83
L
Achilles
nubstero
Achilles
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,032
Damage
35,956
42,035
Taken
37,325
28,485
Mitigated
23,435
7,927
Healing
12,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ImDayz
Baron Samedi
8,939
1,603
237
1,172
12,468
5,956
0
7,272
5,178
22,305
0
W
12,975
1,522
0
5,373
9,738
3,874
355
2,436
6,979
38,816
0
W
Xing Tian
JoelDaAzzhole
Xing Tian
10,191
718
0
2,975
16,552
15,212
54
4,546
11,645
21,059
1,153
W
12,790
7,964
399
4,110
11,035
4,349
1,589
1,963
8,740
0
48,609
L
Arachne
memcpy
Arachne
5,609
3,438
0
4,205
12,842
6,803
0
6,649
6,188
0
29,377
L
Achilles
nubstero
Achilles
13,484
3,181
0
2,313
16,725
15,726
0
9,072
7,612
0
26,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,205
Gold Earned
28,739
106
Minions Killed
176
0
Camps Cleared
0
573,295
Distance Traveled
634,883
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,579
689
38
3
0
144,866
0
W
Ah Puch
9,257
842
64
6
0
224,354
0
W
Xing Tian
9,387
853
26
2
0
216,730
0
W
Cupid
10,095
918
86
8
0
193,799
0
L
Arachne
8,202
746
35
3
0
223,869
0
L
Achilles
8,424
766
33
3
0
204,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role