Player Matchup

Charon
Charon
IXI Sins
Charon
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,397 Elo+
Solo
Ra
Ra
Marrs25
Ra
Level 100
God Stats
8W - 13L
1,644 SR
Queue Stats
109W - 106L
1,493 Elo+
Party 1
Thor
Thor
MemeCrusader
Thor
Level 115
God Stats
6W - 6L
1,554 SR
Queue Stats
176W - 159L
1,551 Elo+
Party 1
Amaterasu
Amaterasu
Person60
Amaterasu
Level 59
God Stats
5W - 4L
1,529 SR
Queue Stats
179W - 167L
1,512 Elo+
Party 1
Hachiman
Hachiman
doctor geeber
Hachiman
Level 104
God Stats
1W - 3L
1,250 SR
Queue Stats
15W - 17L
1,602 Elo+
Solo
Team Averages
Level 100
1,495 SR
1,511 Elo+

VS

Team Averages
Level 117
1,495 SR
1,504 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DIISCODIIC
Discordia
Level 158
God Stats
5W - 3L
1,582 SR
Queue Stats
217W - 215L
1,470 Elo+
Solo
Da Ji
Da Ji
EloKiller
Da Ji
Level 142
God Stats
10W - 8L
1,585 SR
Queue Stats
64W - 49L
1,665 Elo+
Solo
Neith
Neith
Hringraz
Neith
Level 123
God Stats
3W - 1L
1,226 SR
Queue Stats
39W - 34L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
MichaelDelick
Sun Wukong
Level 38
God Stats
7W - 5L
1,584 SR
Queue Stats
40W - 36L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
IXI Sins
Charon
6
0 / 2 / 1
4,400
440
1,924
5,400
3,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 0 / 1
5,987
599
2,260
4,064
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 1
5,237
524
4,708
8,633
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Person60
Amaterasu
9
0 / 4 / 1
4,919
492
3,358
9,629
8,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
doctor geeber
Hachiman
9
1 / 1 / 0
5,011
501
2,793
5,159
1,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 1 / 2
4,704
470
3,072
6,666
5,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
DIISCODIIC
Discordia
11
0 / 1 / 0
5,496
550
2,466
3,320
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
EloKiller
Da Ji
11
4 / 2 / 2
5,820
582
5,789
6,923
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Hringraz
Neith
10
0 / 0 / 2
5,576
558
3,292
5,479
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MichaelDelick
Sun Wukong
11
4 / 0 / 0
6,323
632
5,264
7,685
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
9
9
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
2
2
W
Discordia
DIISCODIIC
Discordia
0
1
0
0
W
Da Ji
EloKiller
Da Ji
4
2
2
2.5
W
Neith
Hringraz
Neith
0
0
2
1
L
Charon
IXI Sins
Charon
0
2
1
0.25
L
1
0
1
1.5
L
2
2
1
1.25
W
Sun Wukong
MichaelDelick
Sun Wukong
4
0
0
4
L
Amaterasu
Person60
Amaterasu
0
4
1
0.13
L
Hachiman
doctor geeber
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,043
Damage
19,883
32,885
Taken
30,073
18,558
Mitigated
17,556
10,926
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,072
462
663
2,702
6,666
5,164
0
1,902
4,560
16,492
250
W
Discordia
DIISCODIIC
Discordia
2,466
40
0
840
3,320
1,034
0
415
2,811
48,948
858
W
Da Ji
EloKiller
Da Ji
5,789
1,374
0
1,148
6,923
2,987
0
636
6,077
0
41,512
W
Neith
Hringraz
Neith
3,292
867
0
3,296
5,479
1,884
154
811
4,668
0
43,395
L
Charon
IXI Sins
Charon
1,924
282
0
1,299
5,400
3,420
0
775
4,625
12,614
0
L
2,260
85
554
2,732
4,064
1,806
0
1,038
3,026
46,972
613
L
4,708
1,705
0
3,190
8,633
3,050
0
2,178
6,413
0
29,359
W
Sun Wukong
MichaelDelick
Sun Wukong
5,264
892
0
2,215
7,685
6,487
53
0
7,218
0
36,444
L
Amaterasu
Person60
Amaterasu
3,358
1,249
0
1,468
9,629
8,523
0
0
8,902
0
24,343
L
Hachiman
doctor geeber
Hachiman
2,793
1,352
0
1,683
5,159
1,759
0
1,456
3,703
0
34,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,554
Gold Earned
27,919
265
Minions Killed
303
0
Camps Cleared
0
913,871
Distance Traveled
957,883
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,704
470
24
2
0
179,136
8
W
Discordia
5,496
550
86
9
0
182,199
2
W
Da Ji
5,820
582
66
7
0
218,084
0
W
Neith
5,576
558
70
7
0
192,918
0
L
Charon
4,400
440
27
3
0
124,877
0
L
Ra
5,987
599
95
10
0
222,541
2
L
Thor
5,237
524
47
5
0
214,987
0
W
Sun Wukong
6,323
632
57
6
0
185,546
0
L
Amaterasu
4,919
492
39
4
0
171,293
0
L
Hachiman
5,011
501
57
6
0
180,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role