Player Matchup

Susano
Susano
Creatures66
Susano
Level 144
God Stats
2W - 2L
1,297 SR
Queue Stats
138W - 125L
1,476 Elo+
Party 2
Thoth
Thoth
IWhiteJokerI
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,258 Elo+
Party 3
Cerberus
Cerberus
Nayruuu
Cerberus
Level 156
God Stats
15W - 8L
1,938 SR
Queue Stats
296W - 264L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
Stayy__Goldd
Cernunnos
Level 108
God Stats
2W - 3L
1,292 SR
Queue Stats
92W - 87L
1,511 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Troyan55
Cu Chulainn
Level 145
God Stats
1W - 2L
1,706 SR
Queue Stats
14W - 16L
1,395 Elo+
Party 3
Team Averages
Level 138
1,547 SR
1,426 Elo+

VS

Team Averages
Level 78
1,484 SR
1,496 Elo+
Agni
Agni
CHOBIS CHINO
Agni
Level 143
God Stats
6W - 8L
1,503 SR
Queue Stats
152W - 162L
1,513 Elo+
Solo
Bellona
Bellona
CationicEight9
Bellona
Level 69
God Stats
2W - 3L
1,540 SR
Queue Stats
84W - 111L
1,488 Elo+
Party 1
Ishtar
Ishtar
Domkgon
Ishtar
Level 9
God Stats
3W - 3L
1,547 SR
Queue Stats
31W - 51L
1,491 Elo+
Party 1
Bastet
Bastet
Hornket
Bastet
Level 85
God Stats
3W - 1L
1,532 SR
Queue Stats
82W - 104L
1,486 Elo+
Party 1
Charon
Charon
PrepaidApple215
Charon
Level 82
God Stats
5W - 3L
1,299 SR
Queue Stats
142W - 169L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 2 / 0
6,235
445
4,756
10,506
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 0
6,351
454
2,592
8,825
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
Nayruuu
Cerberus
11
0 / 2 / 1
5,821
416
7,774
14,728
10,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Stayy__Goldd
Cernunnos
11
0 / 2 / 0
6,215
444
4,269
5,527
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Troyan55
Cu Chulainn
12
0 / 4 / 0
6,620
473
9,453
14,696
11,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,286
663
5,198
4,472
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 0 / 2
9,067
648
12,228
13,448
14,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ishtar
Domkgon
Ishtar
12
1 / 1 / 3
6,738
481
7,234
8,417
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Hornket
Bastet
14
5 / 0 / 4
7,984
570
8,305
12,042
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 5
7,194
514
4,973
9,925
6,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
6
0
2
7
L
Susano
1
2
0
0.5
W
Ishtar
Domkgon
Ishtar
1
1
3
2.5
W
Bastet
Hornket
Bastet
5
0
4
7
L
0
5
0
0
L
Cerberus
Nayruuu
Cerberus
0
2
1
0.25
W
0
0
5
2.5
L
Cernunnos
Stayy__Goldd
Cernunnos
0
2
0
0
L
Cu Chulainn
Troyan55
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,844
Damage
37,938
54,282
Taken
48,304
32,051
Mitigated
31,519
7,127
Healing
13,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,198
40
0
470
4,472
1,541
165
1,889
2,530
60,744
2,335
W
12,228
5,050
0
3,261
13,448
14,908
861
2,556
10,740
560
71,688
L
Susano
4,756
655
0
562
10,506
4,807
0
289
10,217
0
49,806
W
Ishtar
Domkgon
Ishtar
7,234
4,997
0
1,730
8,417
3,159
665
2,146
5,947
0
42,911
W
Bastet
Hornket
Bastet
8,305
2,262
0
4,408
12,042
5,372
0
1,501
10,426
0
63,343
L
2,592
0
0
500
8,825
2,947
0
4,097
4,659
42,851
0
L
Cerberus
Nayruuu
Cerberus
7,774
192
0
3,385
14,728
10,283
0
3,763
10,921
33,180
535
W
4,973
964
1,354
2,178
9,925
6,539
359
2,726
6,561
21,791
1,620
L
Cernunnos
Stayy__Goldd
Cernunnos
4,269
1,746
0
755
5,527
2,452
0
1,766
3,748
0
44,978
L
Cu Chulainn
Troyan55
Cu Chulainn
9,453
1,075
0
1,925
14,696
11,562
0
39
14,657
7,174
50,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
40,269
444
Minions Killed
437
0
Camps Cleared
0
1,411,825
Distance Traveled
1,346,345
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,286
663
124
9
0
288,325
3
W
Bellona
9,067
648
125
9
0
260,036
0
L
Susano
6,235
445
89
6
0
338,452
0
W
Ishtar
6,738
481
70
5
0
227,544
0
W
Bastet
7,984
570
85
6
0
312,618
0
L
Thoth
6,351
454
74
5
0
253,479
3
L
Cerberus
5,821
416
103
7
0
296,701
4
W
Charon
7,194
514
33
2
0
257,822
7
L
Cernunnos
6,215
444
81
6
0
246,945
3
L
Cu Chulainn
6,620
473
97
7
0
276,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role