Player Matchup

Persephone
Persephone
Bronze III
EwGoths
Persephone
Bronze III
Level 69
God Stats
1W - 1L
1,848 SR
Queue Stats
1W - 3L
1,539 MMR
Party 1
Hercules
Hercules
Bronze III
KuroYosuru
Hercules
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
zPenthesilea
Guan Yu
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,421 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,616 SR
1,479 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,561 SR
1,478 MMR
Geb
Geb
Gold V
FlacidArmor
Geb
Gold V
Level 113
God Stats
81W - 93L
1,554 SR
Queue Stats
1,242W - 1,266L
1,324 MMR
Party 2
Scylla
Scylla
Gold V
Litaquer
Scylla
Gold V
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 49L
1,393 MMR
Solo
Danzaburou
Danzaburou
Platinum III
OhNoUDied777
Danzaburou
Platinum III
Level 144
God Stats
20W - 18L
1,630 SR
Queue Stats
303W - 300L
1,716 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EwGoths
Persephone
14
1 / 5 / 2
9,532
635
6,579
10,696
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
KuroYosuru
Hercules
15
0 / 2 / 3
9,259
617
5,986
17,899
19,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
zPenthesilea
Guan Yu
15
3 / 1 / 1
9,929
662
8,158
20,366
14,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AgniAchillesMerlinNe ZhaVulcan

VS

Bans
ThothAtlasThorZeusKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 5
11,016
734
12,779
12,485
16,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Litaquer
Scylla
17
3 / 1 / 3
10,792
719
7,986
5,132
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
OhNoUDied777
Danzaburou
16
2 / 3 / 6
10,442
696
20,033
12,866
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
8
8
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
EwGoths
Persephone
1
5
2
0.4
W
3
0
5
5.5
L
Hercules
KuroYosuru
Hercules
0
2
3
0.75
W
Scylla
Litaquer
Scylla
3
1
3
4.5
W
Danzaburou
OhNoUDied777
Danzaburou
2
3
6
1.67
L
Guan Yu
zPenthesilea
Guan Yu
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,723
Damage
40,798
48,961
Taken
30,483
38,128
Mitigated
23,937
12,776
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
EwGoths
Persephone
6,579
76
0
1,214
10,696
4,228
0
5,824
3,791
38,696
471
W
12,779
805
0
1,773
12,485
16,514
522
1,829
10,656
32,701
2,109
L
Hercules
KuroYosuru
Hercules
5,986
1,803
0
2,802
17,899
19,279
0
6,450
10,603
0
23,822
W
Scylla
Litaquer
Scylla
7,986
598
0
500
5,132
1,767
289
2,240
2,892
46,764
1,103
W
Danzaburou
OhNoUDied777
Danzaburou
20,033
10,405
0
4,611
12,866
5,656
1,001
2,447
10,419
0
62,649
L
Guan Yu
zPenthesilea
Guan Yu
8,158
1,181
440
8,320
20,366
14,621
0
4,833
14,544
0
37,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
32,250
168
Minions Killed
221
0
Camps Cleared
0
784,677
Distance Traveled
874,317
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,532
635
66
4
0
245,326
4
W
Geb
11,016
734
33
2
0
325,472
0
L
Hercules
9,259
617
45
3
0
272,710
0
W
Scylla
10,792
719
113
8
0
283,610
0
W
Danzaburou
10,442
696
75
5
0
265,235
0
L
Guan Yu
9,929
662
57
4
0
266,641
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role