Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ASAP SOOX03
Tsukuyomi
Level 67
God Stats
2W - 4L
1,419 SR
Queue Stats
182W - 175L
1,648 Elo+
Solo
Hachiman
Hachiman
Icemanqt
Hachiman
Level 108
God Stats
6W - 4L
1,812 SR
Queue Stats
235W - 256L
1,530 Elo+
Party 2
Raijin
Raijin
blackwoodbeast
Raijin
Level 104
God Stats
4W - 4L
1,708 SR
Queue Stats
274W - 280L
1,612 Elo+
Solo
Yemoja
Yemoja
itzkellerblitch
Yemoja
Level 108
God Stats
4W - 4L
1,718 SR
Queue Stats
403W - 391L
1,515 Elo+
Solo
Team Averages
Level 109
1,631 SR
1,561 Elo+

VS

Team Averages
Level 139
1,595 SR
1,572 Elo+
Anubis
Anubis
GiingerViitus
Anubis
Level 138
God Stats
2W - 1L
1,781 SR
Queue Stats
69W - 66L
1,557 Elo+
Party 1
Aphrodite
Aphrodite
PhoenixPhinx
Aphrodite
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 34L
1,641 Elo+
Party 1
Rama
Rama
ProdByYokai
Rama
Level 146
God Stats
2W - 1L
1,310 SR
Queue Stats
97W - 96L
1,636 Elo+
Solo
Cernunnos
Cernunnos
StudMufffin
Cernunnos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
alonso1461
Ao Kuang
Level 157
God Stats
6W - 5L
1,886 SR
Queue Stats
224W - 224L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 4 / 3
5,515
788
5,901
7,360
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ASAP SOOX03
Tsukuyomi
5
0 / 1 / 0
4,904
701
539
1,915
402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Icemanqt
Hachiman
11
4 / 3 / 0
6,291
899
8,039
7,183
2,536
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 2
6,565
938
7,705
9,221
4,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 6
6,324
903
1,750
8,460
5,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
7,217
1,031
9,447
4,555
2,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
PhoenixPhinx
Aphrodite
12
2 / 2 / 10
7,157
1,022
2,922
9,217
9,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
5 / 0 / 7
7,928
1,133
6,633
6,765
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cernunnos
StudMufffin
Cernunnos
12
1 / 2 / 9
6,776
968
6,804
4,947
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
alonso1461
Ao Kuang
12
3 / 2 / 7
6,802
972
6,623
9,543
8,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
4
Kills
14
14
Deaths
7
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
3
0.38
L
Tsukuyomi
ASAP SOOX03
Tsukuyomi
0
1
0
0
W
3
1
9
7.5
L
Hachiman
Icemanqt
Hachiman
4
3
0
1.33
W
Aphrodite
PhoenixPhinx
Aphrodite
2
2
10
3.5
W
5
0
7
8.5
W
Cernunnos
StudMufffin
Cernunnos
1
2
9
2.75
W
Ao Kuang
alonso1461
Ao Kuang
3
2
7
3.25
L
0
4
2
0.25
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
32,429
34,139
Taken
35,027
15,113
Mitigated
25,573
9,040
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,901
4,843
543
282
7,360
2,603
0
2,828
4,446
0
11,003
L
Tsukuyomi
ASAP SOOX03
Tsukuyomi
539
245
0
229
1,915
402
0
1,733
106
0
1,582
W
9,447
365
337
295
4,555
2,552
187
877
3,678
19,935
0
L
Hachiman
Icemanqt
Hachiman
8,039
5,310
506
841
7,183
2,536
0
3,327
3,781
0
10,094
W
Aphrodite
PhoenixPhinx
Aphrodite
2,922
434
4,770
4,801
9,217
9,689
24
1,613
7,604
7,683
0
W
6,633
4,596
433
2,266
6,765
3,048
2,161
2,737
4,028
0
19,324
W
Cernunnos
StudMufffin
Cernunnos
6,804
3,002
543
1,070
4,947
2,055
1,490
1,060
3,887
0
10,808
W
Ao Kuang
alonso1461
Ao Kuang
6,623
1,936
0
2,639
9,543
8,229
100
3,168
6,375
6,478
915
L
7,705
1,365
137
1,085
9,221
4,231
0
5,831
3,134
23,736
0
L
1,750
505
3,923
1,494
8,460
5,341
0
4,172
4,202
2,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,599
Gold Earned
35,880
58
Minions Killed
90
0
Camps Cleared
0
516,026
Distance Traveled
692,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,515
788
7
1
0
102,871
0
L
Tsukuyomi
4,904
701
0
0
0
18,972
0
W
Anubis
7,217
1,031
27
4
0
130,759
0
L
Hachiman
6,291
899
3
0
0
134,313
0
W
Aphrodite
7,157
1,022
19
3
0
141,883
0
W
Rama
7,928
1,133
27
4
0
153,610
0
W
Cernunnos
6,776
968
12
2
0
133,008
0
W
Ao Kuang
6,802
972
5
1
0
133,452
0
L
Raijin
6,565
938
44
6
0
124,900
0
L
Yemoja
6,324
903
4
1
0
134,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role