Player Matchup

Sol
Sol
CaIamityBankai
Sol
Level 165
God Stats
2W - 1L
1,500 SR
Queue Stats
314W - 298L
1,564 Elo+
Party 1
Nut
Nut
Elite_-Nala-MVP
Nut
Level 175
God Stats
16W - 24L
1,445 SR
Queue Stats
63W - 68L
1,512 Elo+
Party 1
Loki
Loki
LoneWolfKing078
Loki
Level 279
God Stats
39W - 28L
1,678 SR
Queue Stats
114W - 118L
1,565 Elo+
Party 1
Athena
Athena
Shaydelz
Athena
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
413W - 357L
1,607 Elo+
Solo
Camazotz
Camazotz
blaizaur
Camazotz
Level 183
God Stats
4W - 1L
1,579 SR
Queue Stats
175W - 147L
1,560 Elo+
Solo
Team Averages
Level 192
1,540 SR
1,562 Elo+

VS

Team Averages
Level 106
1,684 SR
1,554 Elo+
Danzaburou
Danzaburou
Bengalsfan610
Danzaburou
Level 124
God Stats
29W - 11L
1,773 SR
Queue Stats
137W - 107L
1,610 Elo+
Solo
Yu Huang
Yu Huang
EvanUmstead
Yu Huang
Level 147
God Stats
3W - 1L
1,958 SR
Queue Stats
230W - 172L
1,622 Elo+
Solo
Sylvanus
Sylvanus
Geues
Sylvanus
Level 157
God Stats
2W - 5L
1,604 SR
Queue Stats
11W - 20L
1,459 Elo+
Party 2
Ymir
Ymir
WhyBotherRunning
Ymir
Level 43
God Stats
5W - 6L
1,585 SR
Queue Stats
80W - 79L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
Yahweih
Hun Batz
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
190W - 199L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,279
560
8,642
6,594
2,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 1
8,107
624
5,342
8,479
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 6
7,893
607
6,327
8,180
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Shaydelz
Athena
12
4 / 0 / 5
7,540
580
6,611
10,848
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
blaizaur
Camazotz
14
4 / 2 / 2
8,202
631
14,996
17,322
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bengalsfan610
Danzaburou
11
0 / 4 / 0
6,749
519
4,942
10,329
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yu Huang
EvanUmstead
Yu Huang
15
3 / 2 / 0
8,098
623
5,821
7,072
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Geues
Sylvanus
10
0 / 5 / 1
6,192
476
4,444
14,598
11,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 1
7,431
572
10,065
17,049
9,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Yahweih
Hun Batz
12
0 / 2 / 1
6,303
485
3,434
11,974
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
4
4
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bengalsfan610
Danzaburou
0
4
0
0
W
2
0
5
4.5
W
3
2
1
1.75
L
Yu Huang
EvanUmstead
Yu Huang
3
2
0
1.5
L
Sylvanus
Geues
Sylvanus
0
5
1
0.1
W
5
0
6
8
W
Athena
Shaydelz
Athena
4
0
5
6.5
L
1
5
1
0.3
L
Hun Batz
Yahweih
Hun Batz
0
2
1
0.25
W
Camazotz
blaizaur
Camazotz
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
28,706
51,423
Taken
61,022
32,840
Mitigated
32,254
23,503
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bengalsfan610
Danzaburou
4,942
2,224
0
2,154
10,329
4,446
0
6,755
3,574
0
50,510
W
8,642
4,469
0
2,655
6,594
2,614
776
1,428
5,166
58,527
6,878
W
5,342
2,787
0
980
8,479
3,206
0
4,566
3,463
0
67,559
L
Yu Huang
EvanUmstead
Yu Huang
5,821
564
0
640
7,072
2,807
0
91
6,981
62,724
0
L
Sylvanus
Geues
Sylvanus
4,444
1,086
1,946
3,604
14,598
11,190
0
6,812
7,690
23,222
0
W
6,327
2,537
0
4,589
8,180
3,518
0
1,424
6,716
0
56,927
W
Athena
Shaydelz
Athena
6,611
2,068
0
3,963
10,848
11,996
21
1,466
9,382
25,012
0
L
10,065
4,266
0
1,262
17,049
9,296
0
52
15,916
47,981
1,774
L
Hun Batz
Yahweih
Hun Batz
3,434
1,044
0
5,455
11,974
4,515
0
1,287
10,649
0
55,523
W
Camazotz
blaizaur
Camazotz
14,996
4,433
0
11,316
17,322
11,506
33
9,821
6,807
0
66,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
34,773
471
Minions Killed
424
0
Camps Cleared
0
1,390,684
Distance Traveled
1,316,540
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,749
519
87
7
0
247,288
0
W
Sol
7,279
560
119
9
0
233,634
2
W
Nut
8,107
624
129
10
0
231,615
5
L
Yu Huang
8,098
623
142
11
0
265,986
1
L
Sylvanus
6,192
476
26
2
0
232,399
0
W
Loki
7,893
607
89
7
0
325,337
0
W
Athena
7,540
580
29
2
0
337,211
2
L
Ymir
7,431
572
93
7
0
248,761
4
L
Hun Batz
6,303
485
76
6
0
322,106
0
W
Camazotz
8,202
631
105
8
0
262,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role