Player Matchup

Cabrakan
Cabrakan
AxNdrunkmeerkat
Cabrakan
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 47L
1,321 Elo+
Party 1
Cerberus
Cerberus
GuardedString40
Cerberus
Level 108
God Stats
3W - 0L
1,709 SR
Queue Stats
51W - 54L
1,416 Elo+
Solo
Xing Tian
Xing Tian
TipsyChipmunk78
Xing Tian
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
ivyRealistic
Baron Samedi
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 162L
1,454 Elo+
Solo
Nike
Nike
lrath
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,292 Elo+
Party 1
Team Averages
Level 92
1,585 SR
1,370 Elo+

VS

Team Averages
Level 112
1,483 SR
1,441 Elo+
Tsukuyomi
Tsukuyomi
DescendedOne
Tsukuyomi
Level 157
God Stats
0W - 3L
1,183 SR
Queue Stats
220W - 264L
1,447 Elo+
Solo
Janus
Janus
Hotrod5Xtreme
Janus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 70L
1,436 Elo+
Party 2
Vamana
Vamana
KansasKush12
Vamana
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
SnifflyThread50
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,454 Elo+
Party 2
Artio
Artio
this CANTRELL
Artio
Level 103
God Stats
2W - 1L
1,733 SR
Queue Stats
70W - 72L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
3 / 5 / 22
12,582
740
12,832
23,806
49,583
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
2
0 / 0 / 0
4,744
279
0
0
0
Xing Tian
TipsyChipmunk78
Xing Tian
20
4 / 3 / 18
11,888
699
23,103
36,755
33,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
ivyRealistic
Baron Samedi
20
14 / 1 / 14
13,240
779
25,945
13,053
10,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
lrath
Nike
20
8 / 4 / 18
12,350
726
20,015
28,403
30,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DescendedOne
Tsukuyomi
18
4 / 6 / 5
10,613
624
23,202
21,368
15,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
2 / 8 / 8
11,096
653
22,044
14,500
7,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
19
5 / 3 / 4
11,307
665
13,807
15,984
17,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
15
1 / 9 / 7
9,563
563
10,495
18,790
13,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
0 / 3 / 7
11,030
649
11,616
21,031
29,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
29
Kills
12
13
Deaths
29
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
5
22
2.8
L
Tsukuyomi
DescendedOne
Tsukuyomi
4
6
5
1.08
W
Cerberus
0
0
0
0
L
2
8
8
0.75
L
Vamana
5
3
4
2.33
L
Ao Kuang
1
9
7
0.5
W
Xing Tian
TipsyChipmunk78
Xing Tian
4
3
18
4.33
W
Baron Samedi
ivyRealistic
Baron Samedi
14
1
14
21
W
Nike
lrath
Nike
8
4
18
4.25
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,895
Damage
81,164
102,017
Taken
91,673
124,224
Mitigated
83,733
39,152
Healing
27,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
12,832
653
0
2,620
23,806
49,583
315
8,838
14,468
27,273
5,928
L
Tsukuyomi
DescendedOne
Tsukuyomi
23,202
2,777
1,289
5,846
21,368
15,504
18
13,709
7,659
0
37,405
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
22,044
1,098
572
234
14,500
7,976
0
11,574
2,926
45,238
530
L
Vamana
13,807
6,043
1,770
1,733
15,984
17,929
0
9,971
6,013
0
38,456
L
Ao Kuang
10,495
3,340
1,497
3,100
18,790
13,151
0
12,265
6,525
16,693
224
W
Xing Tian
TipsyChipmunk78
Xing Tian
23,103
1,901
1,815
11,157
36,755
33,325
1,542
16,021
19,956
36,100
1,418
W
Baron Samedi
ivyRealistic
Baron Samedi
25,945
2,211
9,718
7,270
13,053
10,528
1,080
2,728
10,056
38,782
0
W
Nike
lrath
Nike
20,015
1,408
558
6,014
28,403
30,788
1,091
13,245
15,015
5,210
35,169
L
11,616
997
5,360
5,972
21,031
29,173
0
12,492
8,539
21,075
4,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,804
Gold Earned
53,609
137
Minions Killed
185
0
Camps Cleared
0
1,177,243
Distance Traveled
1,543,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,582
740
44
3
0
264,978
0
L
Tsukuyomi
10,613
624
33
2
0
299,928
0
W
Cerberus
4,744
279
0
0
0
0
0
L
Janus
11,096
653
58
3
0
243,469
0
L
Vamana
11,307
665
44
3
0
377,770
0
L
Ao Kuang
9,563
563
18
1
0
279,476
0
W
Xing Tian
11,888
699
27
2
0
304,489
0
W
Baron Samedi
13,240
779
34
2
0
307,406
0
W
Nike
12,350
726
32
2
0
300,370
0
L
Artio
11,030
649
32
2
0
342,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role