Player Matchup

Ix Chel
Ix Chel
ABM18
Ix Chel
Level 98
God Stats
3W - 4L
1,287 SR
Queue Stats
235W - 208L
1,469 Elo+
Solo
Maui
Maui
Bobbyhillkills
Maui
Level 28
God Stats
0W - 4L
1,166 SR
Queue Stats
2W - 13L
958 Elo+
Party 1
Danzaburou
Danzaburou
Nem4Nem
Danzaburou
Level 14
God Stats
0W - 5L
1,145 SR
Queue Stats
0W - 12L
952 Elo+
Party 1
Thanatos
Thanatos
SoggySlopper
Thanatos
Level 103
God Stats
2W - 9L
1,358 SR
Queue Stats
312W - 312L
1,457 Elo+
Solo
Bellona
Bellona
dabotter
Bellona
Level 54
God Stats
1W - 3L
1,161 SR
Queue Stats
7W - 18L
1,187 Elo+
Party 1
Team Averages
Level 59
1,223 SR
1,205 Elo+

VS

Team Averages
Level 83
1,461 SR
1,490 Elo+
Aphrodite
Aphrodite
BussDwnBaddi
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,622 Elo+
Party 3
Nut
Nut
ChickenFir70475
Nut
Level 101
God Stats
1W - 1L
1,360 SR
Queue Stats
23W - 20L
1,622 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Chubaca 7u7
Cu Chulainn
Level 109
God Stats
164W - 134L
1,543 SR
Queue Stats
362W - 338L
1,435 Elo+
Solo
Bakasura
Bakasura
demonwolf501_2
Bakasura
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
185W - 169L
1,392 Elo+
Party 2
Ah Puch
Ah Puch
spooky_Xtdm2
Ah Puch
Level 56
God Stats
6W - 7L
1,401 SR
Queue Stats
194W - 195L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ABM18
Ix Chel
11
0 / 2 / 2
6,413
493
5,479
7,848
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 3
5,945
457
2,782
9,770
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Nem4Nem
Danzaburou
9
1 / 5 / 1
5,263
405
4,754
9,402
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SoggySlopper
Thanatos
14
4 / 3 / 0
7,476
575
7,050
13,861
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
dabotter
Bellona
11
2 / 2 / 0
6,891
530
7,107
15,406
17,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BussDwnBaddi
Aphrodite
11
3 / 2 / 4
6,704
516
4,792
8,145
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
7 / 2 / 4
7,297
561
10,515
9,939
4,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Cu Chulainn
Chubaca 7u7
Cu Chulainn
12
1 / 1 / 3
7,074
544
8,932
11,475
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
14
4 / 1 / 4
7,494
576
7,938
13,763
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
spooky_Xtdm2
Ah Puch
12
1 / 2 / 2
7,254
558
4,950
6,639
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
16
16
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ABM18
Ix Chel
0
2
2
0.5
L
1
4
3
0.63
W
Aphrodite
BussDwnBaddi
Aphrodite
3
2
4
2.5
W
7
2
4
4.5
W
Cu Chulainn
Chubaca 7u7
Cu Chulainn
1
1
3
2.5
L
Danzaburou
Nem4Nem
Danzaburou
1
5
1
0.3
L
Thanatos
SoggySlopper
Thanatos
4
3
0
1.33
L
Bellona
dabotter
Bellona
2
2
0
1
W
Bakasura
4
1
4
6
W
Ah Puch
spooky_Xtdm2
Ah Puch
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,172
Damage
37,127
56,287
Taken
49,961
37,992
Mitigated
22,921
21,724
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ABM18
Ix Chel
5,479
1,016
400
3,224
7,848
2,897
0
4,010
3,108
45,511
0
L
2,782
886
0
727
9,770
7,798
0
2,126
7,420
14,848
0
W
Aphrodite
BussDwnBaddi
Aphrodite
4,792
1,181
2,846
4,372
8,145
3,397
541
1,691
6,432
26,337
1,799
W
10,515
6,173
0
2,266
9,939
4,153
1,221
1,749
8,162
0
41,178
W
Cu Chulainn
Chubaca 7u7
Cu Chulainn
8,932
2,077
0
4,609
11,475
6,005
0
0
11,475
0
55,783
L
Danzaburou
Nem4Nem
Danzaburou
4,754
1,650
0
936
9,402
3,414
0
1,729
7,664
0
22,635
L
Thanatos
SoggySlopper
Thanatos
7,050
2,286
0
11,774
13,861
6,190
0
1,049
12,504
0
56,995
L
Bellona
dabotter
Bellona
7,107
3,852
0
4,663
15,406
17,693
0
148
14,427
0
46,680
W
Bakasura
7,938
5,243
0
5,077
13,763
7,311
0
832
12,889
0
53,052
W
Ah Puch
spooky_Xtdm2
Ah Puch
4,950
467
0
2,387
6,639
2,055
473
3,341
2,742
46,279
1,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
35,823
313
Minions Killed
359
0
Camps Cleared
0
1,228,438
Distance Traveled
1,191,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,413
493
85
7
0
222,283
0
L
Maui
5,945
457
18
1
0
244,496
0
W
Aphrodite
6,704
516
58
4
0
214,903
0
W
Nut
7,297
561
46
4
0
202,029
0
W
Cu Chulainn
7,074
544
72
6
0
262,290
0
L
Danzaburou
5,263
405
26
2
0
227,652
0
L
Thanatos
7,476
575
88
7
0
274,623
0
L
Bellona
6,891
530
96
7
0
259,384
0
W
Bakasura
7,494
576
99
8
0
299,190
0
W
Ah Puch
7,254
558
84
6
0
212,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role