Player Matchup

Awilix
Awilix
ItsRasaa
Awilix
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 159L
1,564 Elo+
Solo
Jormungandr
Jormungandr
KOOKOOBAH
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,267 Elo+
Party 3
He Bo
He Bo
MrBasixx
He Bo
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,408 Elo+
Party 2
Medusa
Medusa
aaaaaajjjjjj1998
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
bahena
Cthulhu
Level 136
God Stats
1W - 2L
1,428 SR
Queue Stats
27W - 22L
1,490 Elo+
Party 2
Team Averages
Level 95
1,486 SR
1,431 Elo+

VS

Team Averages
Level 122
1,547 SR
1,662 Elo+
Ravana
Ravana
 
Ravana
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BrokeBoi420
Bacchus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,793 Elo+
Solo
Agni
Agni
ZEBTTIAN
Agni
Level 104
God Stats
10W - 1L
1,743 SR
Queue Stats
16W - 4L
1,742 Elo+
Party 1
Neith
Neith
jigoku123
Neith
Level 85
God Stats
4W - 2L
1,492 SR
Queue Stats
8W - 4L
1,706 Elo+
Party 1
Ra
Ra
mikeybyce7
Ra
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 78L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ItsRasaa
Awilix
11
2 / 1 / 4
6,013
547
4,138
7,595
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
KOOKOOBAH
Jormungandr
9
0 / 2 / 0
5,441
495
2,296
8,670
7,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
MrBasixx
He Bo
10
1 / 4 / 1
5,390
490
2,744
7,610
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
4,908
446
4,451
5,083
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bahena
Cthulhu
11
3 / 2 / 1
5,762
524
3,047
8,475
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 1 / 5
6,384
580
4,753
5,895
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
BrokeBoi420
Bacchus
10
2 / 0 / 5
6,482
589
4,309
7,379
7,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
12
3 / 2 / 0
7,171
652
3,346
4,860
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
jigoku123
Neith
11
3 / 1 / 3
6,203
564
5,822
5,737
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 4
6,967
633
3,644
5,719
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
9
10
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
1
5
2.5
W
Bacchus
BrokeBoi420
Bacchus
2
0
5
4.5
L
Awilix
ItsRasaa
Awilix
2
1
4
4
L
Jormungandr
KOOKOOBAH
Jormungandr
0
2
0
0
L
He Bo
MrBasixx
He Bo
1
4
1
0.38
W
Agni
3
2
0
1.5
L
0
1
1
0.5
L
Cthulhu
bahena
Cthulhu
3
2
1
1.75
W
Neith
jigoku123
Neith
3
1
3
4.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,676
Damage
21,874
37,433
Taken
29,590
18,738
Mitigated
16,526
6,986
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,753
1,566
0
3,624
5,895
2,730
0
376
5,519
0
54,969
W
Bacchus
BrokeBoi420
Bacchus
4,309
909
0
1,046
7,379
7,953
0
2,117
5,262
12,926
0
L
Awilix
ItsRasaa
Awilix
4,138
1,573
0
625
7,595
3,216
0
1,389
6,040
0
43,252
L
Jormungandr
KOOKOOBAH
Jormungandr
2,296
672
101
1,561
8,670
7,116
0
2,625
5,939
18,629
0
L
He Bo
MrBasixx
He Bo
2,744
97
0
2,154
7,610
2,474
0
2,742
4,434
33,034
0
W
Agni
3,346
214
0
726
4,860
1,671
439
2,081
2,779
41,424
1,362
L
4,451
1,146
85
1,004
5,083
1,708
320
961
4,116
0
33,271
L
Cthulhu
bahena
Cthulhu
3,047
26
0
1,456
8,475
4,224
0
2,339
5,758
32,266
508
W
Neith
jigoku123
Neith
5,822
2,850
0
1,137
5,737
2,142
0
1,456
4,281
0
36,691
W
3,644
530
184
1,650
5,719
2,030
246
1,853
3,866
45,632
1,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
33,207
247
Minions Killed
319
0
Camps Cleared
0
1,047,412
Distance Traveled
1,082,424
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,384
580
80
7
0
251,764
0
W
Bacchus
6,482
589
13
1
0
235,709
2
L
Awilix
6,013
547
69
6
0
261,064
0
L
Jormungandr
5,441
495
24
2
0
219,922
2
L
He Bo
5,390
490
57
5
0
213,416
1
W
Agni
7,171
652
79
7
0
225,115
2
L
Medusa
4,908
446
41
4
0
174,897
2
L
Cthulhu
5,762
524
56
5
0
178,113
1
W
Neith
6,203
564
62
6
0
185,817
2
W
Ra
6,967
633
85
8
0
184,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role