Player Matchup

Da Ji
Da Ji
Masters
Crimsynic
Da Ji
Masters
Level 156
God Stats
14W - 6L
1,825 SR
Queue Stats
109W - 83L
2,645 MMR
Solo
Medusa
Medusa
Diamond III
IGxxMitchkill
Medusa
Diamond III
Level 195
God Stats
1W - 1L
1,332 SR
Queue Stats
56W - 37L
2,231 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond II
PrimeXXI
Morgan Le Fay
Diamond II
Level 154
God Stats
7W - 7L
1,556 SR
Queue Stats
94W - 78L
2,376 MMR
Solo
Shiva
Shiva
Masters
Pоshy
Shiva
Masters
Level 142
God Stats
97W - 72L
1,696 SR
Queue Stats
181W - 153L
2,582 MMR
Solo
Cerberus
Cerberus
Diamond II
silverskull23
Cerberus
Diamond II
Level 189
God Stats
1W - 2L
1,213 SR
Queue Stats
95W - 70L
2,291 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 167
1,524 SR
2,425 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 230
1,553 SR
2,158 MMR
Eset
Eset
Diamond III
 
Eset
Diamond III
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
SoloOrTroll
Bellona
Masters
Level 373
God Stats
6W - 13L
1,359 SR
Queue Stats
216W - 202L
2,699 MMR
Solo
Apollo
Apollo
Masters
SrArias
Apollo
Masters
Level 234
God Stats
45W - 33L
1,750 SR
Queue Stats
298W - 281L
2,601 MMR
Solo
Vulcan
Vulcan
Diamond I
ThyBob
Vulcan
Diamond I
Level 201
God Stats
4W - 5L
1,657 SR
Queue Stats
90W - 55L
2,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crimsynic
Da Ji
15
6 / 2 / 3
8,256
550
7,729
14,083
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

16
3 / 0 / 2
8,997
600
9,586
10,809
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
PrimeXXI
Morgan Le Fay
14
0 / 1 / 1
8,031
535
4,666
6,218
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Shiva
Pоshy
Shiva
16
4 / 1 / 1
10,152
677
16,574
16,516
9,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
silverskull23
Cerberus
13
0 / 0 / 4
7,731
515
5,821
9,998
6,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AchillesGebOdinAthena

VS

Bans
ThothKuzenboThorNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 5 / 1
6,862
457
5,977
10,711
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
 
Sylvanus
11
0 / 1 / 1
6,390
426
4,932
11,367
9,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
SoloOrTroll
Bellona
14
1 / 3 / 0
7,997
533
8,167
18,158
16,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Apollo
SrArias
Apollo
14
0 / 3 / 0
7,486
499
7,320
12,019
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Vulcan
ThyBob
Vulcan
16
2 / 1 / 0
8,858
591
8,064
6,209
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
4
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
1
0.3
L
Sylvanus
 
Sylvanus
0
1
1
0.5
W
Da Ji
Crimsynic
Da Ji
6
2
3
3.75
W
3
0
2
4
W
Morgan Le Fay
PrimeXXI
Morgan Le Fay
0
1
1
0.5
W
Shiva
Pоshy
Shiva
4
1
1
4.5
L
Bellona
SoloOrTroll
Bellona
1
3
0
0.33
L
Apollo
SrArias
Apollo
0
3
0
0
L
Vulcan
ThyBob
Vulcan
2
1
0
2
W
Cerberus
silverskull23
Cerberus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,376
Damage
34,460
57,624
Taken
58,464
28,740
Mitigated
35,982
18,870
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,977
601
75
398
10,711
3,630
0
1,430
9,281
48,406
0
L
Sylvanus
 
Sylvanus
4,932
1,553
758
3,074
11,367
9,405
0
4,830
6,149
29,996
13,835
W
Da Ji
Crimsynic
Da Ji
7,729
2,604
0
4,606
14,083
5,688
0
4,131
9,842
0
54,754
W
9,586
3,970
0
3,361
10,809
4,385
0
1,752
9,057
0
94,189
W
Morgan Le Fay
PrimeXXI
Morgan Le Fay
4,666
158
0
500
6,218
2,068
0
4,069
1,899
68,232
0
W
Shiva
Pоshy
Shiva
16,574
3,888
78
7,764
16,516
9,941
69
1,923
13,774
180
100,603
L
Bellona
SoloOrTroll
Bellona
8,167
3,074
0
4,910
18,158
16,097
0
128
18,030
0
59,474
L
Apollo
SrArias
Apollo
7,320
4,746
0
4,864
12,019
4,916
0
459
11,560
0
71,941
L
Vulcan
ThyBob
Vulcan
8,064
1,445
0
492
6,209
1,934
0
3,250
2,815
84,246
242
W
Cerberus
silverskull23
Cerberus
5,821
126
0
2,561
9,998
6,658
0
6,157
3,630
17,652
1,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,167
Gold Earned
37,593
573
Minions Killed
540
0
Camps Cleared
0
1,658,583
Distance Traveled
1,477,312
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,862
457
68
5
0
302,104
4
L
Sylvanus
6,390
426
80
5
0
288,558
4
W
Da Ji
8,256
550
84
6
0
348,078
0
W
Medusa
8,997
600
143
10
0
318,923
6
W
Morgan Le Fay
8,031
535
148
10
0
323,054
2
W
Shiva
10,152
677
165
11
0
321,852
0
L
Bellona
7,997
533
113
8
0
308,038
3
L
Apollo
7,486
499
114
8
0
261,410
2
L
Vulcan
8,858
591
165
11
0
317,202
2
W
Cerberus
7,731
515
33
2
0
346,676
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role