Player Matchup

Hel
Hel
Desiretobeking
Hel
Level 13
God Stats
1W - 5L
1,282 SR
Queue Stats
1W - 5L
1,291 Elo+
Solo
Chang'e
Chang'e
Hypnetic
Chang'e
Level 158
God Stats
2W - 3L
1,781 SR
Queue Stats
26W - 34L
1,411 Elo+
Party 2
Arachne
Arachne
MrFreakyPants
Arachne
Level 102
God Stats
0W - 2L
1,549 SR
Queue Stats
6W - 12L
1,158 Elo+
Party 2
Hou Yi
Hou Yi
drummer159
Hou Yi
Level 15
God Stats
6W - 7L
1,769 SR
Queue Stats
31W - 25L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
theOnlyLaLa
Gilgamesh
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 32L
1,379 Elo+
Party 2
Team Averages
Level 85
1,576 SR
1,348 Elo+

VS

Team Averages
Level 26
1,575 SR
1,445 Elo+
Kukulkan
Kukulkan
Anita Nutt69
Kukulkan
Level 99
God Stats
1W - 0L
1,877 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 3
Medusa
Medusa
MonsterNachoMeat
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,631 Elo+
Party 1
Mercury
Mercury
QuaKeI2INasty
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 3
Sobek
Sobek
Slimmeatncheese
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,631 Elo+
Party 1
Ra
Ra
ThiccM3atStik
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,707
771
4,395
9,939
5,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Hypnetic
Chang'e
14
0 / 3 / 6
8,019
802
7,903
10,090
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
14
2 / 4 / 2
7,803
780
2,660
10,805
5,863
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
drummer159
Hou Yi
15
4 / 5 / 4
8,723
872
7,266
11,614
5,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
theOnlyLaLa
Gilgamesh
13
2 / 2 / 5
7,780
778
9,982
12,652
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anita Nutt69
Kukulkan
14
0 / 0 / 14
7,859
786
6,327
3,461
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
7 / 3 / 6
9,017
902
13,336
8,803
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
14
2 / 4 / 7
7,876
788
6,245
9,667
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 0 / 10
7,975
798
6,757
12,366
12,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 2 / 5
9,193
919
13,550
7,438
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
9
Kills
19
19
Deaths
9
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anita Nutt69
Kukulkan
0
0
14
7
L
1
5
5
0.7
L
Chang'e
Hypnetic
Chang'e
0
3
6
1
W
7
3
6
3.33
L
Arachne
2
4
2
0.75
W
Mercury
2
4
7
1.38
W
2
0
10
7
W
8
2
5
5.25
L
Hou Yi
drummer159
Hou Yi
4
5
4
1.2
L
Gilgamesh
theOnlyLaLa
Gilgamesh
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,206
Damage
46,215
55,100
Taken
41,735
31,154
Mitigated
24,862
10,933
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anita Nutt69
Kukulkan
6,327
194
0
500
3,461
1,605
76
265
3,196
22,906
0
L
4,395
252
1,318
2,958
9,939
5,084
468
3,596
6,279
16,268
0
L
Chang'e
Hypnetic
Chang'e
7,903
468
1,140
2,796
10,090
4,129
952
3,405
6,685
28,577
318
W
13,336
4,444
0
488
8,803
3,621
852
3,569
5,148
0
28,056
L
Arachne
2,660
1,613
0
554
10,805
5,863
0
3,272
7,533
0
5,711
W
Mercury
6,245
2,723
0
626
9,667
3,888
0
2,967
6,524
0
18,038
W
6,757
418
299
3,581
12,366
12,609
120
3,536
8,517
10,673
1,178
W
13,550
779
1,185
1,564
7,438
3,139
177
1,805
5,335
36,995
0
L
Hou Yi
drummer159
Hou Yi
7,266
3,966
0
84
11,614
5,254
0
8,090
3,451
0
15,146
L
Gilgamesh
theOnlyLaLa
Gilgamesh
9,982
1,464
0
2,083
12,652
10,824
0
7,385
5,267
0
23,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,032
Gold Earned
41,920
140
Minions Killed
196
0
Camps Cleared
0
977,579
Distance Traveled
1,085,684
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,859
786
39
4
0
219,305
0
L
Hel
7,707
771
33
3
0
184,758
0
L
Chang'e
8,019
802
51
5
0
187,267
0
W
Medusa
9,017
902
39
4
0
209,131
0
L
Arachne
7,803
780
5
1
0
199,031
1
W
Mercury
7,876
788
25
3
0
221,342
0
W
Sobek
7,975
798
19
2
0
226,875
0
W
Ra
9,193
919
74
7
0
209,031
0
L
Hou Yi
8,723
872
27
3
0
195,504
0
L
Gilgamesh
7,780
778
24
2
0
211,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role