Player Matchup

Nemesis
Nemesis
Doatmeal
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
Griimbeats
Nu Wa
Level 133
God Stats
2W - 0L
1,775 SR
Queue Stats
13W - 11L
1,550 Elo+
Party 1
Martichoras
Martichoras
WQLGAN
Martichoras
Level 127
God Stats
1W - 0L
1,158 SR
Queue Stats
7W - 15L
1,372 Elo+
Party 1
Team Averages
Level 102
1,478 SR
1,491 Elo+

VS

Team Averages
Level 118
1,501 SR
1,515 Elo+
Tsukuyomi
Tsukuyomi
JDs_Paradox
Tsukuyomi
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 169L
1,527 Elo+
Party 2
Ymir
Ymir
Miragenen
Ymir
Level 142
God Stats
4W - 3L
1,411 SR
Queue Stats
155W - 152L
1,501 Elo+
Solo
Sol
Sol
SPIKEINMYVEINS
Sol
Level 68
God Stats
18W - 5L
1,592 SR
Queue Stats
265W - 273L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doatmeal
Nemesis
16
1 / 0 / 9
10,239
683
7,919
10,726
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
17
4 / 0 / 7
11,278
752
11,098
7,331
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
WQLGAN
Martichoras
17
6 / 1 / 4
11,305
754
10,799
11,574
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JDs_Paradox
Tsukuyomi
15
0 / 4 / 0
9,188
613
11,925
10,836
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
13
1 / 4 / 0
9,170
611
4,955
15,162
13,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 3 / 0
9,314
621
6,539
9,277
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
11
Kills
1
1
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Doatmeal
Nemesis
1
0
9
5.5
W
Nu Wa
4
0
7
7.5
L
Tsukuyomi
JDs_Paradox
Tsukuyomi
0
4
0
0
L
Ymir
1
4
0
0.25
L
0
3
0
0
W
Martichoras
WQLGAN
Martichoras
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,816
Damage
23,419
29,631
Taken
35,275
20,262
Mitigated
20,542
4,540
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Doatmeal
Nemesis
7,919
2,493
0
2,103
10,726
11,483
396
5,343
5,257
0
31,104
W
Nu Wa
11,098
2,428
0
480
7,331
2,991
1,473
1,155
5,946
43,660
724
L
Tsukuyomi
JDs_Paradox
Tsukuyomi
11,925
1,011
0
694
10,836
4,163
0
3,020
7,135
0
48,329
L
Ymir
4,955
658
0
730
15,162
13,089
0
4,498
9,539
17,659
1,063
L
6,539
2,877
0
1,665
9,277
3,290
0
1,974
6,739
47,124
4,589
W
Martichoras
WQLGAN
Martichoras
10,799
2,759
0
1,957
11,574
5,788
1,410
3,909
7,257
0
42,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,822
Gold Earned
27,672
190
Minions Killed
194
0
Camps Cleared
0
791,768
Distance Traveled
720,165
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,239
683
36
2
0
294,643
0
W
Nu Wa
11,278
752
93
6
0
269,169
0
L
Tsukuyomi
9,188
613
67
4
0
269,610
0
L
Ymir
9,170
611
38
3
0
203,114
3
L
Sol
9,314
621
89
6
0
247,441
0
W
Martichoras
11,305
754
61
4
0
227,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role