Player Matchup

Scylla
Scylla
Gold IV
Drizzit98961
Scylla
Gold IV
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 202L
1,486 MMR
Solo
Bacchus
Bacchus
Gold II
GuttaTooSaucy
Bacchus
Gold II
Level 108
God Stats
2W - 2L
1,601 SR
Queue Stats
41W - 39L
1,446 MMR
Party 1
Bastet
Bastet
Gold V
HawWaterNLemons
Bastet
Gold V
Level 159
God Stats
27W - 24L
1,582 SR
Queue Stats
97W - 117L
1,539 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,561 SR
1,490 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,562 SR
1,486 MMR
Nu Wa
Nu Wa
Bronze III
BaseGodLalo
Nu Wa
Bronze III
Level 101
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Thanatos
Thanatos
Bronze III
Bigdaddyelias
Thanatos
Bronze III
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Hercules
Hercules
Gold I
PickleJuice0
Hercules
Gold I
Level 101
God Stats
19W - 28L
1,519 SR
Queue Stats
839W - 1,024L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 2
8,388
699
4,320
8,412
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
13
2 / 3 / 1
8,291
691
9,022
11,587
13,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 4 / 1
7,382
615
8,110
9,951
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThothKuzenboAchillesNe Zha

VS

Bans
GebCthulhuCharonGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
8,705
725
8,026
7,849
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Bigdaddyelias
Thanatos
15
6 / 2 / 1
9,811
818
6,879
10,889
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
PickleJuice0
Hercules
15
2 / 0 / 7
9,098
758
11,070
8,668
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
9
9
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Thanatos
Bigdaddyelias
Thanatos
6
2
1
3.25
L
Scylla
1
2
2
1
L
Bacchus
2
3
1
0.83
L
1
4
1
0.38
W
Hercules
PickleJuice0
Hercules
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,452
Damage
25,975
29,950
Taken
27,406
19,512
Mitigated
16,855
3,211
Healing
13,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,026
3,175
0
2,207
7,849
3,166
426
4,887
2,498
25,302
0
W
Thanatos
Bigdaddyelias
Thanatos
6,879
1,367
0
7,249
10,889
5,504
381
3,206
7,333
0
52,219
L
Scylla
4,320
178
0
450
8,412
2,963
0
1,977
5,827
33,990
0
L
Bacchus
9,022
1,043
0
1,445
11,587
13,234
0
2,627
8,120
23,722
0
L
8,110
1,327
0
1,316
9,951
3,315
0
2,695
6,850
0
17,410
W
Hercules
PickleJuice0
Hercules
11,070
3,038
0
4,327
8,668
8,185
273
4,372
3,630
0
28,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,061
Gold Earned
27,614
125
Minions Killed
169
0
Camps Cleared
0
710,040
Distance Traveled
720,808
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,705
725
54
5
0
214,773
0
W
Thanatos
9,811
818
69
6
0
247,006
0
L
Scylla
8,388
699
64
5
0
223,389
1
L
Bacchus
8,291
691
37
3
0
239,318
0
L
Bastet
7,382
615
24
2
0
247,333
3
W
Hercules
9,098
758
46
4
0
259,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role