Player Matchup

Ra
Ra
DragonSlayer2
Ra
Level 105
God Stats
1W - 3L
1,137 SR
Queue Stats
62W - 57L
1,452 Elo+
Party 1
Izanami
Izanami
TheNastyDwarf
Izanami
Level 26
God Stats
1W - 1L
1,217 SR
Queue Stats
10W - 10L
1,382 Elo+
Party 1
Maui
Maui
kirasento
Maui
Level 24
God Stats
1W - 0L
1,439 SR
Queue Stats
1W - 5L
1,032 Elo+
Party 1
Team Averages
Level 52
1,264 SR
1,289 Elo+

VS

Team Averages
Level 58
1,571 SR
1,503 Elo+
Fenrir
Fenrir
Zemonn-
Fenrir
Level 65
God Stats
11W - 16L
1,537 SR
Queue Stats
222W - 220L
1,500 Elo+
Solo
King Arthur
King Arthur
vvhyMe-_-
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 97L
1,427 Elo+
Solo
Tiamat
Tiamat
xXAssasanitorXx
Tiamat
Level 46
God Stats
1W - 2L
1,677 SR
Queue Stats
2W - 3L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 1
9,121
912
14,741
4,961
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
0 / 0 / 9
7,629
763
11,187
7,240
2,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
1 / 1 / 7
7,561
756
3,473
6,750
3,843
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zemonn-
Fenrir
12
0 / 4 / 0
6,572
657
3,314
12,235
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
vvhyMe-_-
King Arthur
10
0 / 3 / 1
6,359
636
6,742
17,039
10,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 2 / 1
6,359
636
4,919
8,217
4,370
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
9
Kills
0
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
0
1
8.5
W
Izanami
0
0
9
4.5
L
Fenrir
Zemonn-
Fenrir
0
4
0
0
W
Maui
1
1
7
4.5
L
King Arthur
vvhyMe-_-
King Arthur
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,401
Damage
14,975
18,951
Taken
37,491
8,649
Mitigated
20,795
4,573
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,741
1,203
2,221
2,252
4,961
2,058
841
837
3,766
40,880
1,875
W
Izanami
11,187
8,286
0
100
7,240
2,748
1,643
1,782
5,025
0
30,615
L
Fenrir
Zemonn-
Fenrir
3,314
1,776
0
1,567
12,235
5,498
0
4,887
6,905
0
21,037
W
Maui
3,473
585
0
0
6,750
3,843
186
1,915
4,496
3,972
861
L
King Arthur
vvhyMe-_-
King Arthur
6,742
538
0
3,835
17,039
10,927
0
7,028
9,263
0
18,692
L
4,919
317
0
376
8,217
4,370
0
3,417
4,537
25,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,311
Gold Earned
19,290
116
Minions Killed
84
0
Camps Cleared
0
624,282
Distance Traveled
602,658
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,121
912
77
8
0
218,678
1
W
Izanami
7,629
763
36
4
0
198,355
0
L
Fenrir
6,572
657
26
3
0
199,247
0
W
Maui
7,561
756
3
0
0
207,249
0
L
King Arthur
6,359
636
21
2
0
203,002
2
L
Tiamat
6,359
636
37
4
0
200,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role