Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Cayampon
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,135 Elo+
Party 1
Yu Huang
Yu Huang
CoffeeWizard420
Yu Huang
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 121L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
knobchuck
Kumbhakarna
Level 174
God Stats
2W - 3L
1,477 SR
Queue Stats
107W - 104L
1,493 Elo+
Solo
Team Averages
Level 122
1,495 SR
1,418 Elo+

VS

Team Averages
Level 106
1,570 SR
1,457 Elo+
Raijin
Raijin
ImmortalSet
Raijin
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 110L
1,468 Elo+
Solo
Yu Huang
Yu Huang
Majunior744
Yu Huang
Level 131
God Stats
5W - 2L
1,584 SR
Queue Stats
256W - 258L
1,480 Elo+
Party 2
Ne Zha
Ne Zha
TBP_CheesePuff
Ne Zha
Level 127
God Stats
5W - 3L
1,550 SR
Queue Stats
82W - 88L
1,398 Elo+
Solo
Chaac
Chaac
radiate
Chaac
Level 107
God Stats
6W - 2L
1,697 SR
Queue Stats
190W - 190L
1,455 Elo+
Solo
Apollo
Apollo
whatcostsapenny
Apollo
Level 88
God Stats
5W - 6L
1,520 SR
Queue Stats
236W - 215L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 0 / 5
6,436
644
3,387
2,028
787
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
 
Bastet
10
0 / 3 / 5
6,072
607
5,858
7,353
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Cayampon
Arachne
14
0 / 0 / 7
6,533
653
4,880
6,142
6,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
14
1 / 3 / 4
7,391
739
9,044
6,671
2,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
knobchuck
Kumbhakarna
15
6 / 3 / 1
8,187
819
5,212
13,516
14,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
2 / 3 / 5
7,648
765
7,738
6,981
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Yu Huang
Majunior744
Yu Huang
14
0 / 1 / 5
7,583
758
6,023
4,742
2,102
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
1 / 3 / 3
7,511
751
5,457
6,842
3,155
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
radiate
Chaac
15
2 / 0 / 5
8,045
805
5,653
9,426
6,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 1 / 3
8,565
857
7,776
6,551
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
7
Kills
9
9
Deaths
8
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
5
2.5
L
Bastet
 
Bastet
0
3
5
0.83
L
Arachne
Cayampon
Arachne
0
0
7
3.5
L
Yu Huang
1
3
4
1
W
Raijin
2
3
5
1.5
W
Yu Huang
Majunior744
Yu Huang
0
1
5
2.5
W
1
3
3
0.83
L
Kumbhakarna
knobchuck
Kumbhakarna
6
3
1
2.17
W
Chaac
radiate
Chaac
2
0
5
4.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
32,647
35,710
Taken
34,542
27,948
Mitigated
17,959
10,708
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,387
930
761
725
2,028
787
36
692
1,336
12,264
0
L
Bastet
 
Bastet
5,858
1,537
847
1,220
7,353
3,230
0
3,177
4,176
0
8,632
L
Arachne
Cayampon
Arachne
4,880
3,810
494
1,079
6,142
6,357
0
2,288
3,854
0
7,488
L
Yu Huang
9,044
388
1,058
570
6,671
2,972
0
1,788
4,883
25,038
0
W
Raijin
7,738
614
550
409
6,981
2,798
23
3,724
3,257
12,865
0
W
Yu Huang
Majunior744
Yu Huang
6,023
997
0
500
4,742
2,102
754
2,350
2,347
20,940
762
W
5,457
407
1,780
1,411
6,842
3,155
0
2,922
3,830
0
13,289
L
Kumbhakarna
knobchuck
Kumbhakarna
5,212
35
733
3,221
13,516
14,602
0
5,515
8,001
9,084
1,663
W
Chaac
radiate
Chaac
5,653
263
1,167
5,675
9,426
6,864
208
5,059
4,281
0
22,427
W
7,776
5,363
843
1,032
6,551
3,040
2,964
2,970
3,581
0
22,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,619
Gold Earned
39,352
82
Minions Killed
171
0
Camps Cleared
0
905,792
Distance Traveled
975,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,436
644
20
2
0
128,161
0
L
Bastet
6,072
607
2
0
0
184,781
0
L
Arachne
6,533
653
5
1
0
213,161
0
L
Yu Huang
7,391
739
41
4
0
174,797
0
W
Raijin
7,648
765
15
2
0
155,250
0
W
Yu Huang
7,583
758
52
5
0
205,119
0
W
Ne Zha
7,511
751
24
2
0
199,541
0
L
Kumbhakarna
8,187
819
14
1
0
204,892
0
W
Chaac
8,045
805
34
3
0
230,679
0
W
Apollo
8,565
857
46
5
0
184,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role