Player Matchup

Janus
Janus
Astrobunz
Janus
Level 129
God Stats
11W - 6L
1,728 SR
Queue Stats
167W - 183L
1,577 Elo+
Party 1
Chiron
Chiron
BushDidIt3764
Chiron
Level 81
God Stats
12W - 10L
1,433 SR
Queue Stats
450W - 461L
1,560 Elo+
Party 1
Cerberus
Cerberus
JaayV
Cerberus
Level 156
God Stats
1W - 2L
1,257 SR
Queue Stats
116W - 133L
1,558 Elo+
Party 1
Ares
Ares
MisterSoupMan
Ares
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
111W - 104L
1,635 Elo+
Party 1
Ravana
Ravana
boris1964440
Ravana
Level 173
God Stats
11W - 2L
1,839 SR
Queue Stats
377W - 338L
1,584 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,583 Elo+

VS

Team Averages
Level 147
1,641 SR
1,582 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
MrBean2022
Susano
Level 161
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 129L
1,577 Elo+
Party 2
Bacchus
Bacchus
Toraus
Bacchus
Level 180
God Stats
1W - 2L
1,876 SR
Queue Stats
95W - 80L
1,662 Elo+
Solo
Hera
Hera
WellLettuce884
Hera
Level 126
God Stats
1W - 2L
1,696 SR
Queue Stats
118W - 110L
1,580 Elo+
Party 3
Jing Wei
Jing Wei
leonedropbear
Jing Wei
Level 127
God Stats
8W - 9L
1,632 SR
Queue Stats
117W - 104L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Astrobunz
Janus
15
6 / 0 / 5
9,038
603
8,558
7,368
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 1 / 4
8,224
548
6,245
10,956
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
JaayV
Cerberus
14
4 / 2 / 2
8,428
562
10,435
14,902
13,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 1 / 7
7,912
527
4,513
10,387
8,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
14
5 / 0 / 6
8,477
565
8,992
8,880
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 6 / 1
6,697
446
11,169
17,624
9,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
MrBean2022
Susano
14
1 / 2 / 1
7,104
474
7,335
13,913
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
Toraus
Bacchus
11
1 / 3 / 1
6,821
455
7,576
11,452
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 6 / 1
6,672
445
5,178
9,174
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
leonedropbear
Jing Wei
16
2 / 1 / 0
8,364
558
6,848
8,175
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
4
4
Deaths
18
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
6
1
0.08
W
Janus
Astrobunz
Janus
6
0
5
8.5
W
2
1
4
4
W
Cerberus
JaayV
Cerberus
4
2
2
2.5
W
1
1
7
4.5
L
Susano
MrBean2022
Susano
1
2
1
0.75
L
Bacchus
Toraus
Bacchus
1
3
1
0.5
L
0
6
1
0.08
W
Ravana
5
0
6
8
L
Jing Wei
leonedropbear
Jing Wei
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,743
Damage
38,106
52,493
Taken
60,338
34,178
Mitigated
34,438
17,599
Healing
17,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,169
4,762
268
5,593
17,624
9,782
0
9,225
7,157
0
50,065
W
Janus
Astrobunz
Janus
8,558
417
0
1,476
7,368
3,170
0
4,344
2,933
71,153
0
W
6,245
2,396
358
3,783
10,956
4,135
0
1,322
9,634
0
64,589
W
Cerberus
JaayV
Cerberus
10,435
576
0
5,498
14,902
13,231
0
629
13,139
51,549
2,060
W
4,513
781
0
2,109
10,387
8,928
0
4,165
6,222
21,402
1,697
L
Susano
MrBean2022
Susano
7,335
2,869
0
5,212
13,913
6,006
0
2,065
11,618
0
70,754
L
Bacchus
Toraus
Bacchus
7,576
1,512
0
2,373
11,452
11,757
0
3,630
7,621
26,264
2,134
L
5,178
1,254
0
510
9,174
3,289
0
4,520
4,366
54,654
0
W
Ravana
8,992
2,732
0
4,375
8,880
4,714
0
2,643
6,161
0
61,943
L
Jing Wei
leonedropbear
Jing Wei
6,848
5,270
0
3,644
8,175
3,604
0
1,304
6,785
0
74,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,079
Gold Earned
35,658
532
Minions Killed
450
0
Camps Cleared
0
1,539,136
Distance Traveled
1,454,268
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,697
446
71
5
0
250,385
3
W
Janus
9,038
603
137
9
0
325,786
1
W
Chiron
8,224
548
132
9
0
290,971
3
W
Cerberus
8,428
562
146
10
0
271,144
4
W
Ares
7,912
527
29
2
0
303,203
4
L
Susano
7,104
474
111
7
0
316,920
0
L
Bacchus
6,821
455
34
2
0
309,329
4
L
Hera
6,672
445
101
7
0
260,649
3
W
Ravana
8,477
565
88
6
0
348,032
4
L
Jing Wei
8,364
558
133
9
0
316,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role