Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Da Ji
Da Ji
Platinum V
AlphaKenny0ne
Da Ji
Platinum V
Level 177
God Stats
9W - 11L
1,615 SR
Queue Stats
292W - 276L
1,715 MMR
Party 3
Hachiman
Hachiman
Gold II
CardiacArrrest
Hachiman
Gold II
Level 158
God Stats
5W - 9L
1,533 SR
Queue Stats
150W - 145L
1,592 MMR
Party 3
Thanatos
Thanatos
Gold II
Mihawk060
Thanatos
Gold II
Level 123
God Stats
11W - 22L
1,619 SR
Queue Stats
77W - 70L
1,660 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Whiskey
Xing Tian
Platinum I
Level 158
God Stats
2W - 2L
1,454 SR
Queue Stats
49W - 37L
1,888 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,544 SR
1,671 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,581 SR
1,671 MMR
Susano
Susano
Gold III
 
Susano
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold IV
CreateGoddess
Agni
Gold IV
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 141L
1,656 MMR
Solo
Charon
Charon
Gold III
Dezmin Wolfe
Charon
Gold III
Level 211
God Stats
4W - 1L
1,975 SR
Queue Stats
46W - 43L
1,626 MMR
Party 2
Ishtar
Ishtar
Gold II
Instxnction
Ishtar
Gold II
Level 149
God Stats
0W - 2L
1,249 SR
Queue Stats
48W - 44L
1,672 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
pesadillatoxi
Gilgamesh
Platinum III
Level 110
God Stats
51W - 34L
1,680 SR
Queue Stats
100W - 93L
1,901 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 3 / 3
6,701
558
7,112
6,788
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 2
7,089
591
4,076
10,071
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
14
1 / 0 / 4
7,808
651
7,893
5,169
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Mihawk060
Thanatos
12
2 / 0 / 2
6,991
583
6,307
10,693
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Whiskey
Xing Tian
13
4 / 1 / 2
7,698
642
9,960
13,236
13,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThothVamanaBastetBake KujiraAthena

VS

Bans
LokiOdinThorLancelotMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 5 / 1
5,800
483
5,949
13,104
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 2
6,337
528
3,914
6,970
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
10
0 / 1 / 1
6,084
507
3,946
9,353
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ishtar
11
0 / 2 / 0
5,738
478
2,709
9,623
3,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
pesadillatoxi
Gilgamesh
12
0 / 4 / 1
6,700
558
6,727
14,509
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
3
4
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
3
3
0.83
L
Susano
 
Susano
2
5
1
0.5
W
6
0
2
7
W
Hachiman
1
0
4
3
L
1
2
2
1
L
Charon
0
1
1
0.5
L
Ishtar
0
2
0
0
W
Thanatos
Mihawk060
Thanatos
2
0
2
3
W
Xing Tian
Whiskey
Xing Tian
4
1
2
5
L
Gilgamesh
pesadillatoxi
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
23,245
45,957
Taken
53,559
29,182
Mitigated
25,923
20,492
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,112
1,929
0
640
6,788
2,025
306
1,192
5,398
48,936
654
L
Susano
 
Susano
5,949
1,673
0
4,242
13,104
4,305
0
3,649
9,152
0
37,970
W
4,076
871
0
5,074
10,071
4,324
0
1,636
8,351
0
53,711
W
Hachiman
7,893
4,271
0
3,325
5,169
2,008
603
537
4,632
0
71,516
L
3,914
207
0
920
6,970
2,180
0
1,300
5,350
41,516
0
L
Charon
3,946
676
0
4,266
9,353
4,438
0
1,027
8,224
19,862
0
L
Ishtar
2,709
1,837
0
2,683
9,623
3,216
0
349
9,182
0
46,002
W
Thanatos
Mihawk060
Thanatos
6,307
872
0
7,977
10,693
7,239
0
3,845
6,480
0
30,468
W
Xing Tian
Whiskey
Xing Tian
9,960
1,404
0
3,476
13,236
13,586
0
269
12,028
44,711
2,881
L
Gilgamesh
pesadillatoxi
Gilgamesh
6,727
1,609
0
4,032
14,509
11,784
0
8,289
4,960
744
51,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
30,659
425
Minions Killed
343
0
Camps Cleared
0
1,263,071
Distance Traveled
1,190,594
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,701
558
95
8
0
222,540
2
L
Susano
5,800
483
53
4
0
238,546
0
W
Da Ji
7,089
591
80
7
0
307,142
0
W
Hachiman
7,808
651
111
9
0
238,311
2
L
Agni
6,337
528
99
8
0
251,732
4
L
Charon
6,084
507
16
1
0
253,802
4
L
Ishtar
5,738
478
81
7
0
229,771
2
W
Thanatos
6,991
583
42
4
0
280,089
2
W
Xing Tian
7,698
642
97
8
0
214,989
0
L
Gilgamesh
6,700
558
94
8
0
216,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role