Player Matchup

Freya
Freya
Ariel89
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,467 Elo+
Party 1
Bacchus
Bacchus
Bunsen1630
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 56L
1,629 Elo+
Party 1
Bastet
Bastet
QuothDaRaven
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ZBlack_PandaZ
Ne Zha
Level 123
God Stats
2W - 1L
1,458 SR
Queue Stats
680W - 698L
1,532 Elo+
Solo
Yemoja
Yemoja
xX-KEDAGOFO-Xx
Yemoja
Level 85
God Stats
2W - 0L
1,186 SR
Queue Stats
13W - 15L
1,489 Elo+
Party 1
Team Averages
Level 119
1,429 SR
1,523 Elo+

VS

Team Averages
Level 101
1,442 SR
1,514 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
YungkillaRKO
Persephone
Level 127
God Stats
11W - 6L
1,500 SR
Queue Stats
295W - 308L
1,530 Elo+
Solo
Hel
Hel
eZCeta
Hel
Level 28
God Stats
0W - 3L
1,210 SR
Queue Stats
135W - 150L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
leosunray
Ao Kuang
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 28L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ariel89
Freya
15
2 / 0 / 10
8,718
872
4,185
7,241
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Bunsen1630
Bacchus
13
0 / 2 / 13
8,538
854
11,104
15,670
20,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
14
3 / 2 / 9
8,242
824
11,038
12,572
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
8 / 0 / 5
9,406
941
14,401
8,966
4,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 0 / 10
8,552
855
1,451
5,791
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 2 / 0
7,179
718
12,307
8,383
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
 
Mulan
12
0 / 4 / 1
6,675
668
3,929
11,402
7,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
YungkillaRKO
Persephone
15
3 / 1 / 1
7,924
792
16,323
8,144
3,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
eZCeta
Hel
14
0 / 1 / 1
6,797
680
2,309
8,825
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ao Kuang
leosunray
Ao Kuang
9
0 / 5 / 1
6,166
617
1,813
8,009
4,617
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
13
Kills
4
4
Deaths
13
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
L
Mulan
 
Mulan
0
4
1
0.13
W
Freya
Ariel89
Freya
2
0
10
7
W
Bacchus
Bunsen1630
Bacchus
0
2
13
3.25
W
Bastet
3
2
9
3.75
L
Persephone
YungkillaRKO
Persephone
3
1
1
3.5
W
8
0
5
10.5
L
Hel
eZCeta
Hel
0
1
1
0.5
L
Ao Kuang
leosunray
Ao Kuang
0
5
1
0.1
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,179
Damage
36,681
50,240
Taken
44,763
35,526
Mitigated
22,882
35,988
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,307
1,268
1,147
1,269
8,383
3,583
0
3,187
5,196
0
25,349
L
Mulan
 
Mulan
3,929
612
334
866
11,402
7,445
0
3,957
7,445
0
7,829
W
Freya
Ariel89
Freya
4,185
1,370
748
1,113
7,241
3,316
1,102
3,361
3,880
25,136
0
W
Bacchus
Bunsen1630
Bacchus
11,104
573
1,623
4,597
15,670
20,003
638
6,050
9,467
19,897
1,415
W
Bastet
11,038
2,422
1,480
2,168
12,572
4,730
1,419
4,805
7,687
0
16,641
L
Persephone
YungkillaRKO
Persephone
16,323
589
559
1,749
8,144
3,212
0
2,652
5,480
35,066
0
W
14,401
879
0
2,472
8,966
4,275
506
3,177
5,748
0
27,431
L
Hel
eZCeta
Hel
2,309
28
7,440
6,102
8,825
4,025
0
3,263
5,562
5,191
0
L
Ao Kuang
leosunray
Ao Kuang
1,813
149
0
1,022
8,009
4,617
0
3,222
4,787
3,777
0
W
1,451
206
18,430
3,357
5,791
3,202
629
2,778
3,013
3,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
34,741
111
Minions Killed
111
0
Camps Cleared
0
990,396
Distance Traveled
813,124
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,179
718
36
4
0
190,479
0
L
Mulan
6,675
668
13
1
0
140,846
0
W
Freya
8,718
872
57
6
0
214,834
0
W
Bacchus
8,538
854
10
1
0
200,933
0
W
Bastet
8,242
824
10
1
0
205,099
0
L
Persephone
7,924
792
43
4
0
187,556
0
W
Ne Zha
9,406
941
20
2
0
214,589
0
L
Hel
6,797
680
5
1
0
165,977
0
L
Ao Kuang
6,166
617
14
1
0
128,266
2
W
Yemoja
8,552
855
14
1
0
154,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role