Player Matchup

Ymir
Ymir
Fathead_2000
Ymir
Level 67
God Stats
14W - 13L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 2
Ishtar
Ishtar
HeyitsJariv
Ishtar
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Lancelot
Lancelot
ShroudAgony-_-
Lancelot
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
musixboc
Nu Wa
Level 73
God Stats
12W - 10L
1,702 SR
Queue Stats
232W - 222L
1,405 Elo+
Solo
Odin
Odin
redox_rundown9
Odin
Level 87
God Stats
69W - 43L
1,557 SR
Queue Stats
483W - 462L
1,457 Elo+
Solo
Team Averages
Level 72
1,552 SR
1,472 Elo+

VS

Team Averages
Level 72
1,588 SR
1,464 Elo+
Achilles
Achilles
KevinPro85
Achilles
Level 61
God Stats
3W - 3L
1,627 SR
Queue Stats
24W - 18L
1,473 Elo+
Solo
Chernobog
Chernobog
LoBatteri
Chernobog
Level 112
God Stats
6W - 9L
1,628 SR
Queue Stats
135W - 168L
1,476 Elo+
Party 1
Chang'e
Chang'e
LoyalWolf_
Chang'e
Level 90
God Stats
7W - 9L
1,505 SR
Queue Stats
127W - 161L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Otf_Jumpman23_
Baron Samedi
Level 71
God Stats
6W - 10L
1,407 SR
Queue Stats
69W - 74L
1,443 Elo+
Party 1
Thor
Thor
QuickStrokes_
Thor
Level 27
God Stats
1W - 6L
1,774 SR
Queue Stats
81W - 113L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 9
7,546
472
4,478
14,627
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
13
4 / 1 / 7
7,582
474
5,433
7,363
3,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
14
6 / 1 / 4
9,419
589
14,299
13,310
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
musixboc
Nu Wa
14
3 / 0 / 6
8,825
552
12,657
7,095
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 3 / 4
8,486
530
7,597
11,452
6,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KevinPro85
Achilles
12
1 / 3 / 1
6,893
431
6,165
15,722
14,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
LoBatteri
Chernobog
11
1 / 4 / 4
6,558
410
8,059
10,515
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
LoyalWolf_
Chang'e
12
1 / 5 / 1
7,087
443
5,446
12,748
3,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baron Samedi
Otf_Jumpman23_
Baron Samedi
11
2 / 3 / 2
6,535
408
7,761
8,724
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
2 / 4 / 4
7,189
449
6,901
13,798
7,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
19
Kills
7
7
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
W
Ishtar
4
1
7
7.5
L
Achilles
KevinPro85
Achilles
1
3
1
0.5
L
Chernobog
LoBatteri
Chernobog
1
4
4
0.75
L
Chang'e
LoyalWolf_
Chang'e
1
5
1
0.3
L
Baron Samedi
Otf_Jumpman23_
Baron Samedi
2
3
2
1
L
2
4
4
1
W
Lancelot
6
1
4
8
W
Nu Wa
musixboc
Nu Wa
3
0
6
6
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,464
Damage
34,332
53,847
Taken
61,507
35,174
Mitigated
34,110
13,100
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,478
588
0
3,069
14,627
12,223
0
3,735
10,849
15,668
0
W
Ishtar
5,433
2,939
0
2,626
7,363
3,094
44
2,197
5,166
0
43,042
L
Achilles
KevinPro85
Achilles
6,165
765
0
3,556
15,722
14,291
0
1,530
13,229
0
28,891
L
Chernobog
LoBatteri
Chernobog
8,059
3,315
257
3,090
10,515
3,238
488
4,275
6,189
0
44,790
L
Chang'e
LoyalWolf_
Chang'e
5,446
703
941
4,744
12,748
3,549
0
5,937
6,662
52,592
0
L
Baron Samedi
Otf_Jumpman23_
Baron Samedi
7,761
593
741
2,216
8,724
5,839
421
3,185
5,488
35,793
1,404
L
6,901
1,295
0
1,114
13,798
7,193
0
2,194
11,504
0
42,449
W
Lancelot
14,299
1,876
0
4,250
13,310
10,716
294
1,608
10,772
0
58,568
W
Nu Wa
musixboc
Nu Wa
12,657
3,792
21
1,590
7,095
2,875
0
2,665
4,383
64,700
2,630
W
7,597
1,465
0
1,544
11,452
6,266
509
2,751
8,701
0
72,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
34,262
395
Minions Killed
306
0
Camps Cleared
0
1,534,346
Distance Traveled
1,396,689
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,546
472
25
2
0
309,811
3
W
Ishtar
7,582
474
72
5
0
282,900
0
L
Achilles
6,893
431
56
4
0
296,517
0
L
Chernobog
6,558
410
57
4
0
270,457
3
L
Chang'e
7,087
443
102
6
0
264,164
0
L
Baron Samedi
6,535
408
39
2
0
266,155
2
L
Thor
7,189
449
52
3
0
299,396
0
W
Lancelot
9,419
589
106
7
0
316,561
0
W
Nu Wa
8,825
552
98
6
0
287,907
0
W
Odin
8,486
530
94
6
0
337,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role