Player Matchup

Medusa
Medusa
ARchit3KT
Medusa
Level 146
God Stats
15W - 5L
1,963 SR
Queue Stats
246W - 251L
1,492 Elo+
Solo
Amaterasu
Amaterasu
MackDaddyShelby
Amaterasu
Level 122
God Stats
3W - 4L
1,453 SR
Queue Stats
51W - 74L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
Panchu13522
Cthulhu
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,584 Elo+
Solo
Janus
Janus
cbdingers94
Janus
Level 65
God Stats
3W - 2L
1,553 SR
Queue Stats
38W - 56L
1,399 Elo+
Party 1
Ne Zha
Ne Zha
theprophit99
Ne Zha
Level 115
God Stats
4W - 2L
1,600 SR
Queue Stats
42W - 58L
1,406 Elo+
Party 1
Team Averages
Level 101
1,614 SR
1,458 Elo+

VS

Team Averages
Level 104
1,686 SR
1,472 Elo+
Olorun
Olorun
Dirtix2315
Olorun
Level 128
God Stats
1W - 1L
1,722 SR
Queue Stats
94W - 111L
1,449 Elo+
Solo
Athena
Athena
JonnSauce
Athena
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 63L
1,441 Elo+
Solo
Shiva
Shiva
StarGazer0122
Shiva
Level 168
God Stats
27W - 20L
1,629 SR
Queue Stats
590W - 566L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
TriggaPlease10
Sun Wukong
Level 43
God Stats
3W - 3L
1,889 SR
Queue Stats
45W - 40L
1,540 Elo+
Solo
Danzaburou
Danzaburou
clownslaer
Danzaburou
Level 117
God Stats
7W - 4L
1,691 SR
Queue Stats
30W - 24L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARchit3KT
Medusa
10
4 / 0 / 3
5,414
541
6,349
7,653
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
MackDaddyShelby
Amaterasu
10
1 / 0 / 0
5,895
590
3,595
12,048
10,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Panchu13522
Cthulhu
11
4 / 1 / 4
6,753
675
6,375
9,489
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,195
620
3,218
3,856
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
0 / 4 / 1
5,383
538
3,068
10,342
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dirtix2315
Olorun
11
0 / 0 / 3
6,465
647
4,196
5,967
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
JonnSauce
Athena
6
0 / 4 / 0
4,481
448
2,759
9,633
7,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 0 / 1
6,416
642
4,729
7,873
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
TriggaPlease10
Sun Wukong
7
0 / 4 / 0
4,497
450
4,060
8,331
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
clownslaer
Danzaburou
11
1 / 1 / 0
6,820
682
8,031
7,769
3,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
ARchit3KT
Medusa
4
0
3
5.5
L
Olorun
Dirtix2315
Olorun
0
0
3
1.5
L
Athena
JonnSauce
Athena
0
4
0
0
W
Amaterasu
MackDaddyShelby
Amaterasu
1
0
0
1
W
Cthulhu
Panchu13522
Cthulhu
4
1
4
6
L
4
0
1
4.5
L
Sun Wukong
TriggaPlease10
Sun Wukong
0
4
0
0
W
0
0
0
0
L
Danzaburou
clownslaer
Danzaburou
1
1
0
1
W
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
23,775
43,388
Taken
39,573
23,789
Mitigated
22,128
14,837
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ARchit3KT
Medusa
6,349
2,664
0
904
7,653
2,412
2,276
1,830
5,721
0
26,188
L
Olorun
Dirtix2315
Olorun
4,196
1,675
220
2,710
5,967
2,108
0
2,130
3,597
52,259
0
L
Athena
JonnSauce
Athena
2,759
1,443
0
948
9,633
7,537
0
3,582
5,963
13,643
0
W
Amaterasu
MackDaddyShelby
Amaterasu
3,595
2,019
0
4,787
12,048
10,737
0
0
12,048
0
36,134
W
Cthulhu
Panchu13522
Cthulhu
6,375
1,383
75
3,875
9,489
5,352
189
1,780
7,456
33,988
3,208
L
4,729
1,773
30
4,079
7,873
3,475
0
585
7,208
0
49,445
L
Sun Wukong
TriggaPlease10
Sun Wukong
4,060
1,788
0
771
8,331
5,140
0
2,316
6,015
0
20,379
W
3,218
112
0
836
3,856
1,384
0
1,747
2,109
45,230
677
L
Danzaburou
clownslaer
Danzaburou
8,031
3,852
0
3,121
7,769
3,868
0
0
7,769
0
50,745
W
Ne Zha
3,068
1,375
0
4,360
10,342
3,904
0
1,598
8,744
0
37,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
28,679
335
Minions Killed
291
0
Camps Cleared
0
1,078,269
Distance Traveled
1,018,411
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,414
541
33
3
0
222,439
4
L
Olorun
6,465
647
87
9
0
203,276
2
L
Athena
4,481
448
19
2
0
197,360
0
W
Amaterasu
5,895
590
74
7
0
207,653
0
W
Cthulhu
6,753
675
54
5
0
182,360
0
L
Shiva
6,416
642
75
8
0
233,943
0
L
Sun Wukong
4,497
450
31
3
0
204,093
0
W
Janus
6,195
620
109
11
0
249,934
0
L
Danzaburou
6,820
682
79
8
0
179,739
0
W
Ne Zha
5,383
538
65
7
0
215,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role