Player Matchup

Baba Yaga
Baba Yaga
DrDeath6
Baba Yaga
Level 121
God Stats
4W - 1L
1,620 SR
Queue Stats
128W - 130L
1,572 Elo+
Party 2
Fenrir
Fenrir
GenghisHan
Fenrir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,540 Elo+
Solo
Cernunnos
Cernunnos
Monkueefs
Cernunnos
Level 76
God Stats
3W - 0L
1,816 SR
Queue Stats
86W - 87L
1,542 Elo+
Party 2
Ares
Ares
Raybrnsgapedbutt
Ares
Level 40
God Stats
5W - 2L
1,865 SR
Queue Stats
114W - 109L
1,573 Elo+
Party 2
Olorun
Olorun
namechanged8626
Olorun
Level 43
God Stats
2W - 2L
1,282 SR
Queue Stats
110W - 115L
1,548 Elo+
Party 2
Team Averages
Level 79
1,617 SR
1,555 Elo+

VS

Team Averages
Level 103
1,558 SR
1,518 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
IC01dWar
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,563 Elo+
Party 3
Athena
Athena
NutzSaggin
Athena
Level 127
God Stats
1W - 1L
1,727 SR
Queue Stats
182W - 172L
1,503 Elo+
Party 1
Agni
Agni
YallSuck69
Agni
Level 44
God Stats
0W - 3L
1,293 SR
Queue Stats
16W - 21L
1,472 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xGualdo
Cu Chulainn
Level 78
God Stats
4W - 3L
1,772 SR
Queue Stats
143W - 129L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DrDeath6
Baba Yaga
14
1 / 1 / 18
7,786
779
9,023
5,406
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
GenghisHan
Fenrir
14
7 / 2 / 10
8,315
832
6,978
11,640
9,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Monkueefs
Cernunnos
16
8 / 1 / 13
9,510
951
15,142
7,505
4,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 3 / 15
8,562
856
7,058
12,088
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
7 / 0 / 17
9,431
943
13,664
7,495
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
0 / 5 / 2
6,544
654
2,807
7,236
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
IC01dWar
Artio
13
2 / 6 / 4
7,045
705
4,589
13,471
14,900
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
NutzSaggin
Athena
14
2 / 5 / 2
7,697
770
7,246
13,223
16,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 4 / 2
8,184
818
10,229
9,739
5,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
xGualdo
Cu Chulainn
11
0 / 6 / 2
6,218
622
7,544
13,013
13,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
19
26
Kills
7
7
Deaths
26
73
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
2
0.2
W
Baba Yaga
DrDeath6
Baba Yaga
1
1
18
10
W
Fenrir
GenghisHan
Fenrir
7
2
10
6
L
Artio
IC01dWar
Artio
2
6
4
0.67
W
Cernunnos
Monkueefs
Cernunnos
8
1
13
14.5
L
Athena
NutzSaggin
Athena
2
5
2
0.6
W
3
3
15
3.5
L
3
4
2
1
W
7
0
17
15.5
L
Cu Chulainn
xGualdo
Cu Chulainn
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,865
Damage
32,415
44,134
Taken
56,682
33,459
Mitigated
52,992
18,097
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,807
309
550
180
7,236
3,165
0
3,132
3,969
6,432
0
W
Baba Yaga
DrDeath6
Baba Yaga
9,023
342
794
1,559
5,406
3,234
426
3,466
1,719
23,362
0
W
Fenrir
GenghisHan
Fenrir
6,978
1,220
506
2,428
11,640
9,394
153
7,655
3,310
0
7,835
L
Artio
IC01dWar
Artio
4,589
368
852
2,551
13,471
14,900
0
6,797
6,409
7,527
0
W
Cernunnos
Monkueefs
Cernunnos
15,142
8,491
828
2,368
7,505
4,101
447
3,839
3,440
0
29,999
L
Athena
NutzSaggin
Athena
7,246
1,579
624
2,077
13,223
16,713
0
6,185
6,775
13,726
0
W
7,058
760
1,160
1,346
12,088
12,583
432
3,936
7,408
8,409
851
L
10,229
262
236
2,534
9,739
5,194
0
5,500
4,200
25,931
0
W
13,664
5,854
3,520
3,588
7,495
4,147
2,548
4,385
2,770
23,381
1,290
L
Cu Chulainn
xGualdo
Cu Chulainn
7,544
833
531
1,078
13,013
13,020
0
7,559
5,420
0
11,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,604
Gold Earned
35,688
107
Minions Killed
71
0
Camps Cleared
0
985,154
Distance Traveled
802,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,544
654
13
1
0
136,851
0
W
Baba Yaga
7,786
779
20
2
0
211,817
0
W
Fenrir
8,315
832
4
0
0
189,572
0
L
Artio
7,045
705
7
1
0
150,880
0
W
Cernunnos
9,510
951
43
4
0
186,785
0
L
Athena
7,697
770
15
2
0
161,522
0
W
Ares
8,562
856
6
1
0
197,077
0
L
Agni
8,184
818
30
3
0
180,604
0
W
Olorun
9,431
943
34
3
0
199,903
0
L
Cu Chulainn
6,218
622
6
1
0
172,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role