Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
KarmaIsAMoFo
Jing Wei
Level 115
God Stats
1W - 2L
1,167 SR
Queue Stats
199W - 196L
1,424 Elo+
Party 2
Cliodhna
Cliodhna
Pelangocho
Cliodhna
Level 169
God Stats
6W - 10L
1,262 SR
Queue Stats
287W - 304L
1,460 Elo+
Solo
Ah Puch
Ah Puch
facefist99
Ah Puch
Level 121
God Stats
7W - 5L
1,453 SR
Queue Stats
209W - 205L
1,421 Elo+
Party 2
Charon
Charon
ssjfearing-
Charon
Level 48
God Stats
10W - 4L
1,498 SR
Queue Stats
362W - 357L
1,486 Elo+
Party 1
Team Averages
Level 121
1,376 SR
1,458 Elo+

VS

Team Averages
Level 90
1,442 SR
1,480 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bruhn05
Surtr
Level 104
God Stats
1W - 1L
1,430 SR
Queue Stats
64W - 75L
1,495 Elo+
Solo
Set
Set
JMcClaneDH
Set
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,448 Elo+
Party 3
Cerberus
Cerberus
bluebunny008
Cerberus
Level 115
God Stats
1W - 2L
1,279 SR
Queue Stats
53W - 56L
1,452 Elo+
Party 3
Ah Puch
Ah Puch
wizardknockerz
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
4 / 2 / 4
6,705
958
3,121
6,923
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
KarmaIsAMoFo
Jing Wei
12
0 / 2 / 7
6,549
936
3,948
4,666
1,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Pelangocho
Cliodhna
13
5 / 2 / 4
7,474
1,068
5,775
4,619
2,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
facefist99
Ah Puch
12
2 / 2 / 5
7,000
1,000
7,622
5,203
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
14
1 / 0 / 9
7,348
1,050
3,341
3,605
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
1
0 / 0 / 0
1,764
252
0
0
0
Surtr
Bruhn05
Surtr
12
2 / 4 / 5
6,376
911
5,441
7,837
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 2
6,430
919
1,905
4,695
2,492
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
bluebunny008
Cerberus
11
2 / 3 / 3
6,252
893
2,284
9,058
8,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 6
6,385
912
3,697
5,077
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
12
Kills
8
8
Deaths
12
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
4
3
L
Da Ji
 
Da Ji
0
0
0
0
L
Surtr
Bruhn05
Surtr
2
4
5
1.13
L
3
2
2
2
W
Jing Wei
KarmaIsAMoFo
Jing Wei
0
2
7
1.75
W
Cliodhna
Pelangocho
Cliodhna
5
2
4
3.5
L
Cerberus
bluebunny008
Cerberus
2
3
3
1.17
W
Ah Puch
facefist99
Ah Puch
2
2
5
2.25
W
Charon
1
0
9
5.5
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,807
Damage
13,327
25,016
Taken
26,667
14,443
Mitigated
17,589
6,931
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,121
0
634
1,325
6,923
6,346
0
1,410
5,513
4,032
0
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
Bruhn05
Surtr
5,441
2,128
691
1,068
7,837
4,052
0
3,148
4,217
417
10,869
L
1,905
750
718
647
4,695
2,492
0
2,071
2,452
0
5,075
W
Jing Wei
KarmaIsAMoFo
Jing Wei
3,948
2,182
580
1,256
4,666
1,744
827
1,574
3,092
0
13,569
W
Cliodhna
Pelangocho
Cliodhna
5,775
565
0
425
4,619
2,060
145
713
3,906
0
11,565
L
Cerberus
bluebunny008
Cerberus
2,284
255
19
999
9,058
8,805
0
5,330
3,413
8,739
0
W
Ah Puch
facefist99
Ah Puch
7,622
325
245
1,227
5,203
2,181
148
1,852
3,351
21,896
0
W
Charon
3,341
258
291
948
3,605
2,112
942
681
2,924
8,539
444
L
3,697
184
0
262
5,077
2,240
0
2,418
2,519
14,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,076
Gold Earned
27,207
141
Minions Killed
60
0
Camps Cleared
0
695,323
Distance Traveled
477,924
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,705
958
9
1
0
160,281
0
L
Da Ji
1,764
252
0
0
0
0
0
L
Surtr
6,376
911
12
2
0
138,626
0
L
Set
6,430
919
7
1
0
130,446
0
W
Jing Wei
6,549
936
41
6
0
123,232
0
W
Cliodhna
7,474
1,068
26
4
0
154,258
5
L
Cerberus
6,252
893
22
3
0
95,715
0
W
Ah Puch
7,000
1,000
39
6
0
128,812
0
W
Charon
7,348
1,050
26
4
0
128,740
0
L
Ah Puch
6,385
912
19
3
0
113,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role