Player Matchup

Geb
Geb
FemaleWomanLover
Geb
Level 41
God Stats
10W - 8L
1,554 SR
Queue Stats
40W - 36L
1,582 Elo+
Party 1
Discordia
Discordia
Sacker78
Discordia
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 150L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePrincePeachez
Sun Wukong
Level 71
God Stats
10W - 12L
1,641 SR
Queue Stats
113W - 85L
1,600 Elo+
Solo
Sol
Sol
drumxer
Sol
Level 139
God Stats
13W - 12L
1,579 SR
Queue Stats
123W - 107L
1,510 Elo+
Party 3
Bastet
Bastet
tt0by
Bastet
Level 78
God Stats
13W - 13L
1,632 SR
Queue Stats
111W - 83L
1,552 Elo+
Party 3
Team Averages
Level 91
1,581 SR
1,573 Elo+

VS

Team Averages
Level 104
1,576 SR
1,538 Elo+
Bacchus
Bacchus
AHMEEEEEEE
Bacchus
Level 68
God Stats
12W - 9L
1,894 SR
Queue Stats
197W - 183L
1,551 Elo+
Party 2
Cupid
Cupid
KGSHADOW
Cupid
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 235L
1,557 Elo+
Party 2
Janus
Janus
RealChamaco
Janus
Level 128
God Stats
13W - 14L
1,584 SR
Queue Stats
145W - 147L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
Senoj
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
bluevampiro
Gilgamesh
Level 129
God Stats
5W - 14L
1,401 SR
Queue Stats
283W - 274L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,853
527
3,501
10,465
8,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Sacker78
Discordia
14
1 / 1 / 10
7,911
609
11,839
6,670
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ThePrincePeachez
Sun Wukong
13
0 / 0 / 1
7,986
614
6,741
12,564
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
12
2 / 2 / 2
6,329
487
8,068
7,014
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
tt0by
Bastet
13
14 / 2 / 2
8,395
646
12,516
12,153
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AHMEEEEEEE
Bacchus
9
2 / 6 / 3
5,762
443
9,050
14,647
11,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
KGSHADOW
Cupid
13
1 / 2 / 4
7,110
547
5,716
10,160
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 5 / 1
6,343
488
4,119
8,113
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
Senoj
Zhong Kui
13
0 / 0 / 0
7,146
550
6,140
11,530
8,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
bluevampiro
Gilgamesh
12
1 / 4 / 2
6,230
479
6,016
16,341
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
6
6
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AHMEEEEEEE
Bacchus
2
6
3
0.58
W
0
1
4
2
L
Cupid
KGSHADOW
Cupid
1
2
4
1.5
L
2
5
1
0.5
W
Discordia
Sacker78
Discordia
1
1
10
6
L
Zhong Kui
Senoj
Zhong Kui
0
0
0
0
W
Sun Wukong
ThePrincePeachez
Sun Wukong
0
0
1
0.5
L
Gilgamesh
bluevampiro
Gilgamesh
1
4
2
0.5
W
Sol
2
2
2
1.5
W
Bastet
tt0by
Bastet
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,665
Damage
31,041
48,866
Taken
60,791
25,818
Mitigated
35,508
16,833
Healing
19,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AHMEEEEEEE
Bacchus
9,050
1,086
0
1,486
14,647
11,893
0
5,922
8,141
21,823
1,774
W
3,501
536
0
2,396
10,465
8,193
56
3,427
6,332
22,170
0
L
Cupid
KGSHADOW
Cupid
5,716
3,158
173
5,136
10,160
4,023
0
5,605
3,998
0
51,697
L
4,119
68
0
671
8,113
2,421
0
3,929
3,582
39,623
0
W
Discordia
Sacker78
Discordia
11,839
1,667
0
1,029
6,670
2,220
201
2,290
3,892
63,285
619
L
Zhong Kui
Senoj
Zhong Kui
6,140
971
0
8,759
11,530
8,880
0
0
11,530
68,476
0
W
Sun Wukong
ThePrincePeachez
Sun Wukong
6,741
1,412
0
4,981
12,564
8,642
0
6,140
6,424
0
77,486
L
Gilgamesh
bluevampiro
Gilgamesh
6,016
1,685
0
3,035
16,341
8,291
0
5,072
10,803
0
55,686
W
Sol
8,068
2,469
0
3,499
7,014
2,228
0
2,351
4,347
38,520
1,298
W
Bastet
tt0by
Bastet
12,516
4,831
0
4,928
12,153
4,535
0
2,900
8,731
0
44,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
32,591
412
Minions Killed
389
0
Camps Cleared
0
1,280,576
Distance Traveled
1,220,398
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,762
443
23
2
0
244,826
2
W
Geb
6,853
527
27
2
0
237,307
0
L
Cupid
7,110
547
90
7
0
232,773
1
L
Janus
6,343
488
71
5
0
246,480
2
W
Discordia
7,911
609
117
9
0
260,597
1
L
Zhong Kui
7,146
550
124
10
0
223,427
4
W
Sun Wukong
7,986
614
125
10
0
243,652
4
L
Gilgamesh
6,230
479
81
6
0
272,892
0
W
Sol
6,329
487
79
6
0
238,559
2
W
Bastet
8,395
646
64
5
0
300,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role