Player Matchup

Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bakasura
Bakasura
Platinum I
EspartanFX
Bakasura
Platinum I
Level 126
God Stats
5W - 1L
2,094 SR
Queue Stats
133W - 124L
1,856 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum II
SimplyDestroy
Zhong Kui
Platinum II
Level 159
God Stats
2W - 2L
1,942 SR
Queue Stats
40W - 33L
1,850 MMR
Solo
Apollo
Apollo
Platinum II
chiefbeef193
Apollo
Platinum II
Level 151
God Stats
25W - 28L
1,746 SR
Queue Stats
289W - 274L
1,841 MMR
Solo
Guan Yu
Guan Yu
Gold II
mokapius
Guan Yu
Gold II
Level 105
God Stats
0W - 2L
1,688 SR
Queue Stats
22W - 17L
1,828 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,794 SR
1,775 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,588 SR
1,772 MMR
Amaterasu
Amaterasu
Platinum II
 
Amaterasu
Platinum II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum II
Airzyy
Arachne
Platinum II
Level 106
God Stats
10W - 3L
1,848 SR
Queue Stats
155W - 152L
1,848 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
LoneWolfFTW
Kumbhakarna
Platinum III
Level 216
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 128L
1,846 MMR
Solo
Hachiman
Hachiman
Platinum IV
SpaceManSpince
Hachiman
Platinum IV
Level 148
God Stats
4W - 3L
1,657 SR
Queue Stats
42W - 33L
1,822 MMR
Solo
Chang'e
Chang'e
Platinum III
just_Oracle
Chang'e
Platinum III
Level 177
God Stats
2W - 3L
1,436 SR
Queue Stats
158W - 132L
1,844 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 4 / 0
5,292
481
2,700
6,609
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bakasura
EspartanFX
Bakasura
10
0 / 3 / 1
5,431
494
3,043
11,214
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SimplyDestroy
Zhong Kui
11
0 / 2 / 0
5,583
508
4,589
6,709
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Apollo
11
0 / 1 / 1
5,869
534
1,976
6,969
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
mokapius
Guan Yu
9
1 / 3 / 0
5,299
482
4,918
12,868
10,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
KuzenboThorThanatosAo Kuang

VS

Bans
AresBastetNutMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 1 / 1
7,103
646
8,635
11,122
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Airzyy
Arachne
12
5 / 0 / 2
6,704
609
6,678
10,629
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kumbhakarna
LoneWolfFTW
Kumbhakarna
11
0 / 0 / 6
6,233
567
2,160
7,661
4,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
12
5 / 0 / 1
7,201
655
4,502
3,657
1,613
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
just_Oracle
Chang'e
12
2 / 1 / 2
6,764
615
6,134
6,569
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
13
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
0
0.25
W
Amaterasu
 
Amaterasu
1
1
1
1.5
W
Arachne
Airzyy
Arachne
5
0
2
6
L
Bakasura
EspartanFX
Bakasura
0
3
1
0.17
W
Kumbhakarna
LoneWolfFTW
Kumbhakarna
0
0
6
3
L
Zhong Kui
SimplyDestroy
Zhong Kui
0
2
0
0
W
Hachiman
5
0
1
5.5
L
Apollo
0
1
1
0.5
W
Chang'e
just_Oracle
Chang'e
2
1
2
3
L
Guan Yu
mokapius
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,226
Damage
28,109
44,369
Taken
39,638
25,187
Mitigated
20,308
15,040
Healing
18,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,700
169
784
1,634
6,609
2,522
0
2,598
4,011
20,774
0
W
Amaterasu
 
Amaterasu
8,635
3,644
0
3,452
11,122
7,188
0
844
9,503
0
57,260
W
Arachne
Airzyy
Arachne
6,678
4,461
0
6,230
10,629
4,270
0
1,704
8,863
0
52,125
L
Bakasura
EspartanFX
Bakasura
3,043
2,616
0
4,154
11,214
5,063
0
1,081
10,024
0
36,594
W
Kumbhakarna
LoneWolfFTW
Kumbhakarna
2,160
352
1,351
2,129
7,661
4,823
0
3,037
4,599
16,318
1,449
L
Zhong Kui
SimplyDestroy
Zhong Kui
4,589
1,370
0
2,572
6,709
5,048
0
1,173
5,442
35,645
9,668
W
Hachiman
4,502
2,742
0
1,715
3,657
1,613
431
700
2,932
0
58,899
L
Apollo
1,976
1,059
0
1,574
6,969
2,424
0
3,159
3,810
0
47,095
W
Chang'e
just_Oracle
Chang'e
6,134
118
392
3,192
6,569
2,414
0
734
5,759
61,598
2,067
L
Guan Yu
mokapius
Guan Yu
4,918
1,629
0
4,322
12,868
10,130
0
0
12,090
0
26,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,474
Gold Earned
34,005
357
Minions Killed
419
0
Camps Cleared
0
1,098,546
Distance Traveled
1,144,245
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,292
481
39
4
0
228,453
1
W
Amaterasu
7,103
646
100
9
0
211,062
0
W
Arachne
6,704
609
81
7
0
253,639
0
L
Bakasura
5,431
494
86
8
0
245,718
0
W
Kumbhakarna
6,233
567
21
2
0
230,492
4
L
Zhong Kui
5,583
508
89
8
0
199,982
0
W
Hachiman
7,201
655
113
10
0
220,314
2
L
Apollo
5,869
534
102
9
0
245,371
1
W
Chang'e
6,764
615
104
9
0
228,738
0
L
Guan Yu
5,299
482
41
4
0
179,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role