Player Matchup

Heimdallr
Heimdallr
CryoPack98
Heimdallr
Level 156
God Stats
0W - 1L
1,292 SR
Queue Stats
27W - 23L
1,544 Elo+
Party 1
Anubis
Anubis
DeadDreamZzz
Anubis
Level 41
God Stats
1W - 3L
1,220 SR
Queue Stats
20W - 20L
1,594 Elo+
Party 1
Chaac
Chaac
gettra
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,592 Elo+
Party 1
Team Averages
Level 67
1,337 SR
1,577 Elo+

VS

Team Averages
Level 98
1,491 SR
1,556 Elo+
Danzaburou
Danzaburou
Vivid Ashers
Danzaburou
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 20L
1,601 Elo+
Party 2
Ao Kuang
Ao Kuang
afropower1
Ao Kuang
Level 117
God Stats
10W - 9L
1,477 SR
Queue Stats
292W - 268L
1,514 Elo+
Party 2
Gilgamesh
Gilgamesh
nuttierbutter
Gilgamesh
Level 107
God Stats
19W - 18L
1,497 SR
Queue Stats
193W - 179L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CryoPack98
Heimdallr
13
2 / 6 / 2
8,273
636
8,326
11,673
5,908
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
2 / 9 / 3
8,642
665
11,792
14,646
7,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
gettra
Chaac
14
0 / 1 / 2
8,341
642
5,933
14,217
11,839
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Vivid Ashers
Danzaburou
15
4 / 5 / 8
10,233
787
10,467
12,814
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
afropower1
Ao Kuang
16
8 / 0 / 7
10,514
809
9,717
14,383
11,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
nuttierbutter
Gilgamesh
16
4 / 0 / 12
10,476
806
14,910
10,831
10,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
4
Kills
16
16
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CryoPack98
Heimdallr
2
6
2
0.5
L
Anubis
2
9
3
0.39
W
Danzaburou
Vivid Ashers
Danzaburou
4
5
8
1.6
W
Ao Kuang
afropower1
Ao Kuang
8
0
7
11.5
L
Chaac
gettra
Chaac
0
1
2
1
W
Gilgamesh
nuttierbutter
Gilgamesh
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,051
Damage
35,094
40,536
Taken
38,028
24,758
Mitigated
26,457
8,309
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CryoPack98
Heimdallr
8,326
4,738
0
474
11,673
5,908
0
2,325
9,300
0
30,487
L
Anubis
11,792
307
0
3,415
14,646
7,011
24
4,093
10,522
36,035
315
W
Danzaburou
Vivid Ashers
Danzaburou
10,467
4,002
15
1,712
12,814
4,367
431
6,816
5,932
0
41,032
W
Ao Kuang
afropower1
Ao Kuang
9,717
1,922
0
4,296
14,383
11,791
1,113
2,707
11,580
42,027
483
L
Chaac
gettra
Chaac
5,933
1,310
277
4,143
14,217
11,839
0
3,538
10,611
0
27,990
W
Gilgamesh
nuttierbutter
Gilgamesh
14,910
4,034
0
2,810
10,831
10,299
914
2,123
8,642
2,971
45,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
31,223
147
Minions Killed
163
0
Camps Cleared
0
646,971
Distance Traveled
767,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,273
636
48
4
0
194,275
0
L
Anubis
8,642
665
52
4
0
195,698
0
W
Danzaburou
10,233
787
57
4
0
219,000
0
W
Ao Kuang
10,514
809
43
3
0
277,325
0
L
Chaac
8,341
642
47
4
0
256,998
0
W
Gilgamesh
10,476
806
63
5
0
271,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role