Player Matchup

Yu Huang
Yu Huang
Nickelzach
Yu Huang
Level 125
God Stats
1W - 0L
1,699 SR
Queue Stats
59W - 122L
1,330 Elo+
Party 1
Kuzenbo
Kuzenbo
NiickoA
Kuzenbo
Level 126
God Stats
2W - 3L
1,294 SR
Queue Stats
36W - 81L
1,311 Elo+
Party 1
Skadi
Skadi
NobodyLikesZach
Skadi
Level 104
God Stats
59W - 91L
1,396 SR
Queue Stats
76W - 145L
1,353 Elo+
Party 1
Athena
Athena
Sneans
Athena
Level 144
God Stats
1W - 1L
1,617 SR
Queue Stats
58W - 118L
1,336 Elo+
Party 1
Chaac
Chaac
lI Hayden Il
Chaac
Level 118
God Stats
4W - 5L
1,574 SR
Queue Stats
59W - 97L
1,404 Elo+
Party 1
Team Averages
Level 123
1,516 SR
1,347 Elo+

VS

Team Averages
Level 97
1,432 SR
1,482 Elo+
Izanami
Izanami
DRpenny55
Izanami
Level 10
God Stats
1W - 3L
1,299 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 3
Horus
Horus
Grumpz69
Horus
Level 159
God Stats
2W - 8L
1,211 SR
Queue Stats
353W - 309L
1,579 Elo+
Party 2
Ne Zha
Ne Zha
Icy-Dizzyy
Ne Zha
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,268 Elo+
Party 3
Janus
Janus
dutchman1781
Janus
Level 147
God Stats
40W - 29L
1,608 SR
Queue Stats
379W - 349L
1,563 Elo+
Party 2
Charon
Charon
xDecoding
Charon
Level 114
God Stats
5W - 8L
1,540 SR
Queue Stats
304W - 255L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Nickelzach
Yu Huang
11
0 / 0 / 0
6,293
629
921
3,346
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
NiickoA
Kuzenbo
10
2 / 1 / 5
6,402
640
3,850
6,838
6,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 1 / 4
6,372
637
5,279
3,742
1,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Sneans
Athena
11
3 / 1 / 3
6,168
617
2,783
9,257
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 0
6,637
664
5,286
9,313
5,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DRpenny55
Izanami
6
0 / 4 / 0
4,182
418
1,596
5,094
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Grumpz69
Horus
9
1 / 2 / 1
5,732
573
2,869
6,835
4,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Icy-Dizzyy
Ne Zha
7
0 / 4 / 0
4,306
431
2,102
8,417
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 2 / 1
5,998
600
4,703
5,739
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
xDecoding
Charon
10
1 / 0 / 0
5,591
559
5,100
4,971
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
DRpenny55
Izanami
0
4
0
0
L
Horus
Grumpz69
Horus
1
2
1
0.75
L
Ne Zha
Icy-Dizzyy
Ne Zha
0
4
0
0
W
Yu Huang
Nickelzach
Yu Huang
0
0
0
0
W
Kuzenbo
NiickoA
Kuzenbo
2
1
5
4.5
W
4
1
4
6
W
Athena
Sneans
Athena
3
1
3
4.5
L
0
2
1
0.25
W
2
0
0
2
L
Charon
xDecoding
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,119
Damage
16,370
32,496
Taken
31,056
18,386
Mitigated
13,588
12,531
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DRpenny55
Izanami
1,596
1,397
0
0
5,094
1,626
0
1,687
3,407
0
20,617
L
Horus
Grumpz69
Horus
2,869
1,170
755
2,505
6,835
4,739
0
2,273
4,562
0
18,251
L
Ne Zha
Icy-Dizzyy
Ne Zha
2,102
943
0
2,628
8,417
2,772
0
1,284
7,133
0
18,362
W
Yu Huang
Nickelzach
Yu Huang
921
117
0
1,250
3,346
1,116
1,115
1,070
2,068
41,622
932
W
Kuzenbo
NiickoA
Kuzenbo
3,850
1,551
0
2,210
6,838
6,366
1,068
1,343
5,365
16,241
1,497
W
5,279
2,224
0
1,355
3,742
1,336
2,328
889
2,803
0
37,350
W
Athena
Sneans
Athena
2,783
459
0
3,493
9,257
4,446
97
1,590
7,442
33,353
140
L
4,703
127
0
1,557
5,739
2,283
0
1,559
4,180
51,611
0
W
5,286
356
0
4,223
9,313
5,122
0
3,621
5,070
0
44,819
L
Charon
xDecoding
Charon
5,100
884
0
1,000
4,971
2,168
0
432
4,539
30,598
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,872
Gold Earned
25,809
296
Minions Killed
259
0
Camps Cleared
0
1,017,926
Distance Traveled
967,749
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,182
418
37
4
0
137,445
0
L
Horus
5,732
573
22
2
0
216,420
3
L
Ne Zha
4,306
431
36
4
0
210,889
0
W
Yu Huang
6,293
629
78
8
0
203,737
0
W
Kuzenbo
6,402
640
18
2
0
196,490
0
W
Skadi
6,372
637
68
7
0
166,594
0
W
Athena
6,168
617
60
6
0
245,677
0
L
Janus
5,998
600
95
10
0
200,669
2
W
Chaac
6,637
664
72
7
0
205,428
0
L
Charon
5,591
559
69
7
0
202,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role