Player Matchup

Charybdis
Charybdis
BANdeez1337
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,403 Elo+
Solo
Charon
Charon
KINGALE10
Charon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
LukaNightmare
Cupid
Level 25
God Stats
2W - 1L
1,669 SR
Queue Stats
132W - 139L
1,369 Elo+
Solo
Shiva
Shiva
emilgh19
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,233 Elo+
Solo
Lancelot
Lancelot
snorlax845
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 27
1,534 SR
1,401 Elo+

VS

Team Averages
Level 28
1,500 SR
1,333 Elo+
Erlang Shen
Erlang Shen
Doolock
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,454 Elo+
Solo
Camazotz
Camazotz
LeVesseur
Camazotz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,325 Elo+
Party 1
Eset
Eset
MisterTiller
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,325 Elo+
Party 1
Cerberus
Cerberus
SirEthin
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,281 Elo+
Party 1
Hou Yi
Hou Yi
terroristfeeds
Hou Yi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BANdeez1337
Charybdis
13
1 / 5 / 3
6,978
698
6,759
9,588
4,075
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
KINGALE10
Charon
12
1 / 4 / 2
7,020
702
5,414
11,760
11,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 4 / 2
7,067
707
7,782
12,261
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shiva
emilgh19
Shiva
11
0 / 8 / 2
6,206
621
6,044
14,231
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
snorlax845
Lancelot
12
1 / 5 / 4
6,537
654
4,869
10,465
6,936
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Doolock
Erlang Shen
14
2 / 1 / 18
8,443
844
6,827
11,329
11,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Camazotz
LeVesseur
Camazotz
16
4 / 2 / 16
9,049
905
12,900
11,948
7,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

16
11 / 1 / 9
9,978
998
14,372
7,732
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SirEthin
Cerberus
13
1 / 3 / 19
8,676
868
5,920
13,548
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 0 / 14
9,786
979
14,571
7,317
4,012
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
102
5
Kills
26
26
Deaths
7
13
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BANdeez1337
Charybdis
1
5
3
0.5
W
Erlang Shen
Doolock
Erlang Shen
2
1
18
11
L
Charon
KINGALE10
Charon
1
4
2
0.5
W
Camazotz
LeVesseur
Camazotz
4
2
16
6
L
2
4
2
0.75
W
11
1
9
15.5
W
Cerberus
SirEthin
Cerberus
1
3
19
3.5
L
Shiva
emilgh19
Shiva
0
8
2
0.13
L
Lancelot
snorlax845
Lancelot
1
5
4
0.6
W
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
54,590
58,305
Taken
51,874
42,300
Mitigated
43,635
12,451
Healing
23,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BANdeez1337
Charybdis
6,759
3,007
664
433
9,588
4,075
0
4,074
5,204
0
17,813
W
Erlang Shen
Doolock
Erlang Shen
6,827
3,124
1,147
3,660
11,329
11,739
466
958
10,289
0
12,086
L
Charon
KINGALE10
Charon
5,414
671
797
991
11,760
11,739
0
3,542
7,769
10,110
0
W
Camazotz
LeVesseur
Camazotz
12,900
3,263
491
5,287
11,948
7,501
893
1,122
10,701
0
26,980
L
7,782
2,543
2,603
4,471
12,261
5,499
0
3,777
8,005
0
19,284
W
14,372
1,235
2,155
2,243
7,732
4,607
575
949
6,697
26,716
663
W
Cerberus
SirEthin
Cerberus
5,920
338
1,007
4,706
13,548
15,776
90
898
12,451
12,827
466
L
Shiva
emilgh19
Shiva
6,044
518
471
1,018
14,231
14,051
0
4,118
9,591
0
10,766
L
Lancelot
snorlax845
Lancelot
4,869
333
152
851
10,465
6,936
0
3,328
6,889
0
5,601
W
14,571
8,537
740
2,317
7,317
4,012
1,585
1,487
5,659
0
24,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,808
Gold Earned
45,932
70
Minions Killed
147
0
Camps Cleared
0
777,850
Distance Traveled
961,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,978
698
23
2
0
133,377
0
W
Erlang Shen
8,443
844
15
2
0
208,729
0
L
Charon
7,020
702
13
1
0
175,468
0
W
Camazotz
9,049
905
26
3
0
183,196
0
L
Cupid
7,067
707
18
2
0
169,220
0
W
Eset
9,978
998
62
6
0
183,683
0
W
Cerberus
8,676
868
26
3
0
201,894
0
L
Shiva
6,206
621
14
1
0
148,760
0
L
Lancelot
6,537
654
2
0
0
151,025
0
W
Hou Yi
9,786
979
18
2
0
184,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role