Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
InnateFlare
Ares
Level 103
God Stats
1W - 1L
1,324 SR
Queue Stats
154W - 120L
1,596 Elo+
Party 2
Bacchus
Bacchus
InnateRift
Bacchus
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
177W - 155L
1,551 Elo+
Party 2
Maui
Maui
MEATMANMINT
Maui
Level 158
God Stats
1W - 0L
1,234 SR
Queue Stats
17W - 6L
1,664 Elo+
Party 2
Hun Batz
Hun Batz
TalkToTigre
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,715 Elo+
Party 2
Team Averages
Level 121
1,412 SR
1,605 Elo+

VS

Team Averages
Level 107
1,472 SR
1,610 Elo+
Achilles
Achilles
ABlueSpot
Achilles
Level 112
God Stats
0W - 1L
1,692 SR
Queue Stats
10W - 15L
1,710 Elo+
Party 1
Bacchus
Bacchus
Destroyuer
Bacchus
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 92L
1,515 Elo+
Solo
Cabrakan
Cabrakan
Iann08
Cabrakan
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 200L
1,534 Elo+
Solo
Erlang Shen
Erlang Shen
Mc_Lovee
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,710 Elo+
Party 1
Fenrir
Fenrir
hdogvicious
Fenrir
Level 124
God Stats
0W - 5L
1,171 SR
Queue Stats
270W - 270L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
9 / 1 / 17
9,682
880
18,487
14,109
16,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 4 / 17
9,977
907
13,768
14,453
17,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
InnateRift
Bacchus
17
9 / 0 / 20
10,364
942
14,781
14,099
17,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 26
9,581
871
7,474
14,471
18,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
TalkToTigre
Hun Batz
14
4 / 1 / 22
8,864
806
13,354
10,270
12,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ABlueSpot
Achilles
14
3 / 5 / 2
8,601
782
5,175
12,880
10,594
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Destroyuer
Bacchus
16
1 / 4 / 5
7,504
682
10,563
17,256
17,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
Iann08
Cabrakan
12
1 / 7 / 5
6,923
629
8,692
19,680
20,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Mc_Lovee
Erlang Shen
12
1 / 7 / 4
6,691
608
3,983
12,695
10,742
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
14
1 / 7 / 5
7,239
658
6,413
13,077
14,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
28
30
Kills
7
7
Deaths
30
102
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
1
17
17.5
L
Achilles
ABlueSpot
Achilles
3
5
2
0.8
L
Bacchus
Destroyuer
Bacchus
1
4
5
0.88
L
Cabrakan
Iann08
Cabrakan
1
7
5
0.5
W
6
4
17
3.63
W
Bacchus
InnateRift
Bacchus
9
0
20
19
W
2
1
26
15
L
Erlang Shen
Mc_Lovee
Erlang Shen
1
7
4
0.43
W
Hun Batz
TalkToTigre
Hun Batz
4
1
22
15
L
Fenrir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,864
Damage
34,826
67,402
Taken
75,588
82,552
Mitigated
73,773
19,997
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
18,487
1,793
2,064
1,481
14,109
16,401
940
4,130
9,899
5,172
31,414
L
Achilles
ABlueSpot
Achilles
5,175
785
362
2,335
12,880
10,594
0
5,647
6,938
0
10,785
L
Bacchus
Destroyuer
Bacchus
10,563
462
207
4,928
17,256
17,743
0
8,630
8,187
22,747
0
L
Cabrakan
Iann08
Cabrakan
8,692
595
257
3,182
19,680
20,316
0
8,996
10,116
15,014
0
W
13,768
767
934
1,648
14,453
17,814
433
3,389
10,944
17,346
1,807
W
Bacchus
InnateRift
Bacchus
14,781
977
3,224
3,365
14,099
17,751
537
4,758
9,307
19,696
2,596
W
7,474
1,542
2,005
3,079
14,471
18,534
330
3,431
10,998
12,992
0
L
Erlang Shen
Mc_Lovee
Erlang Shen
3,983
1,522
0
1,103
12,695
10,742
0
5,665
6,731
27
8,663
W
Hun Batz
TalkToTigre
Hun Batz
13,354
2,088
1,754
443
10,270
12,052
1,087
3,574
6,696
0
21,730
L
Fenrir
6,413
1,057
499
1,071
13,077
14,378
0
5,842
6,906
0
13,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
36,958
111
Minions Killed
74
0
Camps Cleared
0
1,049,824
Distance Traveled
922,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,682
880
40
4
0
214,092
0
L
Achilles
8,601
782
13
1
0
179,569
0
L
Bacchus
7,504
682
31
3
0
202,394
0
L
Cabrakan
6,923
629
11
1
0
156,255
0
W
Ares
9,977
907
3
0
0
215,534
0
W
Bacchus
10,364
942
25
2
0
231,054
0
W
Maui
9,581
871
13
1
0
183,711
0
L
Erlang Shen
6,691
608
3
0
0
180,934
0
W
Hun Batz
8,864
806
30
3
0
205,433
0
L
Fenrir
7,239
658
16
1
0
203,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role