Player Matchup

Hercules
Hercules
Gold III
Almightyloh
Hercules
Gold III
Level 108
God Stats
6W - 3L
1,541 SR
Queue Stats
181W - 184L
1,457 MMR
Solo
Sol
Sol
Silver III
ToiletToweI
Sol
Silver III
Level 83
God Stats
4W - 3L
1,583 SR
Queue Stats
8W - 10L
1,461 MMR
Solo
Martichoras
Martichoras
Gold I
TractorJacker
Martichoras
Gold I
Level 129
God Stats
17W - 15L
1,576 SR
Queue Stats
82W - 82L
1,417 MMR
Solo
Lancelot
Lancelot
Bronze III
Xysper
Lancelot
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,454 MMR
Solo
Xing Tian
Xing Tian
Gold IV
iSmoke03
Xing Tian
Gold IV
Level 106
God Stats
14W - 12L
1,543 SR
Queue Stats
214W - 206L
1,431 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,549 SR
1,444 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,555 SR
1,444 MMR
Ymir
Ymir
Bronze III
Cwirk_
Ymir
Bronze III
Level 127
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 5L
1,405 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
EAZYLANESWK
Hou Yi
Gold IV
Level 149
God Stats
1W - 3L
1,485 SR
Queue Stats
396W - 400L
1,454 MMR
Solo
Atlas
Atlas
Gold IV
Trapdomez
Atlas
Gold IV
Level 86
God Stats
2W - 1L
1,808 SR
Queue Stats
126W - 136L
1,414 MMR
Solo
Thanatos
Thanatos
Gold V
bloodzombie479
Thanatos
Gold V
Level 127
God Stats
6W - 8L
1,414 SR
Queue Stats
48W - 56L
1,449 MMR
Solo
Merlin
Merlin
Bronze III
killa-j-frog112
Merlin
Bronze III
Level 129
God Stats
0W - 1L
1,742 SR
Queue Stats
10W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Almightyloh
Hercules
17
3 / 1 / 3
10,885
680
10,238
19,608
17,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 2
9,142
571
7,859
12,342
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
TractorJacker
Martichoras
17
6 / 0 / 1
9,958
622
15,031
13,896
7,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Lancelot
Xysper
Lancelot
14
2 / 1 / 1
8,018
501
2,916
11,460
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xing Tian
iSmoke03
Xing Tian
12
2 / 1 / 1
8,300
519
4,427
12,336
11,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneThorThothCthulhu

VS

Bans
Morgan Le FayAgniAthenaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cwirk_
Ymir
11
0 / 3 / 0
6,814
426
5,584
18,074
17,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
14
1 / 5 / 1
7,852
491
8,529
13,794
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Trapdomez
Atlas
14
2 / 4 / 0
8,268
517
10,847
13,967
13,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
6
1 / 0 / 0
5,588
349
424
3,787
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
0 / 3 / 2
7,131
446
8,729
9,321
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
15
Kills
4
6
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Almightyloh
Hercules
3
1
3
4.5
L
Ymir
Cwirk_
Ymir
0
3
0
0
L
Hou Yi
1
5
1
0.3
W
2
3
2
1
W
Martichoras
TractorJacker
Martichoras
6
0
1
6.5
L
Atlas
Trapdomez
Atlas
2
4
0
0.5
W
Lancelot
Xysper
Lancelot
2
1
1
2.5
L
Thanatos
1
0
0
1
W
Xing Tian
iSmoke03
Xing Tian
2
1
1
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,471
Damage
34,113
69,642
Taken
58,943
46,808
Mitigated
41,483
32,121
Healing
10,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Almightyloh
Hercules
10,238
4,057
0
12,218
19,608
17,541
1,017
8,036
10,322
0
93,358
L
Ymir
Cwirk_
Ymir
5,584
1,017
0
2,572
18,074
17,654
0
5,837
12,140
31,600
1,232
L
Hou Yi
8,529
4,256
0
2,661
13,794
5,380
0
2,279
11,515
0
57,267
W
7,859
3,188
0
5,506
12,342
4,772
4,983
6,511
5,729
74,570
0
W
Martichoras
TractorJacker
Martichoras
15,031
6,298
0
8,162
13,896
7,292
234
3,550
10,346
0
101,721
L
Atlas
Trapdomez
Atlas
10,847
3,130
0
2,163
13,967
13,408
0
1,009
11,973
51,721
0
W
Lancelot
Xysper
Lancelot
2,916
416
0
4,939
11,460
5,631
224
2,636
8,824
0
56,724
L
Thanatos
424
65
0
2,207
3,787
1,413
0
564
3,223
0
13,936
W
Xing Tian
iSmoke03
Xing Tian
4,427
490
0
1,296
12,336
11,572
270
3,429
8,771
23,592
2,948
L
8,729
318
0
1,320
9,321
3,628
0
2,094
7,129
55,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,303
Gold Earned
35,653
560
Minions Killed
370
0
Camps Cleared
0
1,622,467
Distance Traveled
1,231,331
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,885
680
164
10
0
332,641
3
L
Ymir
6,814
426
49
3
0
293,912
0
L
Hou Yi
7,852
491
90
6
0
259,923
0
W
Sol
9,142
571
124
8
0
290,955
0
W
Martichoras
9,958
622
161
10
0
310,455
0
L
Atlas
8,268
517
97
6
0
290,788
0
W
Lancelot
8,018
501
81
5
0
376,343
1
L
Thanatos
5,588
349
27
2
0
108,223
0
W
Xing Tian
8,300
519
30
2
0
312,073
5
L
Merlin
7,131
446
107
7
0
278,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role