Player Matchup

Thanatos
Thanatos
BalckX91
Thanatos
Level 69
God Stats
1W - 1L
1,748 SR
Queue Stats
15W - 16L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
Champlay12
Jormungandr
Level 45
God Stats
63W - 74L
1,485 SR
Queue Stats
224W - 255L
1,447 Elo+
Party 2
Izanami
Izanami
NotRannar
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,493 Elo+
Party 2
Ymir
Ymir
Thonegg
Ymir
Level 3
God Stats
1W - 3L
1,748 SR
Queue Stats
1W - 3L
1,754 Elo+
Party 2
Baron Samedi
Baron Samedi
Volvagine
Baron Samedi
Level 103
God Stats
11W - 6L
1,886 SR
Queue Stats
181W - 186L
1,515 Elo+
Party 2
Team Averages
Level 47
1,673 SR
1,549 Elo+

VS

Team Averages
Level 96
1,509 SR
1,525 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BlackDeathJK
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 73L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Chist123
Kukulkan
Level 103
God Stats
2W - 2L
1,524 SR
Queue Stats
84W - 83L
1,523 Elo+
Party 1
Surtr
Surtr
Stimmyyyyy
Surtr
Level 89
God Stats
1W - 3L
1,217 SR
Queue Stats
102W - 109L
1,516 Elo+
Party 1
Shiva
Shiva
patotron
Shiva
Level 127
God Stats
1W - 0L
1,803 SR
Queue Stats
110W - 108L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BalckX91
Thanatos
17
9 / 7 / 2
13,026
1,184
18,636
20,979
17,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
Champlay12
Jormungandr
17
2 / 5 / 9
11,838
1,076
16,261
25,813
29,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
NotRannar
Izanami
18
2 / 5 / 8
11,450
1,041
23,863
18,900
9,446
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Thonegg
Ymir
17
1 / 5 / 6
11,534
1,049
4,820
29,488
45,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Baron Samedi
Volvagine
Baron Samedi
17
1 / 4 / 8
11,612
1,056
19,489
15,667
9,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

134

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
6 / 5 / 11
12,431
1,130
20,886
18,648
8,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 3 / 18
11,015
1,001
13,165
23,977
26,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Chist123
Kukulkan
18
7 / 2 / 16
13,319
1,211
34,676
8,637
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
18
10 / 4 / 13
13,603
1,237
20,490
17,608
13,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shiva
patotron
Shiva
19
3 / 1 / 19
12,452
1,132
16,047
20,203
27,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
15
Kills
26
26
Deaths
15
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
5
11
2.3
L
Thanatos
BalckX91
Thanatos
9
7
2
1.43
W
0
3
18
3
L
Jormungandr
Champlay12
Jormungandr
2
5
9
1.3
W
Kukulkan
Chist123
Kukulkan
7
2
16
7.5
L
Izanami
NotRannar
Izanami
2
5
8
1.2
W
Surtr
10
4
13
4.13
L
Ymir
Thonegg
Ymir
1
5
6
0.8
L
Baron Samedi
Volvagine
Baron Samedi
1
4
8
1.25
W
Shiva
patotron
Shiva
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,069
Damage
105,264
110,847
Taken
89,073
111,261
Mitigated
80,036
15,413
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
20,886
10,128
0
2,013
18,648
8,882
0
7,964
10,537
0
39,603
L
Thanatos
BalckX91
Thanatos
18,636
4,239
0
6,056
20,979
17,807
0
6,821
13,891
0
27,980
W
13,165
2,890
0
967
23,977
26,986
0
10,507
13,326
0
22,454
L
Jormungandr
Champlay12
Jormungandr
16,261
2,442
0
813
25,813
29,231
0
9,750
15,904
29,720
1,649
W
Kukulkan
Chist123
Kukulkan
34,676
2,736
0
358
8,637
3,599
0
4,396
4,089
65,820
0
L
Izanami
NotRannar
Izanami
23,863
16,179
0
1,041
18,900
9,446
0
6,309
12,412
0
46,421
W
Surtr
20,490
10,953
0
1,943
17,608
13,198
0
8,325
9,084
537
29,590
L
Ymir
Thonegg
Ymir
4,820
1,347
0
1,073
29,488
45,309
0
6,020
23,177
13,200
0
L
Baron Samedi
Volvagine
Baron Samedi
19,489
2,266
4,124
2,306
15,667
9,468
0
6,279
9,057
58,879
0
W
Shiva
patotron
Shiva
16,047
3,500
950
2,838
20,203
27,371
0
7,580
12,322
0
36,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,460
Gold Earned
62,820
225
Minions Killed
210
7
Camps Cleared
10
1,053,465
Distance Traveled
1,105,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,431
1,130
37
3
3
190,249
0
L
Thanatos
13,026
1,184
18
2
0
231,460
0
W
Tyr
11,015
1,001
13
1
1
252,595
0
L
Jormungandr
11,838
1,076
45
4
1
221,924
0
W
Kukulkan
13,319
1,211
80
7
4
223,821
0
L
Izanami
11,450
1,041
39
4
3
200,659
0
W
Surtr
13,603
1,237
30
3
1
194,514
0
L
Ymir
11,534
1,049
13
1
0
203,956
0
L
Baron Samedi
11,612
1,056
110
10
3
195,466
0
W
Shiva
12,452
1,132
50
5
1
244,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role