Player Matchup

Ishtar
Ishtar
Platinum V
 
Ishtar
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
BL4CKSHARK
Cu Chulainn
Platinum V
Level 172
God Stats
0W - 2L
1,226 SR
Queue Stats
323W - 313L
1,696 MMR
Solo
Cthulhu
Cthulhu
Gold V
MisticGameGod
Cthulhu
Gold V
Level 126
God Stats
3W - 1L
1,598 SR
Queue Stats
18W - 14L
1,698 MMR
Solo
Janus
Janus
Platinum V
NextgodisJesus
Janus
Platinum V
Level 83
God Stats
0W - 2L
1,307 SR
Queue Stats
56W - 56L
1,713 MMR
Solo
Mulan
Mulan
Gold II
RodolfoXavier
Mulan
Gold II
Level 127
God Stats
5W - 14L
1,360 SR
Queue Stats
174W - 162L
1,698 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,398 SR
1,661 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,548 SR
1,700 MMR
Thoth
Thoth
Gold I
Canycus
Thoth
Gold I
Level 158
God Stats
18W - 14L
1,625 SR
Queue Stats
378W - 363L
1,715 MMR
Solo
Neith
Neith
Gold V
Deitred
Neith
Gold V
Level 143
God Stats
1W - 2L
1,272 SR
Queue Stats
62W - 47L
1,665 MMR
Party 1
Athena
Athena
Gold V
IceyMoon
Athena
Gold V
Level 160
God Stats
17W - 10L
1,667 SR
Queue Stats
50W - 33L
1,700 MMR
Party 1
Bellona
Bellona
Gold V
dantesagara
Bellona
Gold V
Level 149
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 79L
1,714 MMR
Solo
Da Ji
Da Ji
Gold III
saiIe
Da Ji
Gold III
Level 127
God Stats
3W - 2L
1,676 SR
Queue Stats
20W - 12L
1,705 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
3
0 / 2 / 0
2,671
534
719
2,102
590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
BL4CKSHARK
Cu Chulainn
5
0 / 0 / 0
3,358
672
1,333
4,094
2,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
6
0 / 1 / 0
3,365
673
2,023
3,212
2,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
3,078
616
431
2,114
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,353
671
209
2,731
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Ao KuangAh Muzen CabAchillesKing Arthur

VS

Bans
ThanatosAresThorCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Canycus
Thoth
7
0 / 0 / 1
3,789
758
1,278
716
176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Deitred
Neith
7
1 / 0 / 2
3,567
713
2,536
2,136
635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
IceyMoon
Athena
6
1 / 0 / 2
3,746
749
1,518
3,085
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
dantesagara
Bellona
6
1 / 0 / 0
3,406
681
1,174
3,342
2,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Da Ji
saiIe
Da Ji
7
1 / 0 / 1
3,760
752
1,439
3,435
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
4
4
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
L
Cu Chulainn
BL4CKSHARK
Cu Chulainn
0
0
0
0
W
Thoth
Canycus
Thoth
0
0
1
0.5
W
Neith
Deitred
Neith
1
0
2
2
W
Athena
IceyMoon
Athena
1
0
2
2
L
Cthulhu
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Bellona
dantesagara
Bellona
1
0
0
1
W
Da Ji
saiIe
Da Ji
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,715
Damage
7,945
14,253
Taken
12,714
6,715
Mitigated
6,593
3,187
Healing
6,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
719
475
0
175
2,102
590
0
302
1,800
0
7,676
L
Cu Chulainn
BL4CKSHARK
Cu Chulainn
1,333
160
0
1,613
4,094
2,320
0
776
3,318
0
10,015
W
Thoth
Canycus
Thoth
1,278
39
0
470
716
176
182
192
524
19,022
0
W
Neith
Deitred
Neith
2,536
1,343
0
587
2,136
635
0
0
2,136
0
24,610
W
Athena
IceyMoon
Athena
1,518
564
0
1,501
3,085
2,190
0
183
2,902
8,616
411
L
Cthulhu
2,023
383
0
785
3,212
2,171
0
429
2,783
17,996
0
L
431
76
0
135
2,114
529
0
514
1,430
16,127
308
L
209
0
0
479
2,731
1,105
0
500
2,137
0
19,064
W
Bellona
dantesagara
Bellona
1,174
457
0
1,184
3,342
2,500
0
1,840
1,502
0
13,869
W
Da Ji
saiIe
Da Ji
1,439
388
0
2,690
3,435
1,092
0
209
3,226
0
21,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,825
Gold Earned
18,268
124
Minions Killed
172
0
Camps Cleared
0
483,951
Distance Traveled
508,244
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
2,671
534
13
3
0
58,314
0
L
Cu Chulainn
3,358
672
6
1
0
100,044
0
W
Thoth
3,789
758
43
9
0
98,657
2
W
Neith
3,567
713
42
8
0
85,558
0
W
Athena
3,746
749
16
3
0
101,447
0
L
Cthulhu
3,365
673
35
7
0
115,154
0
L
Janus
3,078
616
24
5
0
96,988
0
L
Mulan
3,353
671
46
9
0
113,451
0
W
Bellona
3,406
681
31
6
0
113,617
0
W
Da Ji
3,760
752
40
8
0
108,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role