Player Matchup

Zhong Kui
Zhong Kui
Bennie
Zhong Kui
Level 178
God Stats
1W - 2L
1,556 SR
Queue Stats
24W - 22L
1,692 Elo+
Party 2
Cerberus
Cerberus
TrippyDippy28
Cerberus
Level 64
God Stats
0W - 1L
1,238 SR
Queue Stats
9W - 11L
1,573 Elo+
Party 2
Achilles
Achilles
WavyMans
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,643 Elo+
Party 2
Team Averages
Level 122
1,431 SR
1,636 Elo+

VS

Team Averages
Level 135
1,536 SR
1,574 Elo+
Danzaburou
Danzaburou
Shadowmaster2
Danzaburou
Level 109
God Stats
49W - 21L
1,586 SR
Queue Stats
140W - 117L
1,589 Elo+
Party 1
Anubis
Anubis
Shneckzer83
Anubis
Level 151
God Stats
188W - 191L
1,521 SR
Queue Stats
291W - 293L
1,528 Elo+
Solo
Odin
Odin
thomasled8929
Odin
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 83L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bennie
Zhong Kui
10
1 / 6 / 1
6,355
636
7,662
12,146
8,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
TrippyDippy28
Cerberus
10
0 / 5 / 2
6,053
605
3,336
16,108
12,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
WavyMans
Achilles
10
1 / 5 / 1
6,241
624
4,553
13,988
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Shadowmaster2
Danzaburou
14
9 / 0 / 7
9,247
925
14,420
5,755
2,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
6 / 1 / 10
8,633
863
14,982
6,664
3,627
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
1 / 1 / 15
7,954
795
7,621
7,463
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
16
16
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bennie
Zhong Kui
1
6
1
0.25
W
Danzaburou
Shadowmaster2
Danzaburou
9
0
7
12.5
W
Anubis
6
1
10
11
L
Cerberus
TrippyDippy28
Cerberus
0
5
2
0.2
L
Achilles
WavyMans
Achilles
1
5
1
0.3
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,551
Damage
37,023
42,242
Taken
19,882
32,886
Mitigated
12,224
6,130
Healing
7,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bennie
Zhong Kui
7,662
1,189
0
1,894
12,146
8,767
0
4,717
7,018
24,369
0
W
Danzaburou
Shadowmaster2
Danzaburou
14,420
10,033
0
3,538
5,755
2,670
2,211
2,860
2,608
0
44,898
W
Anubis
14,982
705
0
3,338
6,664
3,627
266
4,338
1,835
38,079
1,135
L
Cerberus
TrippyDippy28
Cerberus
3,336
166
0
2,586
16,108
12,197
0
4,220
11,399
14,726
0
L
Achilles
WavyMans
Achilles
4,553
1,005
0
1,650
13,988
11,922
0
4,966
8,450
0
14,162
W
7,621
2,201
0
875
7,463
5,927
252
3,213
3,733
0
30,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,649
Gold Earned
25,834
98
Minions Killed
162
0
Camps Cleared
0
481,683
Distance Traveled
542,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,355
636
50
5
0
148,727
0
W
Danzaburou
9,247
925
58
6
0
182,454
0
W
Anubis
8,633
863
52
5
0
165,897
0
L
Cerberus
6,053
605
33
3
0
162,093
0
L
Achilles
6,241
624
15
2
0
170,863
0
W
Odin
7,954
795
52
5
0
193,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role