Player Matchup

Skadi
Skadi
Ambroszia
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,536 Elo+
Solo
Shiva
Shiva
FearLuBu
Shiva
Level 86
God Stats
14W - 12L
1,541 SR
Queue Stats
625W - 616L
1,484 Elo+
Solo
Achilles
Achilles
Tchemdoo
Achilles
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 82L
1,446 Elo+
Solo
Eset
Eset
jovanny300
Eset
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,362 Elo+
Solo
Ganesha
Ganesha
numb540
Ganesha
Level 99
God Stats
1W - 2L
1,285 SR
Queue Stats
47W - 71L
1,424 Elo+
Solo
Team Averages
Level 92
1,465 SR
1,451 Elo+

VS

Team Averages
Level 100
1,545 SR
1,501 Elo+
Xbalanque
Xbalanque
BrainSplitter
Xbalanque
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,477 Elo+
Party 1
Danzaburou
Danzaburou
Bridge4our
Danzaburou
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 205L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
ZeldaChamp
Ao Kuang
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,477 Elo+
Party 1
Olorun
Olorun
leonruins
Olorun
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 255L
1,517 Elo+
Party 2
Charon
Charon
memojp Ritter
Charon
Level 107
God Stats
3W - 0L
1,725 SR
Queue Stats
132W - 114L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ambroszia
Skadi
16
4 / 3 / 6
9,153
704
11,284
12,277
7,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
FearLuBu
Shiva
15
3 / 8 / 8
8,826
679
15,616
22,982
33,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
Tchemdoo
Achilles
15
4 / 5 / 5
9,009
693
9,710
17,166
28,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 7
8,640
665
10,879
13,248
7,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
numb540
Ganesha
15
0 / 5 / 9
8,820
678
6,358
17,465
20,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrainSplitter
Xbalanque
17
4 / 4 / 15
10,553
812
24,344
12,441
6,615
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Bridge4our
Danzaburou
17
3 / 2 / 18
10,226
787
15,416
11,045
5,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
ZeldaChamp
Ao Kuang
18
12 / 3 / 7
11,183
860
12,227
13,879
14,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
leonruins
Olorun
18
5 / 2 / 14
10,672
821
11,700
10,911
6,195
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 21
10,850
835
12,415
15,631
20,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
100
13
Kills
25
25
Deaths
13
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ambroszia
Skadi
4
3
6
2.33
W
Xbalanque
BrainSplitter
Xbalanque
4
4
15
2.88
W
Danzaburou
Bridge4our
Danzaburou
3
2
18
6
L
Shiva
FearLuBu
Shiva
3
8
8
0.88
L
Achilles
Tchemdoo
Achilles
4
5
5
1.3
W
Ao Kuang
ZeldaChamp
Ao Kuang
12
3
7
5.17
L
2
4
7
1.38
W
Olorun
leonruins
Olorun
5
2
14
6
W
1
2
21
5.75
L
Ganesha
numb540
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,847
Damage
76,102
83,138
Taken
63,907
97,581
Mitigated
53,304
20,357
Healing
28,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ambroszia
Skadi
11,284
4,698
492
1,158
12,277
7,703
146
4,846
7,431
0
31,507
W
Xbalanque
BrainSplitter
Xbalanque
24,344
16,962
753
3,329
12,441
6,615
1,894
3,085
8,908
0
42,290
W
Danzaburou
Bridge4our
Danzaburou
15,416
6,021
794
2,715
11,045
5,754
2,617
2,518
8,207
0
32,775
L
Shiva
FearLuBu
Shiva
15,616
2,060
2,456
3,986
22,982
33,083
0
8,490
14,242
0
26,925
L
Achilles
Tchemdoo
Achilles
9,710
991
673
2,041
17,166
28,693
42
5,855
11,088
772
11,535
W
Ao Kuang
ZeldaChamp
Ao Kuang
12,227
3,008
516
3,281
13,879
14,318
1,081
2,586
10,840
18,028
684
L
10,879
381
3,592
2,983
13,248
7,842
0
5,960
7,045
16,001
0
W
Olorun
leonruins
Olorun
11,700
7,506
3,180
4,998
10,911
6,195
1,708
3,715
6,798
28,581
686
W
12,415
1,214
3,450
5,010
15,631
20,422
538
5,814
9,161
19,877
4,043
L
Ganesha
numb540
Ganesha
6,358
48
1,087
1,889
17,465
20,260
0
6,112
11,211
18,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,448
Gold Earned
53,484
121
Minions Killed
154
0
Camps Cleared
0
1,110,211
Distance Traveled
1,170,711
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,153
704
61
5
0
214,412
0
W
Xbalanque
10,553
812
38
3
0
215,643
0
W
Danzaburou
10,226
787
44
3
0
223,542
0
L
Shiva
8,826
679
26
2
0
216,682
0
L
Achilles
9,009
693
15
1
0
231,342
0
W
Ao Kuang
11,183
860
13
1
0
252,342
0
L
Eset
8,640
665
18
1
0
209,132
0
W
Olorun
10,672
821
38
3
0
222,228
0
W
Charon
10,850
835
21
2
0
256,956
0
L
Ganesha
8,820
678
1
0
0
238,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role