Player Matchup

Izanami
Izanami
Bronze III
Screaming
Izanami
Bronze III
Level 159
God Stats
0W - 1L
1,267 SR
Queue Stats
4W - 2L
1,592 MMR
Party 2
Sobek
Sobek
Silver II
SkullPiercer-SCA
Sobek
Silver II
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 62L
1,208 MMR
Party 1
Zeus
Zeus
Gold V
Yeezuz-SCA
Zeus
Gold V
Level 143
God Stats
0W - 1L
1,282 SR
Queue Stats
35W - 40L
1,484 MMR
Party 1
Hun Batz
Hun Batz
Silver II
scaclet
Hun Batz
Silver II
Level 127
God Stats
4W - 2L
1,629 SR
Queue Stats
139W - 145L
1,115 MMR
Party 2
Shiva
Shiva
Silver I
zorkus345
Shiva
Silver I
Level 159
God Stats
1W - 2L
1,469 SR
Queue Stats
46W - 53L
1,330 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,429 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,462 SR
1,333 MMR
Baron Samedi
Baron Samedi
Gold II
Paps Pitufo1377
Baron Samedi
Gold II
Level 66
God Stats
2W - 1L
1,560 SR
Queue Stats
82W - 77L
1,524 MMR
Party 4
Ares
Ares
Silver II
Steo zq
Ares
Silver II
Level 141
God Stats
4W - 4L
1,521 SR
Queue Stats
10W - 15L
1,190 MMR
Party 4
Chaac
Chaac
Silver I
Tap17ee
Chaac
Silver I
Level 195
God Stats
1W - 1L
1,323 SR
Queue Stats
176W - 187L
1,263 MMR
Party 3
Fenrir
Fenrir
Silver I
bobola133
Fenrir
Silver I
Level 122
God Stats
5W - 4L
1,377 SR
Queue Stats
38W - 40L
1,342 MMR
Solo
Medusa
Medusa
Gold V
xxMickJxx
Medusa
Gold V
Level 159
God Stats
11W - 9L
1,530 SR
Queue Stats
93W - 98L
1,347 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Screaming
Izanami
13
2 / 1 / 2
7,583
542
9,986
10,208
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 2
5,949
425
3,553
10,863
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 1
6,580
470
8,368
6,062
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hun Batz
scaclet
Hun Batz
13
4 / 1 / 1
7,118
508
8,009
13,639
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
zorkus345
Shiva
8
0 / 3 / 0
5,321
380
2,432
9,073
4,700
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AwilixAgniThothAo Kuang

VS

Bans
ThanatosNutHachimanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Paps Pitufo1377
Baron Samedi
13
2 / 1 / 0
7,347
525
7,474
7,694
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ares
Steo zq
Ares
12
1 / 1 / 3
7,344
525
7,296
9,750
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chaac
Tap17ee
Chaac
13
3 / 0 / 1
8,304
593
6,874
10,286
7,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
bobola133
Fenrir
12
1 / 2 / 3
6,859
490
6,093
13,639
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
xxMickJxx
Medusa
12
2 / 3 / 1
6,748
482
8,235
10,413
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
9
9
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Paps Pitufo1377
Baron Samedi
2
1
0
2
L
Izanami
Screaming
Izanami
2
1
2
3
L
0
2
2
0.5
W
Ares
Steo zq
Ares
1
1
3
2.5
W
Chaac
Tap17ee
Chaac
3
0
1
3.5
L
1
2
1
0.75
W
Fenrir
bobola133
Fenrir
1
2
3
1.25
L
Hun Batz
scaclet
Hun Batz
4
1
1
4.5
W
Medusa
xxMickJxx
Medusa
2
3
1
0.83
L
Shiva
zorkus345
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,348
Damage
35,972
49,845
Taken
51,782
27,202
Mitigated
30,926
14,887
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Paps Pitufo1377
Baron Samedi
7,474
195
346
2,586
7,694
3,922
0
4,542
3,152
47,869
0
L
Izanami
Screaming
Izanami
9,986
7,277
0
4,136
10,208
4,615
0
1,878
8,330
0
71,248
L
3,553
286
0
3,647
10,863
9,981
0
5,136
5,385
16,691
0
W
Ares
Steo zq
Ares
7,296
430
0
2,951
9,750
8,844
0
3,147
6,603
29,523
4,953
W
Chaac
Tap17ee
Chaac
6,874
1,163
0
3,548
10,286
7,868
0
1,811
8,475
0
57,692
L
8,368
625
0
625
6,062
2,190
0
2,215
3,615
50,434
0
W
Fenrir
bobola133
Fenrir
6,093
1,086
0
6,820
13,639
6,037
0
1,535
12,104
0
52,059
L
Hun Batz
scaclet
Hun Batz
8,009
2,286
0
3,602
13,639
5,716
0
3,121
10,252
0
59,291
W
Medusa
xxMickJxx
Medusa
8,235
3,208
0
1,624
10,413
4,255
0
886
9,527
0
52,715
L
Shiva
zorkus345
Shiva
2,432
1,133
0
2,877
9,073
4,700
0
942
8,035
0
25,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
36,602
352
Minions Killed
417
0
Camps Cleared
0
1,304,008
Distance Traveled
1,372,623
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,347
525
99
7
0
271,537
4
L
Izanami
7,583
542
114
8
0
273,625
3
L
Sobek
5,949
425
18
1
0
279,768
2
W
Ares
7,344
525
43
3
0
284,832
0
W
Chaac
8,304
593
100
7
0
269,195
0
L
Zeus
6,580
470
90
6
0
250,890
4
W
Fenrir
6,859
490
80
6
0
290,243
1
L
Hun Batz
7,118
508
90
6
0
320,601
2
W
Medusa
6,748
482
95
7
0
256,816
5
L
Shiva
5,321
380
40
3
0
179,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role